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Aprendizagem de Adultos
Melhores práticas para Aprendizagem COM Resultados !
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Save the world from boring training!

You're just six steps away from designing relevant, powerful training.
Raquel Oliveira's insight:

Junte-se a nós para salvar o mundo de treinamentos chatissimos !

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Monday March 31

Monday March 31 | Aprendizagem de Adultos | Scoop.it
During Adult Learners’ Week and throughout the year, special events celebrating lifelong learning and promoting... http://t.co/OLJG4znvNl
Raquel Oliveira's insight:
Muito avancee a iniciativa de Nova Escocia na Semana da Aprendizagem adulta ! Vale conferir a agenda pra ver quantas oportunidades de aprendiZagem informal mundão a fora ...
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How Do Serious Games Work in a Large Enterprise? -

How Do Serious Games Work in a Large Enterprise? - | Aprendizagem de Adultos | Scoop.it
Organizations of all sizes are turning to game-based learning, serious games, and gamification to solve a range of learning and development challenges. For some, the challenge is one of engagement; learners are tired of traditional eLearning and programs are seeing diminishing returns. For others, it’s about retention; learners do not remember what they learned after completing training, therefore wasting its value. Serious games can be a part of the solution to increasing engagement and retention. But the real issue here is finding a set of solutions that meet the unique needs of the organization. Focusing on those needs first before selecting a type of solution (such as serious games) will lead to optimum results. Large enterprises need to… …fight learner fatigue from existing eLearning programs. Large organizations are more likely to have been using eLearning for a longer period of time, increasing the effect learner burnout has on the program. …select platforms that are scalable and modular. With large volumes of content and training going out in many different locations, a platform must be selected that can continuously grow with organizational needs. …help learners efficiently master a large volume of foundational knowledge. The majority of corporate learning content involves Bloom’s verbs like identify, remember, understand, etc. Solutions should make the process of acquiring this knowledge painless and even motivating. …allow an internal team to collaborate on the solution. Most L&D functions will have multiple “authors” developing training. An enterprise-ready solution is needed. …measure the success of learning solutions through meaningful analytics. Are people learning what we need them to learn? Take a Research-Based Approach A growing body of research has been published supporting the use of games for learning. A number of studies show how games can outperform traditional forms of instruction, while other studies demonstrate the measurable increases in engagement and retention. If you or someone else still needs some convincing, have a look at some of our favorite sources: eLearning Guild: Gamification, Games, and Learning- What Managers and Practicioners Need to Know. (Link) Learnovate Centre: (Research Report) The Use of Serious Games in the Corporate Sector. (Link) Karl Kapp: The Gamification of Learning Instruction (link) and The Gamification of Learning and Instruction Fieldbook (link) Sharon Boller: (Yes, our president!) 4 Ways Serious Games Link to Learning (link) Learning Solutions Magazine: Case study, The Gamification of Sales Force Training (link) The Benefits of Serious Games Serious games work by unifying the cognitive and affective domains. Most corporate learning is dominated by the cognitive domain, tapping into our capacity to think, plan, and ascertain. eLearning does an excellent job of exercising these cognitive skills… but they are not the sole driver of job performance. The affective domain, or emotions, of learners are usually left untapped by most learning solutions. By giving players meaningful goals, narrative thread, and feedback, games can evoke strong emotions in players… and if the mechanics of the game are carefully linked to the cognitive processes learners must perform on the job, there is great potential for learning. Retention can increase significantly when emotions drive learners to master the game and acquire new knowledge. Because of the many benefits, serious games are being used in a wide range of industries, as part of training for most corporate learning content areas. And while topics complex soft skills training and leadership might call for an immersive serious game, content areas such as foundational knowledge, compliance, product knowledge, etc can also benefit from a game-based solution. For knowledge that is more declarative, the mechanics of a serious game can be used to increase overall interest, engagement, motivation, and retention.  How to Get Started Corporate learning stands to gain a great deal from serious games, specifically game elements and mechanics such as narrative, rules and feedback loops. L&D should include games (or other gamified solutions) in the mix when the goal is to improve knowledge transfer, change attitudes and behaviors, improve processes, or onboard a new hire. And while our clients at Bottom-Line Performance often require a customized serious game to meet their needs, we’ve found that a game engine like Knowledge Guru is ideal for organizations who need to produce a large number of games on foundational topics. If you’re just beginning to pilot game-based solutions, consider requesting a demo of Knowledge Guru to see the enhanced features available in the Enterprise Edition.
Raquel Oliveira's insight:

