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Interaction Mode in Flex

Interaction mode defines how you allow your app to interact with an app user. Interaction mode is again based on Theme you choose for your app, namely Halo, Spark, Modile. Default Interaction mode for Halo, Spark is mouse and for Mobile its touch...

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Flash Daily: Flare3D 2014 Annaul SummaryThe list of new things...

Flash Daily: Flare3D 2014 Annaul SummaryThe list of new things... | Adobe Flash Platform | Scoop.it
Flare3D 2014 Annaul Summary
“The list of new things was incredible and we spent a lot of time writing about the most relevant features. This year is not different, we were thinking about the new...
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Notifications ANE There is a new PRO Native...

Notifications ANE There is a new PRO Native... | Adobe Flash Platform | Scoop.it
Notifications ANE
“ There is a new PRO Native Extension available! Simple notifications can be integrated into your android app with Notifications ANE released on my page. Extension is very tiny. It...
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Adobe AIR/Flash GameInput API (Getting Started) ...

Adobe AIR/Flash GameInput API (Getting Started) ... | Adobe Flash Platform | Scoop.it
Adobe AIR/Flash GameInput API (Getting Started)
“ Adobe AIR/Flash GameInput API (Getting Started) http://t.co/gGysjGdwz6 via @alienmelon I wrote a walkthrough about my GameInput adventures.
— Nathalie...
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Scaleform, for the love of Flash

Scaleform, for the love of Flash | Adobe Flash Platform | Scoop.it

Edit, official answer from Autodesk: “Initial Indie friendly efforts have focused on MayaLT, as the most widely used Autodesk game tool. Autodesk is considering a similar option for their Game Middleware tools (such as Scaleform, Navigation and HIK) which will make them more affordable and accessible to Indies. An Indie friendly pricing model, hopefully coming soon, would allow them to offer the latest version of Scaleform to Indies and not bother maintaining a separate (and older) consumer Scaleform Mobile download. That should solve the problem for Indie devs that want the latest Metal, XCode and 64 bit support

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Flex: Custom PopUpManager In my post about modal...

Flex: Custom PopUpManager In my post about modal... | Adobe Flash Platform | Scoop.it
Flex: Custom PopUpManager
“ In my post about modal animations, I demoed a video of an app where I experimented with a 3D’ish transition when using Flex’s PopUpManager. In this post I will show how you...
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"Flat Theme" update for Feathers 2.1 (BETA) ...

"Flat Theme" update for Feathers 2.1 (BETA) ... | Adobe Flash Platform | Scoop.it
"Flat Theme" update for Feathers 2.1 (BETA)
“ Links:
• Components Explorer online
• Download Flat Theme
• Video Record demo
Featured in video and online demo:
• Cube.createCubeDownTransition()
•...
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Stardust Engine extension for Starling Stardust...

Stardust Engine extension for Starling Stardust... | Adobe Flash Platform | Scoop.it
Stardust Engine extension for Starling
“ Stardust is a particle engine originally developed by Allen Chou. We have extended its functionality and made an effect editor for it.
Links:
• Starling Wiki
•...
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Spectrum Engine Demo A project early in...

Spectrum Engine Demo A project early in... | Adobe Flash Platform | Scoop.it
Spectrum Engine Demo
“ A project early in development in Flash/AS3, “Spectrum” was not only a game, but an engine: aiming to simplify the creation of 2D action-platformer games by arming developers...
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PRO Native Extensions

Adobe AIR is a very flexible platform for mobile development. It allows you to utilize native functionality (for all supported platforms) by means of native extensions. A series of extensions has been built to help you in your success. Here you will find professional and unique native extensions for Adobe AIR.

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ND2Dx Update: SWC + Dynamic Mesh

ND2Dx Update: SWC + Dynamic Mesh | Adobe Flash Platform | Scoop.it
As promised, here is the new update with: 2 new SWCs ND2Dx_fastmem.swc this one is the most powerful. It uses the fastmem opcodes (ByteArray fast domain
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To the attention of Adobe AIR ANE’s for iOS developers!

