I absolutely love all of the new robotics toys that have been coming out for elementary age learners. I have been using them for my summer maker camp, with my gifted education classes, and for my upcoming Saturday morning program. One of my gifted girls noted, “Where do all of these robots come from?” I laughed and told her, “It’s actually has become one of my passions. Collecting them has become a major hobby of mine.”
I usually use them for an hour per week with my two groups of gifted learners. I am an advocate of student-centric learning and giving them choices as to which instructional activities they would like to engage. For their robotics hour each week, I am giving them the following choices with their goal of using five of the robotics to complete five of the tasks provided.
ARA Virtual Heroes, the Serious Games Division of Applied Research Associates, is this year’s finalist in the Best Business Developed Serious Game category of the Serious Games Showcase & Challenge with Fundamentals of Robotic Surgery (FRS) Virtual Team.
FRS Virtual Team is an interactive, 3D virtual operating theater, where a robotic surgery team can practice critical teamwork and communication skills.
Robotic surgeries are predicted to be the next big thing in medicine, with one survey expecting the market to reach $20 billion by 2021.
Virtual Heroes developed the Serious Game for the Florida Hospital Nicholson Center, a medical research and training center founded in 2001 who says there is currently no standard training curriculum for robotic surgery. Using a grant from the Department of Defense (DoD), the center is trying to create one — and they're using a Serious Game to do so.
Students are used to playing games, earning badges for successfully completing challenges and sharing their wins with friends. The challenge of winning a level or beating an obstacle can keep them working until they can earn that achievement. Why not put that natural affinity for gaming to use with games that teach?
The TIM associates five levels of technology integration (i.e., entry, adoption, adaptation, infusion, and transformation) with each of the five characteristics of meaningful learning environments. Together, the five levels of technology integration and the five characteristics of meaningful learning environments create a matrix of 25 cells as illustrated below.
This article is going to get into some detail. For parents wondering whether their child needs to move on to a text-based language, the summary is:
* Graphical vs textual isn't really that important an issue.
* It's whether a particular language allows your child to do what they want to do in a way that's efficient and enjoyable for them.
* Start with what they want to make and find a good language for that which is suited to their expertise level and the way they think.
* It's a myth that adults don't use graphical languages. They do. "
Animaps extends the My Maps feature of Google Maps by letting you create maps with markers that move, images and text that pop up on cue, and lines and shapes that change over time. When you send your Animap to friends it appears like a video - they can play, pause, slow and speed up the action!
There is a very wide variety of digital formative assessment tools that can be used for free. I’ve made simple graphics for 15 of them. Most of the tools work with any web browser, so they are great for laptops, computer labs, iPads, Chromebooks, tablets, and smartphones.
From dice to educational video games, classes led by instructional technology teacher Ryan Read are increasingly full of game-based learning! Ryan's responsibilities at Jackson Charter School in Rockford, IL include supporting other teachers as they try out new modes of instruction in the classroom. Ryan shares his experiments with technology and game-based learning extensively on Twitter as @Ryan7Read. Intrigued by Ryan's interactive lesson ideas, we asked him a few questions on how to help other educators get started with game-based learning!
Students can work on the same project at their own pace, in the classroom, at home or wherever they have network access. Separate Teacher and Student accounts make it easy to keep track of progress and submissions. Ignite's patent-pending Spark Analytics Engine keeps track of who made every contribution across every project so teachers never have to guess when grading group work again.
I have been running a Coding and Robotics Club at school for a couple of years now. I started with coding and last year picked up a large number of NXT Mindstorm robots so it felt right to combine the two! Megan and I have spoken about this new 21st century language called coding in previous posts here and here. We spent the first semester including coding into our library progam which can be read here.
We use both fiction and non-fiction to inspire our girls in Library lessons. These ideas and skills can then be transferred into the Makerspace Zone and into Coding and Robotics Club. In this post I thought I’d share some of the books we use and have available for our girls to borrow. By sharing the books and stories during library lessons and having them on display promotes interest in programming and learning to code so creations can happen!
"In my last EdSurge article, “Computer Science Goes Beyond Coding,” I wrote about the difference between coding and computer science, to help us understand what we mean by phrases like “Teach kids to code” and “Computer science for all.”
In that article and in many other articles, there is another term that appears often: “Computational thinking.” Well, what is Computational Thinking (CT), and how does it differ from Coding and Computer Science—especially when it comes to classroom practice and instruction?""
A list of iOS apps that can help your students learn to code. Some fun games to try, for ages 3 and up. | Hopscotch -- Hour of Code Edition! Programming for kids. Make games, stories, animations and more!, Tynker - Learn programming with visual code blocks and build your own games, Treehouse: Learn Programming and Design, ScratchJr, Codecademy: Code Hour, Codea, Kodable, Daisy the Dinosaur, Lightbot - Programming Puzzles, and Cargo-Bot
If your kids spend more time than you’d like on smartphones and tablets then why not take advantage of their love of technology and introduce them to some apps that will help them spend more time outdoors.
There are loads of apps that can help kids have more outdoor adventures. We’ve picked a few of our favourites.
Help children become active rather than passive users of technology with these exciting coding games for kids. It’s much easier to teach kids programming when you offer them games that are interactive, entertaining and educational. Kids love playing games, so game based learning is a natural evolution and a perfect environment for coding games. Coding doesn’t have to be hard and boring, it can be fun if taught in the right way. Kids are growing up surrounded by technology so learning to program will be an essential part of their educational agenda and open up many opportunities for jobs in the future. Have a look at these eight best learn to code games for kids and choose the one your kid will love the most.
When teachers know their students well, they can build strong connections that lead to better learning. Knowing students’ interests, strengths, and weaknesses help teachers tailor learning experiences for their students. Formative assessment is how teachers collect information about what students know, don’t know, and want to learn. Formative assessment takes many forms, including exit tickets, discussions, games, and quizzes. These kinds of informal assessments can also help teachers get to know their students as learners and as people.
There is a very wide variety of digital formative assessment tools that can be used for free (often charging for extra features). I’ve written a little about 15 of them below. Most of these tools work with any web browser, so they are great for laptops, computer labs, iPads, Chromebooks, tablets, and smartphones.
Vizia is a free tool for creating video-based quizzes. On Vizia you an import a video from YouTube or from Wistia and then add questions along the timeline of the video. You can ask multiple choice questions as well as short answer/ open-response questions. Adding a poll question into the video is also a possibility in Vizia. All of the responses to your questions are collected in a spreadsheet that you can download and or open in Google Sheets.
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