Boas dicas de utilizacao de jogos para desenvolver solucoes em empresas de grande e medio porte.

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How to take advantage of the brain's preference of visual content & stories

How to take advantage of the brain's preference of visual content & stories | Aprendizagem de Adultos | Scoop.it
To make your Content Marketing work stand out you need to combine visual elements through storytelling. Read to learn more on data visualization.

Via Ally Greer
Raquel Oliveira's insight:

Para aumentar a retenção na aprendizagem, a combinação de imagens e contação de histórias ainda são técnincas campeãs. Vamos pratica-las nas acoes educacionais ? 

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Rosemary Tyrrell's curator insight, March 12, 7:22 PM

Some good examples here. 

Karen Ostenried's curator insight, March 12, 8:09 PM

Remember people learn from you in 3 ways, audibly, visually and kinaesthetically. Which is why what you do with your body including your face is also so critical. 

Dave Wood's curator insight, March 14, 6:58 PM

The first 2 sentences of this article sum it all up:

"On average, your readers will only read 28% of the words on a page.

Can you tell your whole story in 2-3 sentences? Probably not."

 

As graphic/visual coaches this reinforces the value of recording and working through visuals to support and enhance  the normal  talking and  note taking.

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Engagement: The Key Metric for the Future

Engagement: The Key Metric for the Future | Aprendizagem de Adultos | Scoop.it

Via Eric_Determined / Eric Silverstein
Raquel Oliveira's insight:

a humanidade clama por ser envolvida nas decisoes, projetos e aprendizagem. Sim, eu sinto esse movimento em diversos setores. Em relação a aprendizagem de adultos, é irreversível !

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Jean-Guy Frenette's curator insight, January 21, 9:00 AM

Employees first then customers. Make sense...

Scott Davidson's curator insight, January 29, 10:01 AM

Do you measure engagement?

Michael Allenberg's curator insight, January 31, 8:11 AM

It's all about engagement folks!

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The Adult Learning Theory - Andragogy - of Malcolm Knowles

The Adult Learning Theory - Andragogy - of Malcolm Knowles | Aprendizagem de Adultos | Scoop.it
What Andragogy means and which are Knowles’ 5 assumptions of Adult Learners? Are you familiar with Knowles’ 4 Principles Of Andragogy?

Via Gust MEES, Gerard Friel
Raquel Oliveira's insight:

Nunca é demais relembrar os 4 principios da aprendizagem de adultos , segundo a teoria de Malcom Knowles;


1- adultos devem estar envolvidos no plano e avaliacao de seus aprendizados.

2- Experiencias, (incluindo enganos) são base de atividades de aprendizado.

3- Adultos interessam-se diretamente em aprendizados relacionados a sua vida pessoal ou o dia dia no trabalho.

4- Adultos aprendem melhor baseado em solucoes de problemas do que conteudo orientado.


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Gust MEES's curator insight, January 16, 10:55 AM

 

Learn more:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=andragogy

 

Nathalie Bos's curator insight, January 16, 11:40 AM

Des principes qui éclairent le processus de la motivation chez les apprenants adultes, avec une application concrète par rapport à la formation aux TIC

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Games or Gamification

Games or Gamification | Aprendizagem de Adultos | Scoop.it
As educators and trainers, what can we learn from the success of video games, and how can we use some of those lessons to make better learning experiences for our learners?
Raquel Oliveira's insight:

Exatamente o ponto de discussão que trabalhei essa semana.

