Education & Numérique
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Education, outils numériques, TICE, littéracies numériques. Digital Literacies.
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L'Agence nationale des Usages des TICE - Quel apport pédagogique des jeux sérieux ?

"Cet article aborde le sujet complexe de l’évaluation de l’apport des jeux sérieux dans un contexte pédagogique. L’état de l’art des publications du domaine ne permet pas de tirer de conclusions unilatérales. Chaque jeu et chaque classe sont spécifiques et la généralisation des résultats est délicate, de plus les méthodologies employées sont parfois questionnables. Il n’en reste pas moins que les jeux sérieux semblent entraîner une plus grande motivation des apprenants et ont des performances équivalentes à un apprentissage traditionnel..."

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Gamification - 43 choses que l’ont trouve fun !

Gamification - 43 choses que l’ont trouve fun ! | Education & Numérique | Scoop.it
Je suis depuis maintenant trois semaines le Mooc sur le  "gamification design", proposé par Iversity et Victor Manrique. J'ai pris quelques notes sur le second cours, consacré à des questions plus ...

Via Marcel Lebrun
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CECI Jean-François's curator insight, February 8, 2016 2:05 AM

Via Marcel Lebrun ;-)

Willem Kuypers's curator insight, February 10, 2016 3:59 AM

La motivation des étudiants en images !

Isabelle Brossard's curator insight, March 3, 2016 6:35 PM

Via Marcel Lebrun ;-)

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Infographic: The Human Side of Gamification

Infographic: The Human Side of Gamification | Education & Numérique | Scoop.it
Infographic: The Human Side of Gamification by Douglas Karr on Marketing Technology Blog
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100 Great Game Based Learning and Gamification Resources | knowledge guru

100 Great Game Based Learning and Gamification Resources | knowledge guru | Education & Numérique | Scoop.it

By Steve Boller

 

"Lots people want to get started with game based learning, gamification and serious games in their training. We’ve been curating game related content for over a year and a half while conducting our own research and case studies. Here are 100 articles related to games and learning. Some of them are research-based, while others just offer an interesting perspective to spark discussion. Take what you need and share this with a colleague."

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aanve's curator insight, February 20, 2014 9:51 PM

www.aanve.com

 

Debra Walker's curator insight, March 11, 2014 4:47 PM

I have recently been working with organizations on how the introduction of gamification into their training and development strategy plans for employee skill development.  The interesting thing as well is the application of the concepts to both hard and soft skills, that allow for returning to the results in the future as well as updating of skills as the individual progresses.   

Valeria&Giorgia's curator insight, March 13, 2014 8:43 AM

Ci sono moltissimi games finalizzati all'apprendimento, da quelli che stimolano la discussione, a quelli basati sulla ricerca.

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The difference between gamification and game-based learning

The difference between gamification and game-based learning | Education & Numérique | Scoop.it

"Have you tried to gamify your classroom? Do you incorporate game-based learning into your curriculum? Gamification and game-based learning have become buzzwords in education yet some general confusion still exists regarding what each is and what each is not ..."


Via Leona Ungerer
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Stephen Reid's curator insight, January 20, 2015 6:07 AM

One of the most common questions I am asked by educators wishing to use games in their lessons...This is a great article for answering such enquiries.

Alex Enkerli's curator insight, January 30, 2015 2:19 PM

To promote proper technopedagogy, let’s lift the confusion between Gamification and Game-Based Learning. #OpenBadges

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Gamification - Defining, Designing and Using it

A presentation that describes the concept of gamification, it's roots, design and application. Minimal words, lots of pics and lots of fun to present. :) Mak...

Via Juanmi Muñoz, Javier Sánchez Bolado, Luciana Viter, Maria Margarida Correia, michel verstrepen
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Données personnelles : le livre numérique, mouchard de luxe

Données personnelles : le livre numérique, mouchard de luxe | Education & Numérique | Scoop.it

"Depuis la dématérialisation du livre, une tout autre réalité s'est, elle, bel et bien matérialisée : l'examen des Big datas, ou données personnelles, permettant de quadriller le comportement des lecteurs. Et plus les offres de services innovent en matière de livre numérique, plus elles semblent se doter de capacités monstrueuses à identifier, ficher et classer/ranger/trier les utilisateurs. État des lieux, en binaire..."

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25 Online Games for English Language Learners

25 Online Games for English Language Learners | Education & Numérique | Scoop.it

Ken's Key Takeaway:

This looks like a nice list.  A younger version of me would definitely like the car racing spelling game.
Ken

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by Angelita Williams, OnlineCollegeCourses.com GameZone: Dozens of simple, straightforward games about grammar, spelling, and vocabulary reach out to English language learners at all levels. 


Via Ken Morrison
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Ken Morrison's comment, September 7, 2012 6:07 AM
Thank you for the rescoop. Have a great weekend.
Ken
Ken Morrison's comment, September 7, 2012 9:40 AM
Thank you for the rescoop. I like what I see on your scoop.it site.
Ken
Ken Morrison's comment, September 7, 2012 10:02 AM
Thank you for the rescoops. Have a great weekend!
Ken