To all who love artists that re-defines traditional divisions between “art” and “cinema”. Today I suggest you the first solo exhibition in the Netherlands - from 28 September to 30 November EYE Amsterdam - by British artist Anthony McCall. Since the 1970s McCall has produced a remarkable body of work that includes his large-scale light-projection installations, so-called “solid light films.” EYE takes a special interest in the medium of film as an art form that is not necessarily confined to screenings in cinema auditoriums, but that also explores uncharted territories, pushing the envelope and setting out to exploit the scope afforded by the three-dimensional exhibition space.
Following in the footsteps of Hiroshi Ishiguro's eerily lifelike creations, Toshiba introduced its very own take on the human-looking droid at Japan's CEATAC electronics trade show this week. The communication android has been built to communicate in Japanese sign language, requiring fluid and precise movement of its arms and hands.
The result of an in-house ideas program, the android has the look of a young Japanese woman, complete with blinking eyes and a "warm smile." Its human-like appearance and ability to emulate human expressions come courtesy of work undertaken by aLab Inc. and Osaka University, while the Shibaura Institute of Technology brought driving and sensor technologies to the party. Toshiba used its experience with industrial robots to create a custom algorithm to facilitate the movement of 43 actuators in the robot's joints.
It's still early days for the project, with the signing robot currently capable of simple greetings and phrases only, though Toshiba is aiming to have progressed to such a degree that the android will be capable of acting as a receptionist or exhibition guide within the next year.
There are plans to introduce speech recognition and synthesis technology for natural communication, with development continuing towards introducing a welfare and healthcare service robot for the elderly and folks suffering dementia by 2020, allowing carers or family members to keep watch on loved ones.
Lawrence, Kansas, March 10 - 13, 2015 Deadline-CFP: 01/nov/2014
CALL FOR PAPERS AND PRACTICE-BASED PROJECTS Hybrid practices in the arts, sciences, and technology from the 1960s to today.
The Spencer Museum of Art (SMA) at the University of Kansas (KU) is organizing a conference on hybrid research practices in the arts, sciences, and technology from the 1960s to today. Distinguished scholars involved in the conference include D. Graham Burnett (Cabinet magazine) and Anne Collins Goodyear (Bowdoin College Museum of Art). Together with papers, roundtables, and keynote presentations, the conference will incorporate performative and event-based creative projects grounded in hybrid art-science-technology research. Selected conference presenters will be invited to a follow-up colloquium, led by David Cateforis (KU) and Shepherd Steiner (University of Manitoba) in May 2015. We anticipate publishing selected papers and projects in an edited volume that serves as both conference proceedings and guide for researchers undertaking work in this field.
Massimo Banzi helped invent the Arduino, a tiny, easy-to-use open-source microcontroller that's inspired thousands of people around the world to make the coolest things they can imagine -- from toys to satellite gear. Because, as he says, "You don't need anyone's permission to make something great."
As the technology that underpins virtual reality develops and the experiences become increasingly more real, I've been pondering a particularly morbid thought: When will we have the first VR-induced death? Will a realistic rocket launcher blast in Team Fortress 2 or VR version of Silent Hill give you a heart attack? Will a a VR experience be so realistic that you get so swept up in the moment that you run into a wall or jump out a window?
Bitrates is the first New Media Art exhibition in the city of Shiraz in Iran, curated and organized by artists Morehshin Allahyari and Mani Nilchiani, hosted by Dar-ol-Hokoomeh Project at Shiraz Artist House. With a vision to create a space dedicated to emerging artistic practices, workshops, talks, presentations and exhibitions, Dar-ol-Hokoomeh Project (co-founded by Mohsen hazrati and Milad Forouzandeh) seeks to expose the creative community and general public to the potentials of new technologies and New Media theory and practice.
In their curation process, Morehshin and Mani have selected artists that each use variety of digital tools, material, and software in their works to present a specific category and technological aesthetics of new media art; from artgame, creative coding, experimental 3D animation to glitch art and animated GIF. The significance of the term “Bit Rate” is two fold: On the one hand, every digital art work at one point or the other needs to navigate the bottleneck of “bits”. Ideas turn into bits, bits are streamed over a network, to a screen, or to a tangible output such as a 3D printer to form an experience. While simultaneously, as a generation who sought their exposure to the world outside through slow, clunky dial-up modems, our interaction with the world at large was at the mercy of “bit rate”. بیت بر ثانیه (Bitrates) draws attention to these ideas through the presentation of the work that engages and explores technology and internet as a medium.
Tels des oiseaux de proie, deux drones autonomes bourdonnants survolent le public. Enfermé entre quatre murs de l’école supérieure d’art d’Aix, vendredi soir, celui-ci assiste à la première de la performance Drone-2000 de Nicolas Maigret, sorte de post-rave dystopique.
"There has been a lot of talk recently about 3D printed houses, 3D printed estates, and even 3D printed castles. While all of these stories are quite amazing, none of them are as unique as a project taking place all around the world, called ‘project EGG‘"
The future is in the hands of tiny robots, really tiny robots — and the expectation is that they will perform miraculous tasks, such as eye surgery and environmental cleanup. Brad Nelson heads the Institute for Robotics and Intelligent [...]
Digicult would love to suggest to its audience and friends, Carroll / Fletcher first solo exhibition by Mexican-Canadian artist Rafael Lozano-Hemmer. Entitled Obra Sonora, the exhibition takes sound as its primary medium, featuring four acoustic installations by the artist, two of which will be shown for the first time. Following the concept of “speakers as pixels”, these installations use multi-channel audio to panoramically represent sound data, ranging from the voice recordings of thousands of gallery visitors, to national anthems past and present, and the complete works of eleven classical composers.
Biological brains are unlikely to be the final stage of intelligence. Machines already have superhuman strength, speed and stamina – and one day they will have superhuman intelligence. This is of course not certain to occur – it is possible that we will develop some other dangerous technology first ...