Com o enorme "buzz" de gamification, existem demandas de transformar treinamento inteiro num  game. Algumas experiências que compartilho :


  1. Atenção: o game é uma das PARTES da ação educacional, pois devemos considerar outros estilos de aprendizagem.
  2. Um outro aspecto é o tempo de duração... mesmo em video game, existem etapas e a liberdade de parar quando cansar.
  3. Não exagere ! Faça uma transição, comece mesclando soluções simples e games, e então, de acordo com os protótipos e feedbacks do publico, calibre a solução !
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When You Criticize Someone, You Make It Harder for that Person to Change

When You Criticize Someone, You Make It Harder for that Person to Change | Aprendizagem de Adultos | Scoop.it
The defensive brain is not the listening-and-learning brain.
Raquel Oliveira's insight:

pois é... treinamento sermão certamente leva a um estado defensivo, portanto inibe as chances do cérebro aprender.

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The 8 Digital Skills Students Need for The Future ~ Educational Technology and Mobile Learning

The 8 Digital Skills Students Need for The Future ~ Educational Technology and Mobile Learning | Aprendizagem de Adultos | Scoop.it

Via Susan Bainbridge
Raquel Oliveira's insight:

muito bem ! e a pergunta que não quer calar após constatar os dados dessa pesquisa é: como estamos apoiando nossos treinandos no desenvolvimento dessas competencias globais ? #avancee

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Tracy Shaw's curator insight, January 31, 8:35 AM

This is an important topic - and not just to librarians. Many schools will need to re-evaluate their classes to include more embedded technology & ethics skills. 

Maria João Loureiro's curator insight, February 1, 3:37 PM

Em síntese, as competências a desenvolver (qualquer que seja o nível de ensino em diferentes patamares, diria eu), relacionam-se com a literacia da informação (com e sem recurso as tecnologias mais recentes), ou seja, pesquisa, seleção e tratamento de informação (para a transformar em conhecimento - diferente de copy/paste) e comunicação (oral e escrita) de ideias, de si próprio e do que faz (de forma rigorosa e atraente), tendo em conta as normas de privacidade e ética (que em contextos online são bastas vezes descuidadas) . Parece-me ficar a faltar outras tantas, como a resolução de problemas, a colaboração, o aprender a aprender...

Paula Schwertner's curator insight, February 27, 9:00 AM

I could help teach students these skills in the context of their other coursework.

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The Neuroscience Of Learning: 41 Terms Every Teacher Should Know

The Neuroscience Of Learning: 41 Terms Every Teacher Should Know | Aprendizagem de Adultos | Scoop.it
The Neuroscience Of Learning: 41 Terms Every Teacher Should Know

Via Susan Bainbridge
Raquel Oliveira's insight:

excelente resumo dos principais termos que ajudam nosso cerebro adulto a aprender melhor !

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Pamela D Lloyd's curator insight, November 8, 2013 10:25 PM

This article is part of a larger, on-going effort to help connect teachers and other learning professionals with the neuroscience of learning.

Moses B. Tambason's curator insight, November 9, 2013 2:40 PM

More people are running to charity tube to post free videos and watch free videos than posting on you tube. Try posting at charity tube and you will never leave. http://www.africatube.net/ More visitors and more video views. Don't take our word for it, try it. Post one same video on youtube and put it on  http://www.africatube.net/ and return ater five hours and compare the viewers rate and decide for yourself. Create your very own group or forum and control who watch it and invite everyone to watch the video. Above all, post video in English or in any language and viewers can watch video description in their own language. Try it and let us know your experience. Above all it is absolutely free like youtube

Vincent Munch's curator insight, November 25, 2013 12:51 PM

Something we should all read

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How to Get High-Quality Student Work in PBL

