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Prosthetic Knowledge Picks: Plants

Prosthetic Knowledge Picks: Plants | arslog | Scoop.it

«A collection of items from the Prosthetic Knowledge Tumblr archive and around the web, around the theme of 'Plants'...»

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Flesh Computer: Short Film Explores Consciousness In Machines - SERIOUS WONDER

Flesh Computer: Short Film Explores Consciousness In Machines - SERIOUS WONDER | arslog | Scoop.it

Sci-Fi short film Flesh Computer goes deep into this century's most asked question: can a machine express consciousness? - B.J. Murphy for Serious Wonder


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Top 10 Implantable Wearables Soon To Be In Your Body

Top 10 Implantable Wearables Soon To Be In Your Body | arslog | Scoop.it
Wearables. A growing trend with very soon to have their "moment in the sun" but I am firm believer that wearable technology is simply a transition technolo

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Terry Gilliam Explains The Difference Between Kubrick (Great Filmmaker) and Spielberg (Less So)

Terry Gilliam Explains The Difference Between Kubrick (Great Filmmaker) and Spielberg (Less So) | arslog | Scoop.it
One thing that bothers Terry Gilliam about Hollywood is the pressure it exerts on filmmakers to resolve their stories into happy endings. In this interesting clip, Gilliam makes his point by comparing the work of Steven Spielberg--perhaps the quintessential Hollywood director--with that of Stanley Kubrick, who, like Gilliam, steered clear of Hollywood and lived a life of exile in England.

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4 ACES - #Interactive #artgame based upon geo mapping points - Opening 20.11.2014

4 ACES - #Interactive #artgame based upon geo mapping points - Opening 20.11.2014 | arslog | Scoop.it

Participants are sent on an interactive scavenger hunt through the Vienna Hofburg. On the way, they have to solve problems by means of a mobile app that leads them on an itinerary with intermediate stops to a destination not disclosed in advance. Ars Electronica Solutions produced the app, which uses diverse multimedia content to specify the scavenger hunt’s route.

 

4 ACES is a joint project by the Burghauptmannschaft, the Museum of Fine Arts, the Spanish Riding School, the Imperial Treasury, Ars Electronica Solutions, the Museum Albertina and the Fokus Media House; overall coordination lies with CC Real.


Via Jacques Urbanska
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CREATIVE DISTURBANCE

Creative Disturbance is an international platform supporting collaboration among the arts, sciences, and new technologies communities.

Via Xavier Leton
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Xavier Leton's curator insight, November 21, 6:17 AM
Why Creative Disturbance?

Our name can be interpreted in a number of ways, and thus we leave its impression primarily up to you. That said, we see that there is a need for a disturbance in the arcane networks that currently connect the creatives of the world. Thus we are rising to meet that challenge. Further, the name reflects that we primarily serve the intellectually curious of the world: individuals often disturbed about a number of problems to which they are seeking to innovate solutions, or to express through their art.

Who Are the Creatively Disturbed?

We are members of the art, science and technology communities. We are innovators, thinkers, artists, visionaries, scientists, developers, researchers, writers, faculty, students, creators, deconstructionists, philosophers and poets… but not necessarily in that order. If you’re one of us, you know it. If you haven’t already become a member, now is the time to do so.

Operations

Creative Disturbance is currently in a prototype with an organisational node at The University of Texas at Dallas, managed from the Leonardo Initiatives of ArtSciLab of the Arts and Technology program, operated by faculty, students and research fellows, and sustained through donations, crowdfunding and perhaps through membership subscriptions.

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How The Directors Of The Virtual Reality Horror Short "11:57" Shot A Film For Oculus Rift

How The Directors Of The Virtual Reality Horror Short "11:57" Shot A Film For Oculus Rift | arslog | Scoop.it

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The Digital Rocking Chair's curator insight, November 15, 6:49 PM


Dan Soloman:  "There's first-person horror, and then there's being strapped to a chair and unable to look away while the bad guys are out to get you."

