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Technologies numériques & Education
Technologies numériques, TIC, Education, TICE, internet, médias et réseaux sociaux. Digital Technologies, Education, Web, Social Medias ; Digital Literacies.
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What’s the point of education if Google can tell us anything?

What’s the point of education if Google can tell us anything? | Technologies numériques & Education | Scoop.it

Such debate about the place and purpose of online searching in learning and assessments is not new. But rather than thinking of ways to prevent students from cheating or plagiarising in their assessed pieces of work, maybe our obsession with the “authenticity” of their coursework or assessment is missing another important educational point.


Via Nik Peachey
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Ruth Hall's curator insight, August 10, 10:05 AM

Interesting read about the nature of knowledge and learning.

DebbyBruck's comment, August 18, 3:29 AM
This is so right on - thank you. Educating one's self online is empowering only if the user understands the difference between "crap collection" and that which is meaningful and useable at the time of curation. Curation only has value when we use the information in the moment as a motivator and inspiration to carry on in bettering ourselves in the here and now. This is my idea of content curation and educating on what speaks to our hearts in the very NOW moment.
DebbyBruck's curator insight, August 18, 4:23 AM

Online searching/learning has a definite and substantial impact in our world today. Just remember to use regularly what you are saving (or curating), and to balance it all with real world experience.  Visit your elders, your neighbors, your parents, your community, your friends (and listen to their stories): in many cases they were alive many decades before you were.  They saw wars, political changes, social movements, etc., that can never be described in the same way online than from first hand experience.  Honor these people by your presence AND learn all you can online. Temper all of it by having one foot in the world of FREE information and one foot in the world of first-hand contact with those who lived those times. The cool thing about attending a school (in person) is you get the best of both worlds - interaction with others and your time online.

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Lifelong Learning is the Most Crucial Educational Mindset

Lifelong Learning is the Most Crucial Educational Mindset | Technologies numériques & Education | Scoop.it
Doctors, lawyers, and other professionals never stop learning new techniques and strategies to hone their craft and remain on the cutting edge in their field – and so, too, do teachers.
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A Quick, No-Nonsense Guide to Basic Instructional Design Theory

A Quick, No-Nonsense Guide to Basic Instructional Design Theory | Technologies numériques & Education | Scoop.it
Of the many eLearning theories that influence the practice, three of them are used by professionals on a daily basis.

Via Elizabeth E Charles, Dennis T OConnor
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Tina Jameson's curator insight, June 19, 2014 11:33 PM

A nice visual of three predominantly observed theories of learning:
Cognitivism
Behaviourism
Constructivism 

José Antônio Carlos - O Professor Pepe's curator insight, June 20, 2014 7:21 AM

Ótimo infográfico com dicas sobre as três teorias de aprendizagem (construtivismo, behaviorismo e cognitivismo) mais comuns nos programas de design instrucional. Simples sem ser simplista.

Darleana McHenry's curator insight, June 26, 2014 9:19 AM

I love stuff like this. It makes me think about what I am doing and why :-)

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Trends about Teaching and Learning in 2014

Trends about Teaching and Learning in 2014 | Technologies numériques & Education | Scoop.it

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Alfredo Corell's curator insight, October 1, 2014 5:56 PM

2014 is the year of personalized learning.


have a look to this simple and useful compilation of trends in Teaching and Learning for this year

Carlos Rodrigues Cadre's curator insight, October 5, 2014 10:43 AM

adicionar a sua visão ...

JOSE ANTONIO DIAZ DIAZ's curator insight, October 9, 2014 7:49 AM

agregar su visión ...

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Why games are good for learning?

Why games are good for learning? | Technologies numériques & Education | Scoop.it

Via Beth Dichter
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Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.

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"Code Stars" - Short Film

Learn about a new "superpower" that isn't being taught in 90% of US schools. Starring Bill Gates, Mark Zuckerberg, will.i.am, Chris Bosh, Jack Dorsey, Tony H...
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Learning and Creating Knowledge in Social Networks

Presented to Desire2Learn Ignite conference, Melbourne

Via Ana Cristina Pratas
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gregmhagar's curator insight, September 11, 2013 9:33 AM

Good stuff from George Siemens and his "connectivist" approach to learning theory. Nice to see some recognition for Canadian theorists in this field. 

Dean Mantz's curator insight, September 22, 2013 11:10 PM

This rescoop comes at the sharing of Ana Cristina Pratas onto her curation page Digital Delights.  I like how the focus address the use of social networks as a structured organization for information gathering and ongoing  shared learning. 

