Since 2009, the British Museum has educated youngsters in Bloomsbury via its Samsung Digital Discovery Centre (SDDC). It’s free, and is the most extensive on-site digital learning programme of any UK museum.
The mobile market is becoming more and more concentrated these days. This encouraged many technology firms to explore new options for driving revenue and the potential of augmented reality and wearable technology has attracted the attention of many. Such technological advances have made it possible to make hand-held devices like a headset or a wristwatch interactive and connect them to a body.
Recent advances in mobile devices, wearable technology and augmented reality (AR) offer some exciting opportunities for your students. This article discusses how using these technologies will support their learning and performance needs.
ReadWrite Augmented Reality May Be Coming To A Car Windshield Near You ReadWrite White served as guest editor for the Institute of Electrical and Electronics Engineers' February 2014 Proceedings, focusing on augmented reality on windshields.
NY1 Expo Shows Applications of Augmented Reality Technology NY1 The Augmented World Expo showed attendees how the physical world around us is changing without physically changing through the technology of augmented reality.