How to Get High-Quality Student Work in PBL | Aprendizagem de Adultos | Scoop.it

This is a common concern of teachers who are new to project-based learning. Things can appear to be going smoothly -- students have been engaged by the project, they've been learning content and skills, they've been busy and meeting deadlines -- but their thinking is not as in-depth and their final products not as polished as they should be. If this is your experience, it's time to ask yourself some questions:


Via Nik Peachey
Raquel Oliveira's insight:

o artigo traz uma reflexao de como incentivar que as solucoes para problemas aprensentadas por criancas, sejam mais consistentes. Creio que nao é somente criancas, adultos tambem precisam de estimulam para mergulhar um pouco mais fundo e sair da superficie. Gostei das alternativas propostas.

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lalita pradeep's curator insight, October 13, 2013 10:55 PM

wow...gr8.....

Michaela Vila's curator insight, February 13, 11:48 AM

Great checklist for PBL and has a great link to 8 PBL essentials! 

Ashleigh Sweetman's curator insight, February 20, 11:42 AM

I loved this Edutopia article! It answered many of the questions I have as a future teacher about project-based learning. I am really interested in how to find out whether or not the students are engaged in the project. If they are not engaged, how do teachers alter their projects to make all students engaged?  I feel that project-based learning is extremely beneficial for students inside and outside of the classroom.  This article will be really helpful in my future classroom when I begin to have trouble managing my students' project-based learning.

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Developing 21st Century Critical Thinkers - Infographic

Developing 21st Century Critical Thinkers - Infographic | Aprendizagem de Adultos | Scoop.it
Download an 11X17 version of the Developing 21st Century Critical Thinkers Infographic by Mentoring Minds.com.

Via Tom D'Amico (@TDOttawa)
Raquel Oliveira's insight:

como estamos ajudando nossos orientados a serem pensadores criticos do seculo XXI ?

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Maria Lopez Alvarado, MBA's comment, September 26, 2013 9:05 PM
Mathy: Definitely the time to make some changes...
Maria Lopez Alvarado, MBA's comment, September 26, 2013 9:08 PM
Diane: I agree, the Flipped Classroom is a great strategy to engage the students!
Maria Lopez Alvarado, MBA's comment, September 26, 2013 9:08 PM
Diane: I agree, the Flipped Classroom is a great strategy to engage the students!
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The Real Problem With Multiple-Choice Questions

The Real Problem With Multiple-Choice Questions | Aprendizagem de Adultos | Scoop.it

The Real Problem With Multiple-Choice Questions (The Real Problem With Multiple-Choice Questions http://t.co/AfuLkeAc3o via @teachthought <- where does this leave the #Moodle #quiz?


Via KiwiBelma
Raquel Oliveira's insight:

intressante ponto de vista sobre questoes multiplas escolha no seculo XXI

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Education 3.0 and the Pedagogy (Andragogy, Heut...

Education 3.0 and the Pedagogy (Andragogy, Heut... | Aprendizagem de Adultos | Scoop.it
The evolution of the web from Web 1.0 to Web 2.0 and now to Web 3.0 can be used a metaphor of how education should also be evolving, as a movement based on the evolution from Education 1.0 to Educa...
Raquel Oliveira's insight:
Em que etapa estaremos Brasil ?
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How Multiple Intelligence Theory Can Be Implemented in eLearning

How Multiple Intelligence Theory Can Be Implemented in eLearning | Aprendizagem de Adultos | Scoop.it
In this article, I will talk about the different ways in which Multiple Intelligence Theory can be implemented in eLearning to help the learner effectively acquire, retain, and utilize the information being provided within the eLearning course.
Raquel Oliveira's insight:

Como implementar a teoria das Inteligencias Multiplas em eLearning ?

