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Architecture, design & algorithms
computational architecture at its best and more
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ROB|Arch 2014

ROB|Arch 2014 | Architecture, design & algorithms | Scoop.it
( Visit the Rob|Arch 2014 Homepage and our new friends at TINT ) GIANTS! WES MCGEE CONVERSATIONS

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Ionut Anton's insight:

A gathering of all tweets, posts, images and recordings of RobArch 2014

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smg_michele's curator insight, May 20, 6:50 PM

SectionCut has posted a huge Rob|Arch 2014 coverage and social media feed. You can keep on scrolling and scrolling and scolling through links and images!

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FAB(Bots)

(FAB)Bots. Màquines i robots personalitzats per al disseny i la fabricació és la primera de les quatre exposicions temporals del LABORATORI DE FABRICACIÓ presenta una col·lecció de deu projectes que exploren la continuïtat entre el disseny i la...

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Machinators

Machinators | Architecture, design & algorithms | Scoop.it

Machinators documents research in synchronous robotics and provides resources for design studios, seminars, and degree projects directed by Peter Testa and Devyn Weiser at SCI-Arc.


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Human Interface – contemporary dance for humans and industrial robots ‹ Thomas Freundlich

Human Interface – contemporary dance for humans and industrial robots ‹ Thomas Freundlich | Architecture, design & algorithms | Scoop.it

In May 2012, Thomas Freundlich will premiere a new dance work at Zodiak Centre for New Dance in Helsinki. Human Interface brings together on stage two dancers and two ABB industrial robots.


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49 quadrocopter in outdoor-formation-flight / Ars Electronica Futurelab / Linz, Austria

Quadrocopters turn into pixels at the voestalpine Klangwolke and form 3D-Modells in the sky. As a world-premiere, the Ars Electronica Futurelab has managed t...

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esperant.O

esperant.O | Architecture, design & algorithms | Scoop.it

Esperant.O is a beta software plug-in developed by Brandon Kruysman that bridges the gap between industrial robotics and designers. Esperant.O uses Maya’s embedded features regarding kinematics and skeletons, and uses this as a technique to redefine how designers control the motion of industrial robot arms. Esperant.O extends Maya beyond a modeling and animation tool set in the computer, to a platform for Robotic simulation and real-time operation. This approach allows all the animation tools in Maya to be used in new ways as they can begin to merge, separate, and overlay virtual and physical robots and spaces. To negotiate virtual and physical worlds is the key problem and opportunity of our generation of designers.


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sPhysical

This project subsists on the translational discrepancies that arise during interplay between an excessively controlled but exceedingly irresolute digital environment and its materialization into the reality of physical space.

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CURVLABS | BRIAN HARMS » Archive » [S]GSC INTERFACE TESTING

CURVLABS | BRIAN HARMS » Archive » [S]GSC INTERFACE TESTING | Architecture, design & algorithms | Scoop.it

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