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Review: Minecraft and the Secret to a Video-Game Phenomenon | MIT Technology Review

Review: Minecraft and the Secret to a Video-Game Phenomenon | MIT Technology Review | Technologies numériques & Education | Scoop.it

Minecraft’s mainstream appeal may not lie in the poetry tucked away in an endgame few will see, but it is to be found in this poetry’s sentiment. Here is a game that enables humans to experience an accelerated form of existence—of dominion but also of stewardship. It makes clear the ancient ties between creativity and survival, and the wonder of collaboration, coöperation, and community, both in its world and in the reality on the other side of the screen. This is a recipe that demonstrates how video-game design, in the right hands, can be elevated to an art form every bit as strange and wonderful as any other, revealing deep truths about the human condition.


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Angela Goldsmith's curator insight, June 14, 2013 1:59 PM

My kids (now teens/young adults) have been playing this almost from the beginning and creating amazing worlds.  I have come home to questions like, "Hey mom I am trying to script a trigger to make a portal open when a character steps on this block - can you look at my code?"  The creativity this game inspires is truly stagering.  The fact that it can keep this attention deficit generation coming back for more is a testiment to the simple but insideous genus behind the game!

Alex's comment, June 15, 2013 5:27 AM
It's cool and creative.
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100 Great Game Based Learning and Gamification Resources | knowledge guru

100 Great Game Based Learning and Gamification Resources | knowledge guru | Technologies numériques & Education | Scoop.it

By Steve Boller

 

"Lots people want to get started with game based learning, gamification and serious games in their training. We’ve been curating game related content for over a year and a half while conducting our own research and case studies. Here are 100 articles related to games and learning. Some of them are research-based, while others just offer an interesting perspective to spark discussion. Take what you need and share this with a colleague."


Via Jim Lerman
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aanve's curator insight, February 20, 2014 9:51 PM

www.aanve.com

 

Debra Walker's curator insight, March 11, 2014 4:47 PM

I have recently been working with organizations on how the introduction of gamification into their training and development strategy plans for employee skill development.  The interesting thing as well is the application of the concepts to both hard and soft skills, that allow for returning to the results in the future as well as updating of skills as the individual progresses.   

Valeria&Giorgia's curator insight, March 13, 2014 8:43 AM

Ci sono moltissimi games finalizzati all'apprendimento, da quelli che stimolano la discussione, a quelli basati sulla ricerca.

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Learning Theory - What are the established learning theories?

Learning Theory - What are the established learning theories? | Technologies numériques & Education | Scoop.it
This Concept Map, created with IHMC CmapTools, has information related to: Learning Theory, zone of proximal development The area of capabilities that learners can exhibit with support from a teacher., Montessori constructivism, Lave & Wenger...

Via Ana Cristina Pratas, Pierre Levy, Dominique Demartini
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Franc Viktor Nekrep's curator insight, August 25, 2013 4:32 AM

add your insight...

 
Katie Frank's curator insight, August 25, 2013 10:58 AM

Comprehensive concept map!

JUAN NUÑEZ MESINA's curator insight, May 1, 2014 7:13 PM

Compartiendo conceptos...

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6 Simple Ways to Accelerate your Learning with Mind Mapping

6 Simple Ways to Accelerate your Learning with Mind Mapping | Technologies numériques & Education | Scoop.it
Learning to learn remains a powerful and necessary skill in every field of activity.  In addition to this skill, imagine that your learning can be accelerated, your mind challenged and your efficiency improved.

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Cognitive And Affective Variables That Should Rule Education

Cognitive And Affective Variables That Should Rule Education | Technologies numériques & Education | Scoop.it
Education must focus on the quality of teaching and learning.

Via Gust MEES, Lynnette Van Dyke
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Lynnette Van Dyke's curator insight, January 1, 2013 3:24 PM

Cognitive Variables

Metacognition as knowledge of ways of thinking, thought structures and the capacity to control and modify cognitive learning processes.Systematized general and specific knowledge.Understanding the languages of science and the humanities.Retention of knowledge.Transfer of knowledge: transdisciplinary and interdisciplinary approaches.Transfer of skills: practical application of knowledge.Capacity for generalization and discrimination of contents.Capacity for symbolic and abstract exchange.Capacity to evaluate results.Capacity to develop concepts and categories.Development of imagination to simulate objects and processes.Capacity to formulate problems and take decisions to solve them.Capacity to search for and process information.Capacity to evaluate information to reduce uncertainty.Knowledge of the value of making mistakes as an aid to rectification.Capacity to grasp the whole and act on the parts.