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Our Brain in (Work)Space

Our Brain in (Work)Space | Aprendizagem de Adultos | Scoop.it
Scientists are studying how we humans interact with our man-made environments and what effects these interactions have on our brains. The resulting insights could one day inform the way we build our cities, our schools, and our workspaces.
Raquel Oliveira's insight:

pesquisas identificam a intereferencia do ambiente no nosso cérebro . #aprendoteca

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Why Blended Learning Is Better

Why Blended Learning Is Better | Aprendizagem de Adultos | Scoop.it

MuBlended learning is a buzz word that’s been thrown around quite a bit lately and brings together the best of both classroom learning and elearning. In fact it seems to be the ideal solution all-around as it appeals to all learning styles, circumstances, needs and demands. It combines the support of classroom learning with the flexibility of elearning.

Raquel Oliveira's insight:

muito entusiasmada com as possibilidades que o sistema mix de aprendizado (on line+presencial) pode tornar a vida de quem aprende mais simples !

Observem o quadro compartivio em comentem as ideias que veem a mente.

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The Secret to Lean Innovation Is Making Learning a Priority

The Secret to Lean Innovation Is Making Learning a Priority | Aprendizagem de Adultos | Scoop.it
Success can skyrocket when lessons are systematically captured and made available to everyone.
Raquel Oliveira's insight:

Se aprender é a chave para inovação, então, aprender a aprender é inevitável, certo ?!

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Columnist Farhad Manjoo dreads the 'gamification' of the workplace @fmanjoo

Columnist Farhad Manjoo dreads the 'gamification' of the workplace @fmanjoo | Aprendizagem de Adultos | Scoop.it
The "gamification" of the workplace, tracking employees and awarding prizes for excellence or following procedures, sounds like fun but has the potential to stifle creativity and flexibility, says columnist Farhad Manjoo.
Raquel Oliveira's insight:

interessante provocação sobre o quanto gamification deve representar exatamente o ambiente de aprendizado a ser aplicado no dia a dia em negocios.

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Top 10 Characteristics of a 21st Century Classroom - EdTechReview™ (ETR)

Top 10 Characteristics of a 21st Century Classroom - EdTechReview™ (ETR) | Aprendizagem de Adultos | Scoop.it
A 21st century classroom has many characteristics associated with it which distinguish it from the classrooms of the past centuries. Here are the top 10 characteristics of a 21st century classroom.
Raquel Oliveira's insight:

10 dicas para estações de aprendizagem do século XXI (avancee):


1- aprendiz é o personagem principal

2- tecnologia é bem vinda !

3- a aprendizagem é ativa (adeus passividade !)

4- o aprendizado é adaptavel as condicoes locais

5- o ambiente é tem grupos proporcionais

6- regras e processos são simples e claros

7- respeito mutuo

8- apendizes sao responsaveis por seus aprendizados

9- avaliacoes baseadas em performance

10- aprendizagem colaborativa 

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What’s Our Vision for the Future of Learning?

What’s Our Vision for the Future of Learning? | Aprendizagem de Adultos | Scoop.it
Author David Price writes: "If schools are coming into direct competition with the learning opportunities available in the informal social space, it has to be said that this is a pressure, which barely registers within the political discourse.

 

In the following pages, Price describes three cases across the globe — in London, Sydney, San Diego — that have mapped a vision that answers the questions above. Here’s what they have in common:


- By insisting that their teachers and mentors share their learning, all three have de-privatized teaching and learning.

 

- By opening up the commons, and by designing workspaces without walls, they have brought Edison’s ‘machine-shop culture’ into education.

 

- By bringing into the commons, experts, parents and investors, they have given an authenticity to the work of their students that is impossible to simulate in an enclosed classroom.

 

- By modelling collaborative working to their students they have fostered the peer learning which is at the heart of ‘open’.

 

- By emphasizing adult and real-world connections, they ensure that students are preparing for the world beyond school by being in that world.

 

- By making their expertise and intellectual property freely available, they have created high demand from their peers and ensured that knowledge travels fast.

 

- By seeing technology not simply as an aide to learning but as the imperative for change, they ensure that their programs are relevant to societal needs and societal shifts.