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MIT's Augmented Reality Room Shows What Robots Are Thinking - IEEE Spectrum

MIT's Augmented Reality Room Shows What Robots Are Thinking - IEEE Spectrum | arslog | Scoop.it
Don't have a clue what your robot is doing? Neither do we, but MIT might be able to help you figure it out

Via Jean-Philippe BOCQUENET
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Transhumanism: The Future of Mental Health

Transhumanism: The Future of Mental Health | arslog | Scoop.it
With the increasing attention Transhumanism is gaining in the media, there are numerous articles focusing on the gadgetry and cutting edge innovations on the horizon. We seldom turn our attention to pick apart the results of many current and older inventions. With respect the mental health, I believe Transhumanists have just as much responsibility to emphatically state their cutting edge technologies as they do to use exceptional cognitive analysis to breach barriers surrounding notions of mental health.

Via Jean-Philippe BOCQUENET
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The top 100 papers: NATURE magazine explores the most-cited research papers of all time

The top 100 papers: NATURE magazine explores the most-cited research papers of all time | arslog | Scoop.it

The discovery of high-temperature superconductors, the determination of DNA’s double-helix structure, the first observations that the expansion of the Universe is accelerating — all of these breakthroughs won Nobel prizes and international acclaim. Yet none of the papers that announced them comes anywhere close to ranking among the 100 most highly cited papers of all time.


Citations, in which one paper refers to earlier works, are the standard means by which authors acknowledge the source of their methods, ideas and findings, and are often used as a rough measure of a paper’s importance. Fifty years ago, Eugene Garfield published the Science Citation Index (SCI), the first systematic effort to track citations in the scientific literature. To mark the anniversary, Nature asked Thomson Reuters, which now owns the SCI, to list the 100 most highly cited papers of all time. (See the full list at Web of Science Top 100.xls or the interactive graphic, below.) The search covered all of Thomson Reuter’s Web of Science, an online version of the SCI that also includes databases covering the social sciences, arts and humanities, conference proceedings and some books. It lists papers published from 1900 to the present day.


The exercise revealed some surprises, not least that it takes a staggering 12,119 citations to rank in the top 100 — and that many of the world’s most famous papers do not make the cut. A few that do, such as the first observation1 of carbon nanotubes (number 36) are indeed classic discoveries. But the vast majority describe experimental methods or software that have become essential in their fields.


The most cited work in history, for example, is a 1951 paper2 describing an assay to determine the amount of protein in a solution. It has now gathered more than 305,000 citations — a recognition that always puzzled its lead author, the late US biochemist Oliver Lowry.


Via Dr. Stefan Gruenwald
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Testing on 3D Printed Human Tissue

Testing on 3D Printed Human Tissue | arslog | Scoop.it
Aspect Biosystems has created a 3D printer that will bioprint human tissue capable of developing full biological functions.

Via Kalani Kirk Hausman
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The rise of human-like robots, cars and drones

The rise of human-like robots, cars and drones | arslog | Scoop.it

Should we add more humour and humanity to robots, cars and drones? David Robson reports on a new breed of machine designed to make us love them.


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Sonic Robots by Moritz Simon Geist | Automated Music Robots, Elektro Mechanical instruments & Sound Installation

Sonic Robots by Moritz Simon Geist | Automated Music Robots, Elektro Mechanical instruments & Sound Installation | arslog | Scoop.it

"Sonicrobots is dedicated to robotic music instruments, autonomous tonal music machines, musical hacks and circuit bending. Music hacking is our form of anti-passiveness, through which we think the individual can have an impact on his or her environment, status and state of mind."