Affective Variables

Development of thought and ethical behavior.Full and responsible exercise of human rights.Democratic cooperative behavior.Simultaneous exercise of rights and obligations for the practice of freedom.Multicultural, intercultural and international understanding.Development of aesthetic sensitivity.Critical sense and spirit of dialogue with full respect for the ideas of others.Flexibility and tolerance.Development of self-criticism.Ability to listen.Fostering sharing attitudes.Capacity to compete with oneself and not with others.To permanently strive to be free from mental and social prejudices.Motivation to learn and cultivation of learning habits.Development of attitudes conducive to creativity and innovation.Capacity for risk-taking and accepting responsibility for learning.Fostering the inquiring spirit to keep curiosity alive.Moderation of superfluous elements.Learning for enterprise: sense of enterprise and initiative.Learning to care: sense of living in harmony with nature and fellow human beings.Learning to carry on learning: sense of living in harmony with knowledge.

These are variables for the «learning persons» i.e. for students and professors. The selective sample of quality variables drawn from the cognitive and affective areas presup­poses the condition of diversification which any educational institution must exhibit in order to comply with the criteria which identify learning which embraces the different areas of thought and action.

All quality variables must be stimulated from the earliest pre-school age.  Other­wise it is a very difficult, almost impossible, task for the university. However, at any age, the world of knowledge and of feeling is always open to exploration and individual growth. If this has not been achieved at the previous levels of the education system or it has not been attempted, it is never too late to learn, and in no event should this be an ex­cuse for the university institution not to fulfill its obligations. In short, what is required is schools and universities prepared to take risks, which will offer a formative education which transcends the mere acquisition of knowledge. That is to say, educational institutions that turns the subject transmitted into a freely available, spiritually fecund element which stimulates the development of thought and action.

[1] This list of learning variables is based in my research on cultural learning presented in my book, The Psychosocial and Cultural Nature of Education  (2004). Boston: Pearson.

 ©2012 Miguel Angel Escotet. All rights reserved. Permission to reprint with appropriate citing.

Renee VanDamme Marcus's curator insight, June 2, 2014 8:42 PM

Affective qualities should be developed using rich inquiries

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A Quick Guide to 21st Century Critical Thinking Skills for Educators

A Quick Guide to 21st Century Critical Thinking Skills for Educators | Technologies numériques & Education | Scoop.it

Critical thinking skills are what we want our students to develop. Without these skills we can not guarantee a sound and effective education that will enable our kids to seamlessly blend in tomorrow 's job market. Therefore, it is our responsibility as teachers and educators to fully understand the components of this set of skills in order to better focus on them in our instruction.

 

Read more:

http://www.educatorstechnology.com/2012/07/a-quick-guide-to-21st-century-critical.html#

 


Via Educatorstechnology, Aki Puustinen, Gust MEES, Yehuda Peled, R.Conrath, Ed.D., Ann Papi Castro, Rebecca Shiels
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The difference between gamification and game-based learning

The difference between gamification and game-based learning | Technologies numériques & Education | Scoop.it

"Have you tried to gamify your classroom? Do you incorporate game-based learning into your curriculum? Gamification and game-based learning have become buzzwords in education yet some general confusion still exists regarding what each is and what each is not ..."


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Stephen Reid's curator insight, January 20, 6:07 AM

One of the most common questions I am asked by educators wishing to use games in their lessons...This is a great article for answering such enquiries.

Alex Enkerli's curator insight, January 30, 2:19 PM

To promote proper technopedagogy, let’s lift the confusion between Gamification and Game-Based Learning. #OpenBadges

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Kids Are Learning to Code With a Slice of Raspberry Pi

Kids Are Learning to Code With a Slice of Raspberry Pi | Technologies numériques & Education | Scoop.it

"A credit card-size computer lets students choose among 10 operating systems

 

Raspberry Pi is a credit card-size computer that can function like a basic PC when plugged into a monitor and keyboard. It can record videos and power drones, but developer Eben Upton says his goal was to teach basic programming skills to students as young as 8. (...)"

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Blogging as Pedagogy: Facilitate Learning

Blogging as Pedagogy: Facilitate Learning | Technologies numériques & Education | Scoop.it

"Blogging should not be an add-on, not an isolated project, but should be seen as PEDAGOGY.

Ann Davis shared a definition of Pedagogy beyond a  simple “method of teaching” (unfortunately I was not able to find a source of the definition… it seems to be floating around in so many spaces without a common attribution or source.)

"The strategies, techniques, and approaches that teachers can use to facilitate learning."

