A Virtual Worlds ...
Follow
6.4K views | +0 today
A Virtual Worlds Miscellany
A collection on virtual worlds, with emphasis on Second Life and the Open Simulator Worlds. Also, roleplay.
Curated by Asil
Your new post is loading...
Your new post is loading...
Scooped by Asil
Scoop.it!

US government licenses Unreal game engine to train FBI agents and army medics

US government licenses Unreal game engine to train FBI agents and army medics | A Virtual Worlds Miscellany | Scoop.it
By using Epic's Unreal Engine 3, some United States government agencies like the FBI and US Army are hoping to give their employees tools for virtually practicing their skills in a more realistic environment and better prepare them to save lives.
more...
No comment yet.
Scooped by Asil
Scoop.it!

Olle Sköld's paper on “The effects of virtual space on learning: A literature review”

This paper examines how the effects of virtual space on learning have been elucidated in recent research with the aim of providing both a comprehensive picture of the current state of research and interesting avenues for future projects. Drawing on a multidisciplinary review, it identifies five key themes that together constitute research in virtual space and learning: analogies between the study of physical space and learning; socio-cultural constructivist perspectives; practical and theoretical pedagogy; architecture; and, aesthetics. Current research on how virtual space affects learning is fragmented, albeit rich. The pivotal challenge for the future is to establish a research infrastructure that can harness the richness of already existing studies, while simultaneously serving to drive, focus, and interconnect future research efforts.

[Thanks to John “Pathfinder” Lester @ http://becunningandfulloftricks.com]

more...
No comment yet.
Rescooped by Asil from Metaverse NewsWatch
Scoop.it!

Kitely adds teleports, new viewers – Hypergrid Business

Kitely adds teleports, new viewers – Hypergrid Business | A Virtual Worlds Miscellany | Scoop.it

This pay-to-use grid becomes more user-friendly.


Via Mal Burns
more...
No comment yet.
Rescooped by Asil from Transmedia: Storytelling for the Digital Age
Scoop.it!

Internet-Based Theater Company Lives Between Cyberspace and the Stage

Internet-Based Theater Company Lives Between Cyberspace and the Stage | A Virtual Worlds Miscellany | Scoop.it

"A small Philadelphia-based company called New Paradise Laboratories is re-creating theater for the connected generation. It’s incorporating social networks like Facebook, Skype and Chatroulette into the production and presentation of shows, pulling theater into the virtual space."


Via The Digital Rocking Chair
more...
No comment yet.
Scooped by Asil
Scoop.it!

Interview with Oz Linden | Treet TV

Interview with Oz Linden | Treet TV | A Virtual Worlds Miscellany | Scoop.it

Jessica Lyon, from the Phoenix - Firestorm developers, sits down with Oz Linden for a wide-ranging interview about Linden Lab policies for all Third-Party-Viewer developers. Thanks to Jessica and Oz for taking the time and making a big effort to get the right information out to residents about policy changes.

more...
No comment yet.
Scooped by Asil
Scoop.it!

Pixykids looks to be the Facebook for kids and their families

Pixykids looks to be the Facebook for kids and their families | A Virtual Worlds Miscellany | Scoop.it

"Start-up Pixykids is emerging out of stealth and is hoping to become the Facebook for kids with a platform that blends social networking, virtual worlds, video chatting."

Not so sure this is a great thing, however, they've got the funding so, its gonna happen.

more...
No comment yet.
Rescooped by Asil from Fernando Cassola in Virtual Worlds
Scoop.it!

Second Life, Facebook, and OpenSim – Hypergrid Business

Second Life, Facebook, and OpenSim – Hypergrid Business | A Virtual Worlds Miscellany | Scoop.it

Maria Korolov is looking to re-invigorate the Hypergrid Entrepreneurs Facebook group after Facebook “improved” it by deleting all its members.  If you're running a commercial outfit in OpenSim, consider joining.


Via Mal Burns, Fernando José Cassola Marques
more...
No comment yet.
Scooped by Asil
Scoop.it!

