From their origins in the 1940s as sequestered, room-sized machines designed for military and scientific use, computers have made a rapid march into the mainstream, radically transforming industry, commerce, entertainment and governance while shrinking to become ubiquitous handheld portals to the world.
This progress has been driven by the industry's ability to continually innovate techniques for packing increasing amounts of computational circuitry into smaller and denser microchips. But with miniature computer processors now containing millions of closely-packed transistor components of near atomic size, chip designers are facing both engineering and fundamental limits that have become barriers to the continued improvement of computer performance. Have we reached the limits to computation?
In a review article in this week's issue of the journal Nature, Igor Markov of the University of Michigan reviews limiting factors in the development of computing systems to help determine what is achievable, identifying "loose" limits and viable opportunities for advancements through the use of emerging technologies. His research for this project was funded in part by the National Science Foundation (NSF).
"Just as the second law of thermodynamics was inspired by the discovery of heat engines during the industrial revolution, we are poised to identify fundamental laws that could enunciate the limits of computation in the present information age," says Sankar Basu, a program director in NSF's Computer and Information Science and Engineering Directorate. "Markov's paper revolves around this important intellectual question of our time and briefly touches upon most threads of scientific work leading up to it."
The article summarizes and examines limitations in the areas of manufacturing and engineering, design and validation, power and heat, time and space, and information and computational complexity.
Via Jocelyn Stoller