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The Holy Trinity of Effective eLearning: Usability, Utility and Desirability

The Holy Trinity of Effective eLearning: Usability, Utility and Desirability | Aprendiendo a Distancia | Scoop.it
Usability, along with utility and desirability, unlocks the key to effective eLearning content. By following these three essential principles, course
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Aprendiendo a Distancia
Colaborando para una mejor educación en línea para adelantar la evolución de la enseñanza y aprendizaje usando la tecnología y pedagogía como estrategias.
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Turning Offline Content into ELearning | LearnDash

Turning Offline Content into ELearning | LearnDash | Aprendiendo a Distancia | Scoop.it

Via juandoming
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Rescooped by Alfredo Calderon from Education 2.0 & 3.0
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La integración de Dropbox y Microsoft Office ya está disponible para Android e iOS

La integración de Dropbox y Microsoft Office ya está disponible para Android e iOS | Aprendiendo a Distancia | Scoop.it
Gracias al acuerdo que Microsoft y Dropbox llevaron a cabo a principios de este mismo mes, por el que ofrecería a los usuarios las capacidades de edición de los archivos Office que tengan alojados dentro de Dropbox, estas capacidades ya son una...

Via Yashy Tohsaku
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15 blogs para la asignatura de Ciencias Naturales - Educación 3.0

15 blogs para la asignatura de Ciencias Naturales - Educación 3.0 | Aprendiendo a Distancia | Scoop.it
Recopilación de diferentes blogs para la asignatura de Conocimiento del Medio en Primaria.
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K-8 Hour of Code Suggestions by Grade Level

K-8 Hour of Code Suggestions by Grade Level | Aprendiendo a Distancia | Scoop.it
Here are ideas of apps and websites that teachers in my PLN used successfully in the past during Hour of Code: Kindergarten Start kindergartners with problem solving. If they love Legos, they’ll lo...

Via John Evans
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Diez consejos para aplicar el aprendizaje colaborativo en el aula -aulaPlaneta

Diez consejos para aplicar el aprendizaje colaborativo en el aula -aulaPlaneta | Aprendiendo a Distancia | Scoop.it
Te ofrecemos varios consejos para introducir con éxito el aprendizaje colaborativo en el aula
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12 Emocionales Apps para ayudar a nuestros alumnos a comunicar sus sentimientos

12 Emocionales Apps para ayudar a nuestros alumnos a comunicar sus sentimientos | Aprendiendo a Distancia | Scoop.it
En Inevery Crea todos los jueves compartimos apps para trabajar en el aula y hoy compartimos Apps que nos parecen interesantes para trabajar la comprensión y la expresión emocional. A veces a los niños les cuesta expresar sus emociones y hoy desde Inevery Crea os proponemos apps para ayudar a nues...
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Motivating Online Learning Activities

Motivating Online Learning Activities | Aprendiendo a Distancia | Scoop.it

“ You want to inspire online learners to actively participate and find value in your course activities. So you ask yourself: what are the core components of a well-designed online learning activity?An”


Via JohnThompson, Jenny Smith, Kent Wallén, anna söderström, juandoming
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6 Apps That Target Higher-Order Thinking Skills -- THE Journal

6 Apps That Target Higher-Order Thinking Skills -- THE Journal | Aprendiendo a Distancia | Scoop.it
Our expert’s sample activities show how using free tech tools can help students learn to analyze, evaluate and create.
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Javier Tourón: El entorno de aprendizaje en la era conceptual, ¿te suena? (1/2)

Javier Tourón: El entorno de aprendizaje en la era conceptual, ¿te suena? (1/2) | Aprendiendo a Distancia | Scoop.it
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Interconectados's curator insight, November 24, 3:47 AM

La velocidad a la que las ideas, estructuras y necesidades educativas evolucionan es enorme. Ya estamos dejando atrás la llamada "sociedad o era de la información", para comenzar a hablar de la "era conceptual". 

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Harvard Researchers Build $10 Robot That Can Teach Kids to Code | WIRED

Harvard Researchers Build $10 Robot That Can Teach Kids to Code | WIRED | Aprendiendo a Distancia | Scoop.it
Mike Rubenstein has created a low-cost robot called AERobot, specifically designed to teach middle school and high school kids the fundamentals of robotics.
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Learning with 'e's: A convenient untruth

What do you think is the teacher's worst enemy? Some would say lack of time. Others would say unsupportive leadership, or the dreaded government inspection. Rigid curriculum, lack of resources and bad student behaviour may also be high on the list for many educators. For me, the worst enemy is bad theory. Bad theory, when accepted without challenge, can lead to bad practice. It's insidious, because bad theory that is accepted as fact without a full understanding o

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Create Killer Presentations with Explain Everything | Edudemic

Create Killer Presentations with Explain Everything | Edudemic | Aprendiendo a Distancia | Scoop.it

Via John Evans
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CanopéTUIC02's curator insight, November 24, 4:15 AM

Une de mes appli préférée où l'élève rédige, commente, publie et présente son travail avec un temps de mise en oeuvre très rapide.