 

Blogging can support the strategies, techniques and approaches to facilitate the learning in your classroom no matter what grade level, age group and subject area. Blogging supports four primary areas:

ReadingWritingReflectingSharing (....)"
Via Chris Carter
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Javier Antonio Bellina's curator insight, June 9, 2014 7:05 PM

Los Blogs como herramienta pedagógica

Margarita Saucedo's curator insight, June 17, 2014 11:03 PM

Un buen medio de comunicación

Tina Jameson's curator insight, June 19, 2014 7:53 PM

If you are looking at 'blogging' as a possible classroom tool / strategy to use with students - then this infographic and accompanying 'blog' advice could be useful. 

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Why Learning Through Social Networks Is The Future

Why Learning Through Social Networks Is The Future | Technologies numériques & Education | Scoop.it
Why Learning Through Social Networks Is The Future

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The power of interest

"If there is just one message I could share with parents, educators, and managers, it would be about the transformative power of interest.

In recent years researchers have begun to build a science of interest, investigating what interest is, how interest develops, what makes things interesting, and how we can cultivate interest in ourselves and others. They are finding that interest can help us think more clearly, understand more deeply, and remember more accurately. Interest has the power to transform struggling performers, and to lift high achievers to a new plane.
 
So what is interest?"

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Infographic: Why Aren't Students Completing MOOCs?

Infographic: Why Aren't Students Completing MOOCs? | Technologies numériques & Education | Scoop.it

MOOCs (free online courses that are open to anyone) are more popular than Justin Bieber right now, but why aren't students finishing the courses they signed up for?


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Elaine Watkins's curator insight, October 24, 2013 10:29 PM

I was one of the 36% of students who completed the Equine Nutrition course. I can tell you why I was able to... It was because there was excellent support from the lecturers, easy to access video lectures, no hard deadlines until the end of the course, meaning there was much more flexibility for people, like me, who work full time and can't always complete quizzes by 6pm each Monday for example. I could do it in my own time, as long as I stayed within the course duration and I found that some weeks I had much more time and could complete 2 weeks worth of readings & quizzes. 

In contrast, I just attempted to complete an Animal Behaviour course, but unfortunately due to hard deadlines each Monday, I was unable to complete quizzes on time and therefore could not achieve the marks necessary to pass, so I gave up halfway through. I have still completed readings and watched lectures, but with no result as the quizzes did not count after the weekly hard deadlines. Obviously many people had the same issue as me, because out of 24950, only

1428 people completed the course.

I believe course designers need to revisit their courses and ensure they are flexible enough for full time workers to do in their own time. 

Christine Aizpurua's curator insight, October 31, 2013 11:57 AM

Me ! 

Patricia Christian's curator insight, February 8, 2014 5:45 AM

An integral part of any online learning environment is the social synergy created via communication and discussion.  This is where deep reflection and learning take place.  Are students not feeling connected.  Are they collaborating and creating something new with the knowledge they have gained and sharing it with others?  Learning must me meaningful and applicable.

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8 Things Kids should Be Able to Do with Technology

8 Things Kids should Be Able to Do with Technology | Technologies numériques & Education | Scoop.it

Via Dr. Susan Bainbridge
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Raquel Oliveira's curator insight, July 16, 2013 11:49 AM

nao somente criancas, vejo essas expectativas para aprendizado de adultos tambem.

Γιώργος Παπαναστασίου's curator insight, July 17, 2013 3:37 AM

Also: create, communicate, think critical

Christie Burke's curator insight, November 1, 2013 3:22 PM

Important message for teachers who might not be in this place yet. "Technology is a tool, not a learning outcome."

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Eight Ways Of Looking At Intelligence « Annie Murphy Paul

Eight Ways Of Looking At Intelligence « Annie Murphy Paul | Technologies numériques & Education | Scoop.it

..."The science of learning is a relatively new discipline born of an agglomeration of fields: cognitive science, psychology, philosophy, neuroscience. Its project is to apply the methods of science to human endeavors—teaching and learning—that have for centuries been mostly treated as an art.

As with anything to do with our idiosyncratic and unpredictable species, there is still a lot of art involved in teaching and learning. But the science of learning can offer some surprising and useful perspectives on how we educate young people and how we guide our own learning. And so: Eight Ways Of Looking At Intelligence..."

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Curation for Education: The Curator as a Facilitator

Curation for Education: The Curator as a Facilitator | Technologies numériques & Education | Scoop.it

Via Robin Good
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Alfredo Corell's curator insight, June 7, 2013 6:44 PM

An expert always provides feedback on the next steps....

