Digimi is a free online service that enable you to create your own super cool animated avatar from a facial photo and then use it on social networks, voip calls, mobile, blogs, e-mails and web profiles.
Welcome to www.xispita.com, the perfect place to bring up that comic blood that we all have inside.In www.xispita.com you will be able to give free rein to your imagination, creating incredible stories and amazing comic strips. There is no age limit, even little ones can create wonderful illustrations; the bravest can dare with adventure stories, and for those that never lose the sense of humor, why not creating hilarious comic strips.
Xispita is the ideal place to share with children, couple, brothers, sisters… with anybody you want to. Because in www.xispita.com we have your story; you just need to take out some beads of love and a lot of imagination.
Come, get closer to us and you’ll find a fascinating world in just one cli
We think that web comics are great, but until now, it's never been possible for absolutely everyone to create fully customizable comics online. Chogger allows you to build comics from scratch, in your own style, whether you have any artistic ability or not. Edit and caption photos, draw lines and shapes, upload pictures or use your webcam, and add speech balloons. Use the CHOG IT! Bookmarklet to turn images from around the web into comics right from your bookmarks bar. Try out our comic maker now! Chogger was founded by three recent alumni from the University of Pittsburgh -- Jeremy Herrman, Alex Moore and Jim Keener. Chogger LLC is an AlphaLab portfolio company headquartered in Pittsburgh. AlphaLab is a program established by Innovation Works to encourage entrepreneurialism and technological innovation in the region. Browse comics to see what our users have been up to.
Moviestorm is a software application that lets anyone make 3d animated movies on their computer
Explorative game-style interface Massive library of characters, props and animations No animation or artist skills required Everything is fully customizable Import and export flexibility Highly supportive film making community
Make cool animations from any text (quotes, tweets, custom sentences) online for free...
Wondersayings are cool animations made from any text, like you just saw (refresh to see it again!). Click here for more details...
With Wondersay, you can use any simple sentence or twitter account to generate a cool animation! Wondersayings are easy to create, customise and share. No software programs to download (it's all online), no sign-up or passwords (save them by copying the link), and all for free.
Best of all, you can now get all wondersayings printed onto tops, mugs, cards and much more. Simply click on the link at the top-right corner of the page to see how they will look. Wondersayings make excellent personalized gifts, a custom and unique present!
Now, what you're going to wondersay is up to you! Here are some ideas that may inspire you...
Wondersayings can be more exciting than simple one line emails. It can bring life to famous quotes. You might want a better way to grab people's attention (maybe as a banner on a webpage too)! It's a unique way to send a personal message. For special occasions, sending wondersayings is a great idea (as well as gifts!). Perhaps you'd like to embed your latest tweets on your website? Or just for fun, and probably for many more reasons... We don't know why you use it.. but as long as you're loving Wondersay, we want to help :)
By the way, if you prefer to watch instead of make, then you can also subscribe to the best wondersayings of the day, browse the most popular and search for your favourite words.
The free Muvizu 3D animation software and this Muvizu website are the ever-evolving creations of Digimania, a company based in Glasgow, Scotland. Until recently, Digimania Ltd. was part of DA Group which, way back in the last century, created the first virtual newsreader, Ananova.
Many years later, with an eclectic mix of 3D projects done and dusted (including animated Shakespeare shorts for the BBC and a TV show series with Channel 4), the artists and developers started work on the Muvizu project.
Our 100-word spiel for industry shows and brochures describes our work thus:
UK-based Digimania develops Muvizu: free 3D animation software, integrated with an online collaborative community, that gives individuals or groups the power of Unreal Engine 3 to create compelling videos in minutes, not months. You don´t need specialist kit or training, just a good idea. Our motto is: "Direct, don't animate."
Which is about right, really. We set out to create software, free for non-commercial use, that would allow anyone with decent hardware to create 3D animated videos. They wouldn't need expensive software and they wouldn't have to spend a few years in college learning animation - and then take further courses in modelling and rigging.
The teams came up with a motto, "Direct, don't animate", and two innovative concepts, creating animations in passes and mood-based animation, to achieve that goal. The Muvizu 3D application comes pre-loaded with a vast library of models, characters, animations (not to mention sound effects) which you, as the director, choose and control - all the tedious work having been done by us. You create your film in a series of passes, adding and refining gestures, movements and sounds as you go.