3D Virtual Worlds are NOT Dead, Dying or Disappearing | Kapp Notes

3D Virtual Worlds are NOT Dead, Dying or Disappearing | Kapp Notes | A Virtual Worlds Miscellany | Scoop.it
There are many reasons by I believe that virtual worlds are not dead, dying or disappearing. In fact, I believe that they are gaining momentum and are becoming more and more impactful as the technology gets better and more ...
more...
No comment yet.
Scooped by Asil
Scoop.it!

Beating The Bullies: Changing Real-world Behavior Through Virtual Experience

Social problems like bullying and stereotyping involve thoughts, feelings and reactions that resist change. New research shows that when students play active roles in virtual dramas their attitudes and behavior can change.

Its good to read some behavioral science that's showing the potential positives for game culture.

more...
No comment yet.
Rescooped by Asil from Metaverse NewsWatch
Scoop.it!

Oman Tribune on Welcome to the virtual world

Oman Tribune on Welcome to the virtual world | A Virtual Worlds Miscellany | Scoop.it

Immersive virtual experiences can change people’s behaviour in useful ways, writes Celeste Biever ...good overview of how devices like the Kinect will make v-worlds more engaging.


Via Mal Burns
more...
No comment yet.
Rescooped by Asil from Steampunk Fiction
Scoop.it!

Books on Tape: The Top 10 Collabs Between Authors and Musicans - Spinner

Books on Tape: The Top 10 Collabs Between Authors and Musicans - Spinner | A Virtual Worlds Miscellany | Scoop.it

Glimpse into the alternate reality that unfolds in the forthcoming steampunk novel from sci-fi author Kevin J. Anderson.


Via Christine Purcell
more...
No comment yet.
Scooped by Asil
Scoop.it!

How the Updated Policy on Third Party Viewers Will Effect Second Life | Sand Castle Studios

Linden Lab has officially updated their Policy on Third Party Viewers. Here's how the controversial new clauses will effect your Second Life experience.
more...
No comment yet.
Scooped by Asil
Scoop.it!

OpenSim needs a viewer of its own – Hypergrid Business

OpenSim needs a viewer of its own – Hypergrid Business | A Virtual Worlds Miscellany | Scoop.it

Even as OpenSim implementation continues to grow, a constant remains: there is no viewer tailored specifically for OpenSim as it comes direct from OpenSimulator.org. It’s discouraging, and it’s easy to cite the nearly million lines of code that are simply too complex to unravel as the culprit, yet the reasons behind the absence of a universally compatible viewer are as related to community as to technology.

more...
No comment yet.
Scooped by Asil
Scoop.it!

How to Protect Yourself From Second Life Phishing Scam

How to Protect Yourself From Second Life Phishing Scam | A Virtual Worlds Miscellany | Scoop.it
There has been an increase in Phishing attempts in the last couple weeks and a lot of people have fallen for them and lost their Second Life Accounts.

Phishing in SL is mainly the act of tricking a user into giving their login and password information through fake yet convincing Second Life login webpages.

Asil  Note:  This article gives some good common sense advise on how to avoid being victimized.

more...
No comment yet.
Scooped by Asil
Scoop.it!

Cybersecurity ‘Holodeck’ Wins Virtual Worlds Challenge

Cybersecurity ‘Holodeck’ Wins Virtual Worlds Challenge | A Virtual Worlds Miscellany | Scoop.it

The cybersecurity center may be virtual, but the $25,000 in cash it won is not.  Researchers created the holodeck by combining the Second Life virtual world with Layar augmented reality. They also used an array of inexpensive devices such as a Microsoft Xbox Kinect and an Emotiv thought-controlled headset. The result was a virtual workspace that flesh-and-blood cybersecurity analysts can use to do their jobs.

more...
No comment yet.
Scooped by Asil
Scoop.it!

Designing Worlds explores Business Models in Virtual Worlds

Designing Worlds explores Business Models in Virtual Worlds | A Virtual Worlds Miscellany | Scoop.it

Analysts Maria Korolov of Hypergrid Business, Mal Burns of Metaverse Broadcasting, and Ilan Tochner, CEO of Kitely visit with Treet.TV and discuss the new pay-models in virtual worlds.

more...
No comment yet.
Scooped by Asil
Scoop.it!

