“ Description of the book The Difference: How the Power of Diversity Creates Better Groups, Firms, Schools, and Societies (New Edition) by Page, S.E., published by Princeton University Press”
Via Pierre V. Laurent
“ Is it possible to identify the best innovators in an organization? Most companies know who their best performers are and this is true for almost every critical initiative except innovation.”
Via Anne Leong
Seven in 10 Australians play video games and 86% of parents who consume video games play the games with their children, according to new research which shows that most Aussie households have at least one device for playing interactive games. The Digital Australia 2014 report, commissioned by the Interactive Games & Entertainment Association (IGEA), reveals that playing video games remains well-established on the list of favourite Australian past-times, and that more Australians are switching on their consoles, smartphones, tablets, laptops and PCs to play interactive games, which is causing a shift in the make-up of Australia’s interactive gaming population.
Via Kim Flintoff
Technology has not only changed the way students learn but also the way educators grow through professional development. We talked with tech-savvy, leadership-oriented teachers, principals and professional development organizations to find out what’s trending.
Via Nik Peachey
“ The Science Of Storytelling: How Narrative Cuts Through Distraction Like ... Co.Create The Science Of Storytelling: How Narrative Cuts Through Distraction Like Nothing Else. By: Jonathan Gottschall.”
Via José Angel García Landa
“Direct measures of student learning outcomes are going to be [among] the things that drive what’s happening in digital higher education going forward,” proclaimed Dr. David Payne, vice president and chief operating officer of the ETS Higher Education division, Wednesday during a roundtable discussion on digital technology’s impact on higher education.
Via Alberto Acereda, Ph.D.