To the attention of Adobe AIR ANE’s for iOS developers! | Adobe Flash Platform | Scoop.it

When developing ANE’s for iOS – you must use ARC. This is something like Flash garbage collector that doing all hard work for you automatically.

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Domi Domi Christmas Celebrate Christmas with...

Domi Domi Christmas Celebrate Christmas with... | Adobe Flash Platform | Scoop.it
Domi Domi Christmas
“ Celebrate Christmas with cute Domis! Let your child decorate the Christmas tree together with the cute characters and get Christmas presents as rewards.
Designed for iOS...
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Gepeto app for Kids Gepeto app for Kids, made...

Gepeto app for Kids Gepeto app for Kids, made... | Adobe Flash Platform | Scoop.it
Gepeto app for Kids
“ Gepeto app for Kids, made with #AdobeAir + #Starling, started a crowd funding campaign: http://t.co/9ufD0CJdJm @FlashDailyNet
— Amos Laber (@AmosLaber) December 7, 2014”
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Apache Flex 4.14

Apache Flex 4.14 | Adobe Flash Platform | Scoop.it

What’s new:

iOS 7+ and Android 4.x+ mobile theme supportNew Spark components skin: FlatSparkSpark RichTextEditorNative support for tables in TLFPromises/A+AIR 16 and Flash Player 16 SupportMany, many bug fixes
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Adobe AIR cross-platform games: Pako King:...

Adobe AIR cross-platform games: Pako King:... | Adobe Flash Platform | Scoop.it
Adobe AIR cross-platform games:
Pako King: DreamWorks Adventures
“ Join Shrek, Po, Alex and all of your favorite characters in Pako King: Dreamworks Adventures! In this exciting and super addictive...
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Feathers 2.1 BETA released This upcoming release...

Feathers 2.1 BETA released This upcoming release... | Adobe Flash Platform | Scoop.it
Feathers 2.1 BETA released
“ This upcoming release will pack quite a punch, with new components (AutoComplete, SpinnerList, StackScreenNavigator, and WebView), new transitions (ColorFade, Cover, Cube,...
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Webinar Video: The Future of Flash Animation

f you were unable to attend Adobe’s “Flash Professional: The Future of Animation” webinar, then you’ll be pleased to know that a video of the session is available below.

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64-bit requirements for iOS apps

64-bit requirements for iOS apps | Adobe Flash Platform | Scoop.it

At the end of last year Apple announced their new requirements for submitting apps to the app store:

from February 1st 2015 all new apps must include 64-bit support;from June 1st 2015 all app updates will also have to support 64 bits.

This doesn’t pose much of a problem for native apps, but we AIR developers were stranded… Until last week, when Adobe released AIR 16 beta in Adobe Labs. Let us go through the steps necessary for rebuilding your apps and ANEs to support 64 bits.

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20% off the DiaDraw Camera ANE

20% off the DiaDraw Camera ANE | Adobe Flash Platform | Scoop.it
If you need a native extension to access the device's camera on Android and iOS, I have a deal for you.
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An ANE to unleash the power of the cast devices on AIR mobile apps.

An ANE to unleash the power of the cast devices on AIR mobile apps. | Adobe Flash Platform | Scoop.it
Chromecast Adobe AIR ANE
“ An ANE to unleash the power of the cast devices on AIR mobile apps.

“ An ANE to unleash the power of the cast devices on #AIR mobile apps https://t.co/YTDbGyuHgh...
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Santa Christmas Countdown - Visit Rudolf’s frozen...

Santa Christmas Countdown - Visit Rudolf’s frozen... | Adobe Flash Platform | Scoop.it
Santa Christmas Countdown - Visit Rudolf’s frozen winter land
“ Please check out our latest project at Cookie Brain Media. It is a children’s christmas mobile application “Christmas Santa Countdown -...
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