 

- By trusting in their staff and students, and by giving them freedom and responsibility in equal measure, they have fostered a culture of learning that rewards respectful challenge, shuns unnecessary deference, and therefore constantly stays in motion.

 


Via Gust MEES
Raquel Oliveira's insight:

ainda temos um caminho pela frente, mas precisamos do primeiro passo...

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Carol Rine's curator insight, January 3, 11:59 AM
Wondering what is on the horizon for education.... Significant upheaval, hacking our own learning, and the ability by our students to learn by....
compiling their own learning playlist, putting together units of study that appeal to their passions, (and) the one-size-fits-all model of high school will appear alarmingly anachronistic... Great quote by the Singapore Minister of Eduction -- “The educational paradigm of our parents’ generation, which emphasized the transmission of knowledge, is quickly being overtaken by a very different paradigm. This new concept of educational success focuses on the nurturing of key skills and competencies such as the ability to seek, to curate and to synthesize information; to create and innovate; to work in diverse cross-cultural teams; as well as to appreciate global issues within the local context.”
María Dolores Díaz Noguera's curator insight, January 14, 4:46 AM

Very nice sharing. Thanks

Ivon Prefontaine's curator insight, January 14, 1:43 PM

Sometimes what is most obvious is what we do not see readily. Whitehead suggested this was the case, but other, including the Buddha and Jesus, said similar things. We need to examine what we are doing, be aware of what we want from education. This takes leadership that moves away from easy, facile ways of doing things with 7 habits, 4 methods, etc. and makes real and meaningful change.

 

We simply cannot continue to add more changes without removing some of the architecture that currently exists. This includes with technology.

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A Beautiful Visual on The Importance of Games in Learning

A Beautiful Visual on The Importance of Games in Learning | Aprendizagem de Adultos | Scoop.it

Via Susan Bainbridge
Raquel Oliveira's insight:

e ainda tem gente que duvida...rs

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edilberto quispe's curator insight, November 18, 2013 7:13 AM

La importancia de los juegos en la educación

Anna Cole's curator insight, November 20, 2013 6:29 AM

I had to zoom this to read it, but it was well worth it!

Agora Abierta's curator insight, January 1, 4:17 PM

La importancia del juego para el aprendizaje: es algo natural

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Education 3.0 and the Pedagogy of Mobile Learning

Presentation about moving from Education 1.0 to Education 3.0; from pedagogy to andragogy to heutagogy; from instructivism to constructivism to connectivism in
Raquel Oliveira's insight:

longa, mas excelente pesquisa sobre a nova era, de autonomia para educação.

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Why Crowdsourcing Future Is Moving To Curation, Synthesis and Things

Why Crowdsourcing Future Is Moving To Curation, Synthesis and Things | Aprendizagem de Adultos | Scoop.it

Via Robin Good
Raquel Oliveira's insight:

excelente ferramente de cooperacao.

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María Dolores Díaz Noguera's curator insight, November 16, 2013 8:13 AM

Great one.

Olinda Turner's curator insight, November 20, 2013 5:57 PM

Although directed at content marketing, these ideas translate into technical communications where users are trying to help each other find the best technical content. I totally agree that the fundamental way in which we communicate through content is shifting.

irene's curator insight, January 10, 9:16 AM

Perché il futuro del Crowdsourcing va in direzione della cura, sintesi e cose varie.

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Innovations in Education - What Students Want and What They Need: Four Strategies for a Successful Year

Innovations in Education - What Students Want and What They Need: Four Strategies for a Successful Year | Aprendizagem de Adultos | Scoop.it

Via L. García Aretio
Raquel Oliveira's insight:

olha que belo exemplo d emapa da empatia com relacao aos estudantes ! avancee geral ! 

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N Kaspar's curator insight, September 2, 2013 8:39 PM

Four useful and attainable suggestions.  A short read with good information.