With the relaunch of our website, and the latest version of the Muvizu 3D application, we are gradually closing in on the collaborative side of this project. Forums already allow people to bounce ideas around and seek people to help out with voices, images, music or scripts (there's a scriptwriting tool on the site), but now we're moving into the area of user-created 3D models.
Technically, this is a can of worms and not for the faint-hearted. In fact, it's for people who know a thing or two about 3D models and environments. We hope that this generous and gifted sub-group of Muvizu members will soon be able to share their creations via the website for others to use in their Muvizu productions. (The latest software release already allows users to import objects - static meshes - into the program.)
Those of you who've known us for a while will be familiar with our approach to development: make a simple product and then see what extra features Muvizu members would find the most useful. Our users inform what we build next - with the natural caveat that requests have to be achievable with our resources and within the capabilities of our core technologies.
So it will be with collaborative tools. Let us know what you think and what you'd like. We'd prefer it if suggestions emerged from discussions with fellow members via the forums, but we'll still take on board suggestions from individuals.
This page, "About", will therefore change depending on you, the users, and what you want Muvizu to be about.
We aim to provide our users with easy to use tools that transforms their most cherished and most memorable photographs into something fun. We also aim to build to build a fun and light-hearted community where people can hang out to have a laugh or two. Comics As a Communication Tool We believe that comics makes a great communication tool. It allows for meanings and concepts to be expressed easily and succintly with just one glance. Comiqs lets our users use it in the following ways: For Bloggers Comiqs allows you to share your thoughts and emotions in something that is more vivid than just words alone. By allowing bloggers to combine photographs and picutes with a story, comics can bring an additional dimension of meaning to your blog post. For Artists Don't you wish that your creative works can be admired by millions of adoring fans? While we cannot promise you that (yet), Comiqs aims to provide you with the platform for you to create, and share your art pieces. For Photographers How we wish that every photographs that we take turn out to be a masterpiece? Unfortunately, for most of us, it seems that most photos end up being just another photograph. Well, Comiqs allows you to create comic-style stories from your photographs, making it something much more fun and interesting to look at. For Everyone! We believe that everyone is an artist, given the right tools. Our tool and service is so fun and easy to use that we believe that you will find it a great joy to use it to create comic-style stories to share with your friends and families. What are you waiting for? Register now and start creating your own comics! We look forward to you being part of our fun and dynamic community. :-)
Wixie is online educational software combining a paint program with standards-based curriculum activities to build 21st century skills. A creativity tool for the 21st century “I love the fact that projects are stored remotely. The idea that a student could begin a project at school and then continue working on it at home is fantastic!” — Sheila Buscemi, Teacher, Frederick, MD Get creative anywhere Today's learners need a tool that is accessible whenever and wherever they are ready to learn! Students can use Wixie's paint tools, text options, clip art, and voice recording to develop online storybooks and Flash animations, building essential 21st century skills. Integrate into the core curriculum Wixie comes with hundreds of curriculum activities across grades K-8. Teachers can also create customized content for their classes and distribute it to students in seconds.
where animation's biggest fans take the director's seat !
Explore the hottest animation community on the internet and create your own animation online. It's fun, and as easy to handle as a tape recorder!
FluxTime Studio is free - you can create, edit and play your own animation clips, and send them as e-cards to friends and family. If you like the free service you can get an account and enjoy the following advanced features:
Save and organise your work. FluxTime clipart and animation can be reused as components, you can build collections of clipart in your own style to quickly animate and tell a story. Share clipart and animation with other animators, use the graphical mail system to collaborate. E-mail animation clips as e-cards to people who have no FluxTime Studio account. Show animation clips in the FluxTime Animation Gallery where they can be seen by a global audience, and embed them in your own website or blog. School membership includes a teacher account and administration panel to manage student accounts. Find out more... There is a range of membership options available for individuals, schools and other organisations. If you are short of funds please consider submitting an animation to the Clip of the Month competition to win a free membership!
Profound truths are often so unsettling that people lose themselves in lengthy explanations that ultimately confuse, rather than clarify.
This is a very human trait which starts as the youngest children begin to form straightforward explanations as to how they see ideas fitting together. But unless they replace such earlier ‘naive’ explanations as they grow older, youngsters can’t develop the more robust frameworks needed to handle complex thinking. It has been well noted that, “it is not people’s ignorance you need to fear, it’s what they know which darned well ain’t true any longer that causes all the difficulties.”
How humans learn, and consequently how children should be brought up, has long troubled our ancestors. Most of today’s schools are based on the assumption that children are born to be taught, rather than to learn.