 

A facilitator... facilitates the student to learn from peer feedback and self reflection

Ivon Prefontaine's curator insight, June 7, 2013 7:38 PM

We know we have lots of self-appointed experts. They masquerade as facilitators as well.

Begoña Iturgaitz's curator insight, June 13, 2013 11:44 AM

focus on chart. The other ideas are the ones we've been dealing with for...ten years?

Nire iritziz taula da  interesgarriena. Gainerako ideiek +10 urte? dauzkate.

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how to generate curiosity in yourself and others

how to generate curiosity in yourself and others | Technologies numériques & Education | Scoop.it

"Curiosity is the engine of intellectual achievement—it's what drives us to keep learning, keep trying, keep pushing forward. But how does one generate curiosity, in oneself or others?..."


Annie Murphy Paul,

The Brillant Report.

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Students as Curators of Their Learning Topics

Students as Curators of Their Learning Topics | Technologies numériques & Education | Scoop.it

Robin Good: Must-read article on ClutterMuseum.com by Leslie M-B, exploring in depth the opportunity to have students master their selected topics by "curating" them, rather than by reading and memorizing facts about them.

 

"Critical and creative thinking should be prioritized over remembering content"

 

"That students should learn to think for themselves may seem like a no-brainer to many readers, but if you look at the textbook packages put out by publishers, you’ll find that the texts and accompanying materials (for both teachers and students) assume students are expected to read and retain content—and then be tested on it.

 

Instead, between middle school (if not earlier) and college graduation, students should practice—if not master—how to question, critique, research, and construct an argument like an historian."

 

This is indeed the critical point. Moving education from an effort to memorize things on which then to be tested, to a collaborative exercise in creating new knowledge and value by pulling and editing together individual pieces of content, resources and tools that allow the explanation/illustration of a topic from a specific viewpoint/for a specific need.

 

And I can't avoid to rejoice and second her next proposition: "What if we shifted the standards’ primary emphasis from content, and not to just the development of traditional skills—basic knowledge recall, document interpretation, research, and essay-writing—but to the cultivation of skills that challenge students to make unconventional connections, skills that are essential for thriving in the 21st century?"

 

What are these skills, you may ask. Here is a good reference where to look them up: http://www.p21.org/storage/documents/P21_Framework_Definitions.pdf (put together by the Partnership for 21st Century Skills)

 

 

Recommended. Good stuff. 9/10

 

Full article: www.cluttermuseum.com/make-students-curators/

 

(Image credit: Behance.net)

 

 


Via Robin Good, João Greno Brogueira, Amanda McAndrew, OFFICIAL ANDREASCY, LaiaJoana, Rui Guimarães Lima, Ramon Aragon, Paulo Simões
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Education Creations's curator insight, May 12, 2014 12:00 AM

How to turn students into curators.

Sample Student's curator insight, May 5, 10:14 PM

We often ask our students to create annotated bibliographies, and this focuses on their capacity to evaluate and make decisions about the validity, reliability and relevance of sources they have found. using Scoop.it, we can ask them to do much the same thing, but they will publish their ideas for an audience, and will also be able to provide and use peer feedback to enhance and tighten up their thinking. This is relevant to any curriculum area. Of course it is dependent on schools being able to access any social media, but rather than thinking about what is impossible, perhaps we could start thinking about what is possible and lobbying for change.

Sample Student's curator insight, May 5, 10:18 PM

We often ask our students to create annotated bibliographies, and this focuses on their capacity to evaluate and make decisions about the validity, reliability and relevance of sources they have found. Using Scoop.it, we can ask them to do much the same thing. But they will publish their ideas for an audience, and will also be able to provide and use peer feedback to enhance and tighten up their thinking. This is relevant to any age, and any curriculum area. Of course it is dependent on schools being able to access social media. But rather than thinking about what is impossible, perhaps we should start thinking about what is possible, and lobbying for change. Could you use a Scoop.it collection as an assessment task?

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A Simple Guide To 4 Complex Learning Theories [Infographic]

A Simple Guide To 4 Complex Learning Theories [Infographic] | Technologies numériques & Education | Scoop.it
Do you know the actual theories of learning? A learning theory is an attempt to describe how people learn, helping us understand this inherently complex process.

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Kari Smith's curator insight, February 17, 2013 1:17 PM

Great background information to build our understanding. I really like seeing them all presented this way for easy comparison. 

uTOP Inria's curator insight, March 11, 2013 3:38 AM

(Edudemic - 24 Déc 2012)

Christine Cattermole's curator insight, May 16, 2013 4:58 AM

A very visual illustration of learning theory.