All Things Gamification
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All Things Gamification
This website covers all things involving gamification.
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Research: Games That Require Strategic Thinking Offer Important Benefits ~ GamePolitics

Research: Games That Require Strategic Thinking Offer Important Benefits ~ GamePolitics | All Things Gamification | Scoop.it

"New research from the Netherlands finds that young people who play games that require fast-paced strategic thinking and planning may improve learning, health and social skills, and strengthen cognitive abilities including problem solving, reasoning, memory and perception. Researchers say that these benefits can occur even when a game contains violent content. The research from the Radboud University Nijmegen in the Netherlands was recently published in the journal, American Psychologist."


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Rescooped by Cynthia V. Marcello from Games, gaming and gamification in Higher Education
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» The Challenges of Accurate Reporting on Video Game Research - World of Psychology

» The Challenges of Accurate Reporting on Video Game Research - World of Psychology | All Things Gamification | Scoop.it
Recently, a group of approximately 230 media scholars, psychologists and criminologists sent an open letter to the American psychological community asking them

Via Kim Flintoff
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Gamification in E-Learning – Are you really learning? | E-Learning ...

Gamification in E-Learning – Are you really learning? | E-Learning ... | All Things Gamification | Scoop.it
Some people define gamification in the e-learning space as games themselves – sim games for tests, or games for learning. Others define gamification in relation to online gaming, like World of Warcraft – which is accurate ...
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Gamification Practitioners to Share Professional Tips - Scoop.co.nz (press release)

Gamification Practitioners to Share Professional Tips - Scoop.co.nz (press release) | All Things Gamification | Scoop.it
Gamification Practitioners to Share Professional Tips Scoop.co.nz (press release) “Through our Gamification Bootcamp, we're encouraging professionals from varied industries to learn from each other,” says Conversologie's chief business...
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The Gamification of Business: Rewards, Motivation and Competition

The Gamification of Business: Rewards, Motivation and Competition | All Things Gamification | Scoop.it
Every person at some point has played a game. Games are fun, engaging, they’ve enabled us to learn and explore new things.
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The Gamification of Business - Forbes

The Gamification of Business - Forbes | All Things Gamification | Scoop.it
By Brian Burke Gartner, Inc. When designed correctly, gamification has proven to be very successful in engaging people and motivating them to change behaviours, develop skills or solve problems.
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Rescooped by Cynthia V. Marcello from Eclectic Technology
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Why games are good for learning?

Why games are good for learning? | All Things Gamification | Scoop.it

Via Beth Dichter
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Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.

Rescooped by Cynthia V. Marcello from Games, gaming and gamification in Higher Education
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MIT Unleashes New Online Game for Math and Science

MIT Unleashes New Online Game for Math and Science | All Things Gamification | Scoop.it
A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians.

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Kim Flintoff's curator insight, August 29, 2013 9:17 PM

Probably wouldn't go amiss in higher education either...

Rescooped by Cynthia V. Marcello from Transformational Teaching and Technology
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games-based-learning blog: Gamification in Education

games-based-learning blog: Gamification in Education | All Things Gamification | Scoop.it
Gamification in Education http://t.co/NmvEYRHnZ0 via game-based-learning-blog #gamification #games #edtech #ed #highered

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Chris Carter's curator insight, April 30, 2013 11:43 AM
GBLers, here you go!
Chris Carter's comment, May 4, 2013 10:16 AM
Thank you, Cynthia!
Chris Carter's comment, May 30, 2013 3:15 AM
Thank you, Scott!
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All the World’s a Game, and Business Is a Player

All the World’s a Game, and Business Is a Player | All Things Gamification | Scoop.it
Many businesses are using gamification to get people hooked on their products and services — and it is working, thanks to smartphones and the Internet.
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Gamification: Engagement Strategies for Business and IT | Gartner

Gamification uses game mechanics and game design techniques in non-gaming context – it's a powerful tool to engage employees, customers and the public to change behaviors, develop skills and drive innovation.
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