Resonance is an upcoming indie point-and-click PC adventure game from XII Games in collaboration with Wadjet Eye Games. Featuring four playable characters, the game is based around the mysterious death of a particle physicist and his hidden vault. Each character becomes involved for their own different reasons and all must be controlled, both separately and working together as a team, to uncover a potentially deadly new technology.
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We were excited about The Fullbright Company because it was founded by three ex-BioShock developers, but now we have another, more tangible reason to eagerly anticipate such a glorious union: the games. The Fullbright Company has announced its first project, Gone Home, a mysterious exploration game set in a "modern, residential locale" and shown as a pre-alpha build in the above video. Fullbright hopes to make Gone Home a rich simulation title with an emphasis on interaction, where players are able to open every drawer and examine the smallest details of their environment to unravel what happened there. The video teases these elements, as well as an audio diary system that plays at its end.
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Pinkerton Road Studios, founded by former Gabriel Knight designer Jane Jensen, has raised more than $300,000 in its Kickstarter campaign, insuring work on its first title, Moebius, can move forward. Pinkerton Road is also working on a second adventure title this year, but is using the traditional publishing model, Jensen revealed in the above update. The new game is called "Mystery Game X" for now and Jensen has revealed just three details: It's a third-person adventure; it's a dark mystery; she thinks you will be excited about it. That last one is less of a detail and more of "wishful thinking" or "early marketing," but hey, we figure she's probably right anyway.
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Earlier this month, Jane Jensen of Gabriel Knight fame hopped aboard the Kickstarter train with Pinkterton Road, an indie game studio built around what she calls "Community Supported Gaming." Instead of kicking in money for a specific game, supporters donate to the studio as a whole and are given access to a year's worth of content in return, including any games the studio produces [minimum of one per "season"] and a variety of other bonuses depending on the amount of the donation. To kick things off, contributors were given the chance to choose Pinkerton Road's first game by way of a vote that took place this past weekend. The winner, with a whopping 61 percent of the vote, is the "metaphysical sci-fi thriller" Moebius, a "spiritual successor" to Jensen's famed Gabriel Knight series of Sierra adventure games.
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This little indie ditty has been on our radar for a few months now, intriguing us with slick graphics and a mysterious, vague storyline that seems to smear the line between Dear Esther and Amnesia. Anna takes inspiration from ancient legends in Val D'Ayas, a scenic valley in northern Italy, developer Dreampainters says. Anna is a PC-exclusive, point-and-click exploration title which, as is obvious in the above trailer, has a dark, subtly terrifying edge to it.
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This Samorost-style lite adventure sometimes twinkles with surreal charm, but it falls short of shining in its perpetual darkness.
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After two years of work, Erik Svedäng has finally revealed his newest project, the adventure game else { Heart.break() }. "else { Heart.break } is a game about being able to change reality. It is set in a mysterious world made up of computers and their code; a place where bits have replaced atoms. The player - who is assumed to have no previous knowledge about programming - gets access to the code and is taught by other characters how to modify it. As the story unfolds the possibilities of what can be reprogrammed, hacked and controlled increases greatly. Eventually the inner parts of the gameplay code are revealed and the barrier between our own world and the game starts to dissolve.
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We at Dreamcraft entertainment is proud to announce that our title Dark Secrets has finally become available to the public!
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The long-awaited I Am Alive finally has a release date: March 7, 2012.
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The best reviews and previews of adventure games for PC, Mac, Nintendo DS, Wii and other platforms. FAQs, blogs, interviews, forums and release dates of upcoming adventures.
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The fourth half of darkness provides another chilling adventure, though first-person fans may feel a bit snake-bitten.
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Discover four screenshots and some new information from Jonathan Boakes about his upcoming sequel to 2008's The Lost Crown.
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Our playable preview covers the first two chapters, punctuated by an interview with the game's Creative Director.
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Described as "VVVVVV + Proteus + Dear Esther + a bit of Portal," Souvenir is a first-person game where players "hop" around an M.C. Escher-inspired world to collect scattered "souvenirs" while reading a sprawled-about, coming of age narrative.
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Gabriel Knight creator Jane Jensen recently suggested in an interview with Polygon that her long dormant globe-trotting archaeological mystery series may resurface sometime soon.
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The acclaimed, dreamlike iOS adventure returns to the platform that first inspired it. While Superbrothers: Sword & Sworcery EP made a rapturously-received name for itself with first an iPad and then an iPhone version, in arriving on PC it's finally tipping the hat to the games that inspired it. This 90s adventure game heritage means you could broadly call it a point and click adventure, but even aside from the fact that it began life as a touch and swipe adventure it's experimental and unpredictable to the point that easy definition isn't easy. This perhaps makes it sound inaccessible, but that too isn't the case - it draws you in and shows you what do naturally and coolly.
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The best reviews and previews of adventure games for PC, Mac, Nintendo DS, Wii and other platforms. FAQs, blogs, interviews, forums and release dates of upcoming adventures.
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For over 30 years, adventure games have been the most story-driven computer game genre. Since its inception in 1977 with ADVENT, many have found adventure games to have a true immersive quality that can be compared to reading a good book or watching a movie. If you are interested in playing games that can be thoughtful, engaging and intelligent, providing a little mental challenge while they’re at it, you’ve just landed on the right website.
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Above the small and peaceful town of Deacon Oaks sits a picturesque country estate. Cold Winter Farm has had no violent history, and no secrets to hide. No one has died there, and nobody has suffered there. Nothing bad has ever happened there at all. That’s what people believe, that’s what they’ll tell you. But you should never believe everything you’re told! Corrosion: Cold Winter Waiting is a dark, shocking, and fear-charged mystery horror game that puts the players in shoes of Sheriff Alex Truman as he attempts to piece together the origins of a disturbed and unidentified car crash survivor.
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2299 : THE GAME is an old-school, 8-bit inspired adventure game available now for Linux, Mac and Windows that is set in the universe of his 2299 webcomic. The game uses the same characters and the same 8-bit inspired pixel art style as the webcomic and is sold completely DRM-Free for $5. Developer Lunduke describes it as "a true point-and-click adventure game with deep influences from and homage to the Space Quest series, Maniac Mansion and many others."
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Yesterday, the new adventure game from Pendulo Studios, today unveiled a series of 4 new images! After leaving its mark in adventure gaming with its million-selling trilogy Runaway and, more recently, The Next BIG Thing, Pendulo has given up comedy for once and is offering an original and dark thriller.
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Unfortunately, the aspects of the game that are reminiscent of Cuisset’s classic work are lost in a mire of pitch-dark lighting and inexcusably terrible design decisions.
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Cognition is a joint effort from Phoenix Online Studios, responsible for King’s Quest: The Silver Lining, and Dutch developer Khaeon Gamestudio. The episodic crime thriller tells the story of psychic FBI agent Erica Reed, and was conceptualised by comics artist Romano Molenaar, of Witchblade and X-Men fame. Gabriel Knight and Gray Matter designer Jensen is on board as story consultant.
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The Dream Machine is a point & click adventure game in five chapters, made by hand using materials such as clay and cardboard.
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Matt Clark's new supernatural mystery is nearly ready to rock the Cornish moorlands, and we got a bite-sized glimpse of it at gamescom.
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