GDC: Chris Bell – Designing for Friendship & Meaningful Relationships | Motivate. Play.

GDC: Chris Bell – Designing for Friendship & Meaningful Relationships | Motivate. Play. | A Virtual Worlds Miscellany | Scoop.it

A thoughtful article about the value of anonymity in game dynamics and how it can  allow us to see the avatar of the player and have a relationship without all of the biases that often cloud our impressions of an individual.

more...
No comment yet.
Scooped by Asil
Scoop.it!

New World Notes: Raglan Shire's SL-to-RL Crowdfunder Raises Its $8.5K Goal!

New World Notes: Raglan Shire's SL-to-RL Crowdfunder Raises Its $8.5K Goal! | A Virtual Worlds Miscellany | Scoop.it
Excellent news for many reasons: The Tinies of Raglan Shire Kickstarter, a crowdfunding drive to bring the popular tinies avatars of Second Life to a much wider, mass market audience, has just been funded.
more...
No comment yet.
Scooped by Asil
Scoop.it!

New entrepreneurs playing games to make living - ABC News (Australian Broadcasting Corporation)

New entrepreneurs playing games to make living - ABC News (Australian Broadcasting Corporation) | A Virtual Worlds Miscellany | Scoop.it
A new breed of entrepreneur that makes a living playing video games and investing in the virtual economy is emerging.
more...
No comment yet.
Scooped by Asil
Scoop.it!

Second Life of My Dreams: "They don't care about users enough. They just don't"

Second Life of My Dreams: "They don't care about users enough. They just don't" | A Virtual Worlds Miscellany | Scoop.it

or why Linden Labs could do with some help from Gary Vayberchek and his customer-centric ethos. (thanks to HamletAu for the link)

more...
No comment yet.
Scooped by Asil
Scoop.it!

Virtual Currencies and Roach Motels - Forbes

Virtual Currencies and Roach Motels - Forbes | A Virtual Worlds Miscellany | Scoop.it

According to Google's Eric Schmidt, the company once considered issuing its own digital currency for use and circulation across its expanding global platform and then shelved it.  This article revisits BitCoin & includes a podcast.

more...
No comment yet.
Scooped by Asil
Scoop.it!

DaseinGrid fails to launch with SimHost – Hypergrid Business

DaseinGrid fails to launch with SimHost – Hypergrid Business | A Virtual Worlds Miscellany | Scoop.it

Wherein SIMHost takes a drubbing, but the gold is in the comments.

more...
No comment yet.
Rescooped by Asil from Machinimania
Scoop.it!

Selfridges launches a 3D virtual reality Fantasy Mirror

Selfridges launches a 3D virtual reality Fantasy Mirror | A Virtual Worlds Miscellany | Scoop.it

Selfridges launches Fantasy Mirror  – The mirror is not an alternative to trying-on clothes, but an additional shopping experience Department store, it projects a virtual version of you wearing different clothing (in this case, high-end undies) and you don't need to take your actual clothes off!


Via Henrik Safegaard - Cloneartist
more...
No comment yet.
Scooped by Asil
Scoop.it!

Moving from Second Life to OpenSim and back again – Hypergrid Business

Moving from Second Life to OpenSim and back again – Hypergrid Business | A Virtual Worlds Miscellany | Scoop.it

I loved the Poe house in SecondLife.  In this article, one of its principals discusses the challenges of working between the SL and OpenSim grids.

more...
No comment yet.
Scooped by Asil
Scoop.it!

Psychology of Cyberspace - The Online Disinhibition Effect

Psychology of Cyberspace - The Online Disinhibition Effect | A Virtual Worlds Miscellany | Scoop.it

"The Psychology of Cyberspace" is Dr. John Suler's hypertext book which explores the psychological aspects of environments created by computers and online networks. This is a must-read resource for anyone who spends lots of time in virtual worlds. Of particular interest for roleplayers is this section on the Online Disinhibition Effect.

more...
No comment yet.