The company is selling a less expensive console and creating new games to increase sales, which trail those of Sony’s PlayStation 4.
Wan Saridan's insight:
LOS ANGELES — The latest video game consoles can play Internet radio, Netflix movies and YouTube video clips. But Sony and Microsoft, gearing up for a blistering battle in retail stores this holiday season, are reassuring consumers that their consoles are very much about games, too.
That message was particularly forceful from Microsoft at the annual Electronic Entertainment Expo, or E3, game convention here, where the biggest companies in the games business show many of the products they will release later in the year.
A year ago, Microsoft was promoting its Xbox One as an all-in-one entertainment system for the living room, one that could play games and then seamlessly shift to let people watch television, and change the channels with voice commands. On Monday, though, Microsoft shifted the conversation decisively back to games, announcing a lineup of almost two dozen titles, many of them hard-core shooting games, to be released on the Xbox this year, including an anthology of classic games based on the Halo science-fiction shooter series.
Microsoft's upcoming indie release Ori and the Blind Forest was inspired by the gamer nostalgia found in the forums of internet message board NeoGAF, game director Thomas Maller told...
Wan Saridan's insight:
Microsoft's upcoming indie release Ori and the Blind Forest was inspired by the gamer nostalgia found in the forums of internet message board NeoGAF, game director Thomas Maller told Polygon.
Speaking to us during this year's E3 event, Maller notes that modern game developers have not tapped into the gameplay-centric philosophy that once existed in old school metroidvania titles. "I grew up playing Super Metroid and I want games like that again," he told us. "I read NeoGAF and constantly read how they want games like this but it's not being done."
Maller emphasizes that while the game's announcement during yesterday's Microsoft conference didn't show off gameplay — a fact that he worries will result in gamers thinking it's just a "pretty art game" — the studio spent four years developing the core gameplay systems that make up the new release.
Ori and the Blind Forest features a complex talent tree system and "a lot of abilities" that can be combined in a variety of ways and "really push the controls" on the game. Comparing the upcoming indie title to Team Meat's cult hit Super Meat Boy, Maller says Ori will include more abilities than offered in the Team Meat title. These include Soul Links which allow players to place down objects that save the game if the player has enough energy stored, as well as a huge number of abilities that affect combat.
Based on this info at Xbox’s website, earlier today we pointed out that existing AsianXbox Live countries such as Hong Kong, India, Japan, Singapore, South Korea and Taiwan are not in the list of the launch market for Microsoft Xbox One in November. It turns out to be true according to this interview with Alan Bowman, Microsoft’s regional vice president for sales and marketing in Asia by Wall Street Journal.
According to Bowman, Xbox One will only be made available in the region sometime in late 2014 – around one year after its launch in US. The console will be released in all the countries we mentioned above with the exception of Japan which is odd even though it is rather understandable since Xbox traditionally doesn’t perform well in Japanese market. As a comparison, Xbox 360 was released in Japan in less than a month after its US launch which followed by South Korea two months later.
Wan Saridan's insight:
Microsoft has officially revealed that the Xbox One will be released in all 13 of its initial launch markets on 22 November.
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