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Post Digital Print. The Mutation of Publishing Since 1894 by Alessandro Ludovico

«A series of activities around the publication of Post Digital Print. The Mutation of Publishing Since 1894 by Alessandro Ludovico.
A collaboration between Onomatopee, Baltan Laboratories and Piet Zwart Institute.

Post-Digital Print, The Mutation of Publishing Since 1894 is an extensive investigation into the relationships between traditional and digital publishing, outlined in six chapters. The book starts from the announcement of the death of print, looks at how avant-garde art movements strategically used the printed medium, what the role of paper should be in the future, similarities and differences between print and online media, the digital archiving of printed content, and the importance of personal and public networks for the development of new print strategies and products...»

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The Early Disruptors: 7 Masterpieces of '90s #NetArt Everyone Should Know About - By Dylan Kerr

The Early Disruptors: 7 Masterpieces of '90s #NetArt Everyone Should Know About - By Dylan Kerr | arslog | Scoop.it

Much of the art made today has some kind of digital component, but the movement known as net art—the Internet-based artwork created in the 1990s, the first decade or so of the World Wide Web— still looks radical. Taking to heart early net artist Heath Bunting's credo “do something different,” net artists took advantage of suddenly ubiquitous personal computers and the first user-friendly web browsers to evoke a de-physicalized existence with infinite possibilities. ...


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Call for Submissions

Call for Submissions | arslog | Scoop.it
The philosophy of Gilles Deleuze and/or Félix Guattari has become increasingly relevant to the field of artistic research. It acts as a key reference for many artist-researchers, who engage with kn...
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"The philosophy of Gilles Deleuze and/or Félix Guattari has become increasingly relevant to the field of artistic research. It acts as a key reference for many artist-researchers, who engage with knowledge across academic and non-academic fields of practice. At the same time, the term artistic research remains suspended in its definition in order to highlight immanent modes of knowledge creation. The extent and depth of Deleuze and/or Guattari’s influence on this emerging field is largely unchartered, nor has their philosophy been evaluated from the perspective of artists who work at the borders of philosophy. DARE 2015 is the first international conference entirely dedicated to the relation between artistic research and Deleuze and/or Guattari’s philosophy, and welcomes both artistic presentations and scholarly papers that investigate this relation."

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The 3D Additivist Manifesto

The 3D Additivist Manifesto | arslog | Scoop.it

Derived from petrochemicals boiled into being from the black oil of a trillion ancient bacterioles, the plastic used in 3D Additive manufacturing is a metaphor before it has even been layered into shape. Its potential belies the complications of its history: that matter is the sum and prolongation of our ancestry; that creativity is brutal, sensual, rude, coarse, and cruel. 1 We declare that the world’s splendour has been enriched by a new beauty: the beauty of crap, kipple 2 and detritus. A planet crystallised with great plastic tendrils like serpents with pixellated breath 3 …for a revolution that runs on disposable armaments is more desirable than the contents of Edward Snowden’s briefcase; more breathtaking than The United Nations Legislative Series.


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Wildcat2030's curator insight, March 25, 9:27 AM

A fascinating manifesto.. go read

Alessio Erioli's curator insight, March 25, 12:48 PM

"There is nothing which our infatuated race would desire to see more than the fertile union between a man and an Analytical Engine. Yet humankind are the antediluvian prototypes of a far vaster Creation. 4 The whole of humankind can be understood as a biological medium, of which synthetic technology is but one modality. Thought and Life both have been thoroughly dispersed on the winds of information. 5 Our power and intelligence do not belong specifically to us, but to all matter. 6 Our technologies are the sex organs of material speculation. Any attempt to understand these occurrences is blocked by our own anthropomorphism.  7 In order to proceed, therefore, one has to birth posthuman machines, a fantasmagoric and unrepresentable repertoire of actual re-embodiments of the most hybrid kinds. 8"

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Are Algorithms Conceptual Art’s Next Frontier? by Nicholas O'Brien

Are Algorithms Conceptual Art’s Next Frontier? by Nicholas O'Brien | arslog | Scoop.it

In an essay titled What Can a Network do?,  Alexander Galloway discussed the need for humans to adopt machine-like capabilities for reading networks. Instead of treating a network as a text—as humanities scholars would want—we should instead read it as a machine would, through a process of parsing. This procedure takes data and sorts it into categories of relevance in order to create a meaningful analysis. The parsing machine par excellence is the algorithm, and it dominates much of our digital lives. In recent years, algorithms have been telling us what music to listen to, who we should date, what stocks we should buy, and even what we should eat. It comes as no surprise, then, that it should also tell us what art we should view. But what happens when the art we are looking at becomes the algorithm itself?


