Education Matters
12.1K views | +0 today
Follow
Education Matters
Building Our Future Skill Base
Curated by Roger Francis
Your new post is loading...
Your new post is loading...
Rescooped by Roger Francis from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

12 Great Web Tools for Creating Educational Games via Educators' Technology

12 Great Web Tools for Creating Educational Games via Educators' Technology | Education Matters | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education

Via Tom D'Amico (@TDOttawa)
more...
No comment yet.
Rescooped by Roger Francis from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

How video games can help students in class, at home via @MattMiller

How video games can help students in class, at home via @MattMiller | Education Matters | Scoop.it
Adults worry about kids' video game time constantly. A researcher suggests that video games can really help kids at home and in the classroom.

Via Tom D'Amico (@TDOttawa)
more...
No comment yet.
Rescooped by Roger Francis from Technology Advances
Scoop.it!

7 Tech Tools That Foster Critical Thinking Skills

7 Tech Tools That Foster Critical Thinking Skills | Education Matters | Scoop.it

Via Tom D'Amico (@TDOttawa) , Lynnette Van Dyke
more...
No comment yet.
Rescooped by Roger Francis from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

4 Websites to Make Math Less Boring and More Fun For Kids

4 Websites to Make Math Less Boring and More Fun For Kids | Education Matters | Scoop.it
An Overview of 4 Cool Websites That Make Learning Math Less Boring and More Fun For Kids

Via Tom D'Amico (@TDOttawa)
more...
No comment yet.
Rescooped by Roger Francis from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

3 Ways Gamification Supports Life-Long Learning by Josh Carlyle

3 Ways Gamification Supports Life-Long Learning by Josh Carlyle | Education Matters | Scoop.it
Josh Carlyle

Via Tom D'Amico (@TDOttawa)
more...
No comment yet.
Rescooped by Roger Francis from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Scoop.it!

Four Tools to Help Gamify Your Classroom

Four Tools to Help Gamify Your Classroom | Education Matters | Scoop.it
The first step toward gamifying your classroom can be as simple as taking the "ew" out of "review" with these helpful game-oriented apps, selected and described by tech integration expert Curtis Ch...

Via Tom D'Amico (@TDOttawa)
more...
No comment yet.
Rescooped by Roger Francis from Social Learning Trends
Scoop.it!

The MindShift Guide to Digital Games and Learning

The MindShift Guide to Digital Games and Learning | Education Matters | Scoop.it
The MindShift Guide to Digital Games and Learning explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.

Via Beth Dichter, Pekka Puhakka
more...
Beth Dichter's curator insight, November 18, 2014 9:58 PM

Mind/Shift has run a series on digital games and learning and has not put together a guide that provides the highlights of this series. Why? To quote from the post... "to create a dynamic, in-depth guide that answers many of the most pressing questions that educators, parents, and life-long learners have raised around using digital games for learning."

A few of the topics covered are:

* What Research Says About Gaming and Screen Time

* How to Start Using Games for Digital Learning

* Overcoming Obstacles for Using Digital Games in the Classroom

The post provides a more in-depth overview.

Becky Roehrs's curator insight, November 19, 2014 8:08 AM

Over 30 pages of ideas of how to pick and use games with your students.