Most of today’s schools are based on the assumption that children are born to be taught, rather than to learn.
The findings from recent research have started to clarify the essential distinction between “learning” and “being taught”. With this better understanding (from the 1980s onwards) of how children actually learn we are able to see how their innate curiosity can all too easily be knocked out of them by insensitive schooling, unchallenging environments and poor emotional support.
The 21st Century Learning Initiative is pledged to get ever more people to question their old assumptions in an essentially “play-like” manner, and so accept the truth of Einstein’s oft-quoted statement that “imagination is more important than knowledge.” That is why we are thrilled to be launching a series of short animations, narrated by the British actor Damian Lewis, which set out these ideas in an easy-to-understand and accessible way.
The “angst” of teenagers is far from the problem that many imagine
The idea behind the animations, that we are “born to learn,” has massive implications for individuals and society. Firstly, it speaks to the intuitive understanding of people everywhere. It strengthens their innate feeling that there is a very direct relationship between how young children develop, and how they build confidence as adolescents to become more self-starting, responsible and collaborative members of society. At present there is a massive disconnect between how children and adolescents are helped into maturity, and this weakens both them as individuals and the whole of civil society.
Children learn incredibly quickly by following the example of people they admire
Secondly, in the earliest years, children learn incredibly quickly by following the example of people they admire. But the so-called “angst” of the teenage blues that follows is far from the problem that many imagine. Adolescence is now being seen to be that essential biological adaptation whereby the brain is forced to rebel against simply being told something, and consequently struggles (against parents and teachers) for the space to do it for itself. It is this which gives humanity its creative energy.
Critically, formal schooling has to start a dynamic process by which pupils are progressively weaned of their dependence upon teachers and institutions. Young people need to be given the confidence to manage their own learning by collaborating with colleagues as appropriate, and using a range of resources and learning opportunities. This should represent a unique opportunity to redirect the more generous resources currently assigned to older pupils thereby front-loading the system, creating the smallest teacher-pupil ratios when they are young, and replacing a form of education based on instruction to one that involves more experiential techniques.
If the wrong model of learning is applied…no country will ever get the results it seeks.
Thirdly, until society at large realizes that the crisis of education is not so much due to the failure of teaching in the classroom as it is to the failure of the community at large to capture the imagination, involvement and active participation of its young people no reform process can succeed. No legislative provision by any government that is not fully understood and supported by the people will ever effectively reform an outdated school system. If the wrong model of learning is applied, even though apparently for the best of reasons, no country will ever get the results it seeks.
These animations are a Call to Action. They are The Initiative’s contribution towards helping society get off its backside and do for the next generation what earlier generations did without question for their own young (in many cases this meant our own parents and grandparents).
Too many opportunities have already been missed… and there is literally no time to waste. We have to mobilise all the energy and imagination that we can muster… AND JUST GET ON AND DO IT.
Shidonni is an innovative startup, developing the next generation of creative ‘virtual’ worlds for kids. Shidonni is providing a safe environment where kids and their parents can create imaginary worlds and animals, play games and interact with friends. Shidonni is based on unique proprietary patented algorithms and using Microsoft Silverlight
#Pivot Stickfigure Animator is a unique software, that allows you to create stick figure #animations20 easily and without any artistic skills. You can move the sections of the sick figure and easily create a chain of animation frames that can be previewed as you go. You can use more than one stick-figure in the animation, and even create your own stick figures using an easy to use visual editor that lets you assemble objects out of lines and circles. In addition, you can optionally set animation size, speed and more. The result can be saved as animated GIF file. Fun and easy to use, surprisingly well featured
Create and share a comic using any combination of your own drawings, photos and ready-to-use artwork. Can't draw? Not a problem. Simply choose from our library of backgrounds, characters and speech balloons, add your own text or captions… and you're done!A comic in minutes! Sign up now and share the fun.
Sharing your scoops to your social media accounts is a must to distribute your curated content. Not only will it drive traffic and leads through your content, but it will help show your expertise with your followers.
How to integrate my topics' content to my website?
Integrating your curated content to your website or blog will allow you to increase your website visitors’ engagement, boost SEO and acquire new visitors. By redirecting your social media traffic to your website, Scoop.it will also help you generate more qualified traffic and leads from your curation work.
Distributing your curated content through a newsletter is a great way to nurture and engage your email subscribers will developing your traffic and visibility.
Creating engaging newsletters with your curated content is really easy.