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Read Chez Foucault, the 1978 Fanzine That Introduced Students to the Radical French Philosopher

Read Chez Foucault, the 1978 Fanzine That Introduced Students to the Radical French Philosopher | arslog | Scoop.it
The recent “adjunct walk out day” has reminded people outside academia—at least those who paid any attention—of the decaying state of American higher education, a condition driven in part by a searing undercurrent of anti-intellectualism in U.S. political culture.
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Euphoria & Dystopia

Euphoria & Dystopia | arslog | Scoop.it
Purchase on Amazon.ca, Indigo, Kobo
arslog's insight:

This publication is a compendium of some of the most visionary thinking about art and technology to have taken place in the last few decades.

Based on the research of the Banff New Media Institute from 1995 to 2005, the book celebrates the belief that the creative and cultural sector, in collaboration with scientists and humanists, have a critical role to play in developing participatory technologies that work toward human betterment. Included with the book, is a DVD based on the electronic journal produced at Banff—HorizonZero, documenting BNMI events and co-productions.

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Stamatia Portanova: Moving without a Body: Digital Philosophy and Choreographic Thoughts (2013) — Monoskop Log

Stamatia Portanova: Moving without a Body: Digital Philosophy and Choreographic Thoughts (2013) — Monoskop Log | arslog | Scoop.it
Writings on art, culture, and media technology
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ENTROPIA : un pas dans la performance électronique immersive et l’architecture sonore en temps réel

ENTROPIA : un pas dans la performance électronique immersive et l’architecture sonore en temps réel | arslog | Scoop.it
Lauréat de la bourse France-Québec de l'Institut Français, Fraction, de son vrai nom Eric Raynaud était récemment en résidence à la Société des Arts Technologiques de Montreal pour developer dans la satosphère, un espace de projection audio visuel immersif unique au monde, les base d'Entropia, une nouvelle performance électronique, ambisonic et en temps réel, reposant sur une complicité entre le Spat et le séquenceur graphique Iannix. Dance cette tribune, retour sur la génèse du projet et son
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Final call for entries: artvideoKOELN - audiovisual experiences 01

Final call for entries: artvideoKOELN - audiovisual experiences 01 | arslog | Scoop.it
Final call for entries
Deadline: 2 March 2015

[b]artvideoKOELN - audiovisual experiences 01[/b]
@ TENRI - German - Japanese Cultural Centre Cologne
16 May 2015
http://www.nmartproject.net/netex/?p=6267

----------------------
artvideoKOELN international
http://artvideo.koeln
artvideoKOELN (at) gmail.com
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Rescooped by arslog from Embodied Zeitgeist
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Printing Things. Visions and Essentials for 3D Printing - we make money not art

Printing Things. Visions and Essentials for 3D Printing - we make money not art | arslog | Scoop.it

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Rescooped by arslog from Post-Sapiens, les êtres technologiques
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Five Creepiest Advances in Artificial Intelligence

Five Creepiest Advances in Artificial Intelligence | arslog | Scoop.it
Electronic brains of the most advanced robotic models surpass human intelligence and are able to do things that will make some of us shudder uncomfortably.

Via Jean-Philippe BOCQUENET
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Rescooped by arslog from Transmedia: Storytelling for the Digital Age
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6 Ways Virtual Reality Will Change Filmmaking

6 Ways Virtual Reality Will Change Filmmaking | arslog | Scoop.it

Via The Digital Rocking Chair
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RENE FIORI's curator insight, March 27, 4:47 AM

réalité virtuelle

Stephen Lee's curator insight, March 27, 9:01 AM

The next step in both the film and video game industries, virtual reality (or VR) provides so many new perspectives and an even deeper layer of immersion. Even training and education will benefit greatly as people will be able to learn and practice more accurately before being put in the field for volatile professions such as heart surgery or the military.

Jesse Studin's curator insight, March 29, 11:27 PM

VR has the potential to change the entertainment sector forever. Virtual reality is a way to put the user in the "entertainment piece". This is backed by face book's two billion dollar investment in Oculus.

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Drones insectes, super-oreilles, cape d'invisibilité... quand la science s'inspire de la nature

Drones insectes, super-oreilles, cape d'invisibilité... quand la science s'inspire de la nature | arslog | Scoop.it

SCIENCE - Pour imaginer les révolutions scientifiques de demain, les chercheurs se tournent de plus en plus vers le passé. Plus exactement, vers les millions d'années d'évolution qui ont permis aux organismes vivants de s'...