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Kahoot! Bright Idea for Interactive Student Responses

Kahoot! Bright Idea for Interactive Student Responses | Aprendiendo a Distancia | Scoop.it
Today I am joining many of my favorite blogger friends and yours for the April edition of our Bright Ideas link up.  No products, just tons of BRIGHT
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Rescooped by Alfredo Calderon from MOOC-CUED
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Javier Firpo sobre los Cursos en línea masivos

El Director de los programas de educación para Intel en América Latina habló sobre el papel de los MOOCS (Massive Online Open Curses) o cursos en línea masiv...

Via Cesar J López Camacho - Jaime Oyarzo Espinosa
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Freedom: Writing MOOCs For Income vs Writing Curricula For An Institution - eLearning Industry

Freedom: Writing MOOCs For Income vs Writing Curricula For An Institution - eLearning Industry | Aprendiendo a Distancia | Scoop.it
A perspective on writing MOOCs for income vs. developing curricula as an employed academic. Writing MOOCs For Income vs Writing Curricula For An Institution.
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Jordi Adell: “Las TIC no hacen bueno o malo a un docente” | El Blog de Educación y TIC

Jordi Adell: “Las TIC no hacen bueno o malo a un docente” | El Blog de Educación y TIC | Aprendiendo a Distancia | Scoop.it
Entrevista a Jordi Adell; docente, conferenciante y especialista en TIC. Reconoce que de pequeño aprendió a leer gracias a los tebeos Pumby.
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3 Good Educational iPad Apps That Are Free Today ~ Educational Technology and Mobile Learning

3 Good Educational iPad Apps That Are Free Today ~ Educational Technology and Mobile Learning | Aprendiendo a Distancia | Scoop.it

Via Educatorstechnology, Official AndreasCY
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Gamification in modern day learning and project management

Gamification in modern day learning and project management | Aprendiendo a Distancia | Scoop.it

Techniques borrowed from games are now increasingly boosting corporate training. Research company Gartner has predicted [1] that more than 50% of organisations that manage innovation processes will ‘gamify’ those processes by 2015. Gamification is the use of game design elements and mechanics to enhance non-game contexts. Organisations with a lot of young workers are turning to gamification as a way of engaging Generation Y employees who expect fast-paced mobile and social interaction and enjoy computer games.

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“Las escuelas quedarán obsoletas antes de lo que creemos”

“Las escuelas quedarán obsoletas antes de lo que creemos” | Aprendiendo a Distancia | Scoop.it
Gerver ha sido asesor de política educativa del Gobierno de Tony Blair y Premio Nacional de Enseñanza en Reino Unido. Es el autor del best seller Creating Tomorrow’s Schools Today
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The Efficacy of Student-Centered Instruction in Supporting Science Learning

Transforming science learning through student-centered instruction that engages students in a variety of scientific practices is central to national science-teaching reform efforts. Our study employed a large-scale, randomized-cluster experimental design to compare the effects of student-centered and teacher-centered approaches on elementary school students’ understanding of space-science concepts. Data included measures of student characteristics and learning and teacher characteristics and fidelity to the instructional approach. Results reveal that learning outcomes were higher for students enrolled in classrooms engaging in scientific practices through a student-centered approach; two moderators were identified. A statistical search for potential causal mechanisms for the observed outcomes uncovered two potential mediators: students’ understanding of models and evidence and the self-efficacy of teachers.


Via Fernando de la Cruz Naranjo Grisales
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Online whiteboard & online collaboration tool | RealtimeBoard

Online whiteboard & online collaboration tool | RealtimeBoard | Aprendiendo a Distancia | Scoop.it
RealtimeBoard is an online collaboration software created as a team collaboration and online brainstorming tool. It's super easy to use & free!
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The CUNY Games Festival 2.0 | A Conference on Game-based Learning in Higher Education

The CUNY Games Festival 2.0 | A Conference on Game-based Learning in Higher Education | Aprendiendo a Distancia | Scoop.it
MT @CunyGames: Registration open for CUNY Games Fest. conference of game-based learning 1/16/15! Early reg ends 12/31 http://t.co/mbNpAW6Rhi
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