Moritz Simon Geist


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MoMA | Designing Life: Synthetic Biology and Design

MoMA | Designing Life: Synthetic Biology and Design | arslog | Scoop.it
MoMA | Designing Life: Synthetic Biology and Design

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Luciana de Paula's curator insight, December 20, 2:19 PM

O que acontece quando a biologia e mais especificamente , os materiais nucleicos e os processos que sustentam o ciclo de vida de todos os seres vivos desde o nascimento , à existência , à doença e à morte torna-se sinteticamente replicáveis por seres humanos e consequentemente se tornam projetos de design ? Na sequência da recente publicação MIT Estética sintética e apenas alguns dias antes do  iGEM (International Máquinas Geneticamente Modificadas ) Biologia Sintética 2014 Jamboree no início de Novembro de 2014, o Moma se propôs a discutir esta complexa questão, hospedando um painel de discussão, Estética sintéticas: Novas Fronteiras da Contemporary Design.

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3D Body-Part Printer And 8 Other Tech Jobs Coming In The Future

3D Body-Part Printer And 8 Other Tech Jobs Coming In The Future | arslog | Scoop.it
hones, tablets, Google Glass, 3D printing, drones, self-driving cars, big data, cloud computing.

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Benjamin Gaulon: Hacking (and recycling) the culture of obsolescence

Benjamin Gaulon: Hacking (and recycling) the culture of obsolescence | arslog | Scoop.it
What happens in a technological context where a device becomes obsolete within a very short time? This is central themes of the study carried out by the artist and researcher Benjamin Gaulon

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Marco Mancuso's curator insight, November 20, 10:08 AM

Benjamin Gaulon is an artist, researcher, internationally known for his détournement, hacking, recycling and critical making practices. Founder at Recyclism Hacklab and author of the essay "Hardware hacking and recycling strategies in an age of technological obsolescence". Filippo Lorenzin had an interview with him for Digicult

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What Does Wi-Fi Sound Like?

What Does Wi-Fi Sound Like? | arslog | Scoop.it
A project called Phantom Terrains sniffs out signals and translates them into an augmented soundscape.

Via Alessio Erioli, Hassan Raza Balti
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Miro Svetlik's curator insight, November 17, 3:51 AM

Ever wondered how it sound when computers are communicating? Well Wifi is waves afterall only not audible to us. This is an interesting attempt to make it more reachable and maybe even artistic in some way.

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Get ready for hybrid thinking

Get ready for hybrid thinking | arslog | Scoop.it
Two hundred million years ago, our mammal ancestors developed a new brain feature: the neocortex. This stamp-sized piece of tissue (wrapped around a brain the size of a walnut) is the key to what humanity has become. Now, futurist Ray Kurzweil suggests, we should get ready for the next big leap in brain power, as we tap into the computing power in the cloud.

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Christine Marsan's curator insight, November 16, 9:24 AM

Important de se tenir au courant !!

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Will Our Future Be Biologically Designed?

Will Our Future Be Biologically Designed? | arslog | Scoop.it
On October 28, Paola Antonelli, senior curator of architecture and design at the Museum of Modern Art (MoMA), hosted “Synthetic Aesthetics: New Frontiers in Contemporary Design,” an evening of pres...

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Videomedeja: international festival of contemporary video art

Videomedeja: international festival of contemporary video art | arslog | Scoop.it

The 16th edition of the three-day international festival of contemporary video art Videomedeja will be officially opened on Friday October 31st, at the Museum of Contemporary Art of Vojvodina in Novi Sad, produced and organized by the Association for video art Videomedeja.


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Marco Mancuso's curator insight, October 29, 11:51 AM

Museum of Contemporary Art - Novi Sad
31 / 10 / 2014 - 02 / 11 / 2014

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The Influencers 2014 festival | Non conventional art... a project by 0100101110101101.ORG29.11.14

The Influencers 2014 festival | Non conventional art... a project by 0100101110101101.ORG29.11.14 | arslog | Scoop.it

Non conventional art, communication guerrilla, radical entertainment.