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second edition – open entries

second edition – open entries | arslog | Scoop.it
⏈ 3G@ 2015 ruralinterMedia electro-mechanics and integrated circuits in network [on~off]   rural.scapes - Lab in Residency is a rural residency program focused on research, articulation, reflection, interdisciplinary artistic practices and critic production in a productive rural environment. Since its first edition in 2014, the rural.scapes - Lab in Residency program offers Local Rural Environment…
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33rd Square | Researchers Create the First-Ever Quantum Device That Finds and Corrects Its Own Errors

33rd Square | Researchers Create the First-Ever Quantum Device That Finds and Corrects Its Own Errors | arslog | Scoop.it
The promise of quantum computers has a big obstacle to overcome—the environments of the devices easily introduce error to the system. Now researchers have created a small quantum computing array that for the first time performs with a Sudoku-like error correction method that might pave the way toward practical devices. The team behind the breakthrough have also just joined Google, to further their research.
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33rd Square | Inside DeepMind

33rd Square | Inside DeepMind | arslog | Scoop.it
Ahead of the publication in Nature of Google DeepMind's new research on advanced neural networks, the journal has released a video featuring interviews with company founder Demis Hassabis, and some of the developers behind the breakthrough.
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Sounds, Images and Data (SID)

Sounds, Images and Data (SID) | arslog | Scoop.it
Sounds, Images and Data 2015 is a conference that analyzes the role of the artists and curators in creating new experiences and aesthetics in the 21st century. By mixing a series of contemporary technologies, social media practices and innovative approaches both to curating and artistic practices, contemporary creators and commentators are envisaging and constructing a different world where different strands collide. These practices could be defined as convergent, but they actually bring a compl
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The Philosophical Concept of Algorithmic Intelligence

The Philosophical Concept of Algorithmic Intelligence | arslog | Scoop.it
Proper quotation: « The Philosophical Concept of Algorithmic Intelligence », Spanda Journal special issue on "Collective Intelligence", V (2), December 2014, p. 17-25. The original text can be foun...
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We may have found Web 3.0 — it’s Virtual Reality

We may have found Web 3.0 - it's Virtual Reality - The Mediaquake - Medium
Shortly after the acquisition of Oculus was announced, Facebook’s Mark Zuckerberg made a spot-on statement in April 2014…

Via Jean-Philippe BOCQUENET
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Rescooped by arslog from Digital #MediaArt(s) Numérique(s)
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#Festival RVBn 2015 / Rendez-vous Arts Numériques - 24 >> 29.03.2015

 

RVBn, le rendez vous des arts numériques à Bron

 

RVBn, comme Rendez-Vous Bron, puissance numérique!

 

RVB, comme Rouge, Vert, Bleu  !

 

RVBn est un projet porté par la Ville de Bron, en étroite collaboration avec les associations et structures culturelles de la ville, en partenariat avec des acteurs de l’agglomération lyonnaise qui s’investissent sur le champ des arts numériques.

 

Chaque édition se décline en plusieurs Rendez Vous, sur plusieurs mois, autour des arts numériques :

 

- les Rendez vous des Fabriques : pour participer à la création numérique
- les Rendez Vous des Accroches : pour surprendre les publics
- les Rendez vous de Cogitations : pour expliquer les arts numériques
- le Rendez vous du Festival RVBn : pour montrer les multiples facettes des arts numériques

 

RVBn, le rendez vous des arts numériques à Bron

RVBn, comme Rendez-Vous Bron, puissance numérique!

RVB, comme Rouge, Vert, Bleu  !

RVBn est un projet porté par la Ville de Bron, en étroite collaboration avec les associations et structures culturelles de la ville, en partenariat avec des acteurs de l’agglomération lyonnaise qui s’investissent sur le champ des arts numériques.

Chaque édition se décline en plusieurs Rendez Vous, sur plusieurs mois, autour des arts numériques :

- les Rendez vous des Fabriques : pour participer à la création numérique
- les Rendez Vous des Accroches : pour surprendre les publics
- les Rendez vous de Cogitations : pour expliquer les arts numériques
- le Rendez vous du Festival RVBn : pour montrer les multiples facettes des arts numériques

- See more at: http://blogs.ville-bron.fr/rvbn/rvbn-kesaco/#sthash.RtAxef16.dpuf
Via Jacques Urbanska
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