Presentations, screenings, workshops and action
At the Center of Contemporary Culture of Barcelona

 

The Influencers explores controversial forms of art and communication guerrilla, presenting independent projects that play with global popular culture, infiltrate the mass media, and transform fashions, consumption and technological fetishism.

 

The key to The Influencers is found in its guests and stories: impostors, pseudo-totalitarian musicians, conceptual hackers, deviant geographers, anarchitects and actors from invisible theatre. In these three days they are going to present their work, show known and less known material and speak with the public about challenges, goals and strategies.

 

With The Influencers, the border between disciplines is erased (since the message really is the message, and the medium is just a tactic), links between apparently distant projects are found, and bold genealogies are drawn between different countries and generations. Ambiguities are also explored and contradictions are discussed. In the manipulation of everyday symbols, as well as within what is excessive and politically incorrect, we will possibly find inspiration for changing the present and imagining the future.


The Influencers is curated by Bani Brusadin, Franco and Eva Mattes from 0100101110101101.


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@artlaboratory-berlin.org #OpenCall #non_human #subjectivities

@artlaboratory-berlin.org #OpenCall #non_human #subjectivities | arslog | Scoop.it
Art Laboratory Berlin - a non profit art exhibition space in Berlin, Germany

 

Four to five hundred years ago Copernicus and Galileo 'removed' the Earth (and humanity) from the centre of the universe. In Western Philiosophy this coincides with the 'epistemological turn' away from cosmology. Western civilization through the enlightenment and into the modern age has continued to place the human experience at the center of existence. Postmodernism, for example, has reveled in human subjectivity, almost to the point of denying all else.


Via Xavier Leton
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Xavier Leton's curator insight, October 30, 6:45 AM

In response to recent cultural and scientific developments Art Laboratory Berlin is initiating an open call for art works, texts and cooperative works with artists, scholars and scientists on the general theme of non-human subjectivities.

Recent philosophical works by i.a. Graham Harman, Quentin Meillasoux, Isabelle Stengers and John Gray have questioned the solely human role of subjectivity that has formed the core of 'humanism' over the past five centuries.

We suggest a new multiplicity of viewpoints and an exploration of non-human intelligence, agency and subjectivity, that make up our planet (and beyond).

Possible topics could include

 

Perspectives under threat - non-human viewpoints during the great species die off.Bacterial viewpoints - how microbes communicate, interact and experience the world.Non-human perspectives - intelligence and agency in animals, plants, bacteria. Re-definition of intelligence, agency and sentience in ways that are not anthropomorphic.What do some of these perspectives make of Homo sapiens? e.g.- 90% of the cells in our body do not have human DNA -we are a mere host, a topography, for billions of bacteria and fungi. How about agency (and even intelligence) beyond life - virii or crystals for instance.Are complex data systems, algorithms, artificial intelligence beginning to have points of view, and forms of agency that are beyond human comprehension?

Art Laboratory Berlin is seeking submissions and proposals predominantly for exhibitions, performances and workshops, but is also interested in cooperation with scholars and scientists for the production of a series of lectures, texts and a symposium

The deadline for entries is 15 December, 2014.

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Avoiding the tragedy of the anticommons - O'Reilly Radar

Avoiding the tragedy of the anticommons - O'Reilly Radar | arslog | Scoop.it
Editor's note: this post originally appeared in BioCoder Fall 2014; it is published here with permission. Download a free copy of the new issue here. A few months...

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Rescooped by arslog from Experimental music software and hardware
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LoopPI: A minimal 4 tracks recorder

DIY 4 track audio looper working on Raspberry PI, made with ChucK and Node.js. Code with lots of notes is available on github: https://github.com/szymonkaliski/LoopPI Some…


Via nay-seven
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nay-seven's curator insight, October 25, 10:11 AM

Sometimes, minimal tools can also add a quiet creativity to your work flow, here a DIY 4 track audio looper based on Raspberry PI, simple but efficient.