A design journey
5.8K views | +0 today
Follow
A design journey
A journey along the creative landscape with stops for UX consumption
Curated by Hans
Your new post is loading...
Your new post is loading...
Scooped by Hans
Scoop.it!

Get out of the Lab and into the Real World | UX Magazine

Get out of the Lab and into the Real World | UX Magazine | A design journey | Scoop.it
Hans's insight:

Designing for people should always involve research with real users in realistic situations. It's comfortable to slide down in the office chair, analyze remotely produced user data, simulate context of use and apply best practice, but it will probably not unveil a complete image of the user needs. A lab can never simulate how people actually live their lives. Instead I think observing people in their common environments is the first step to design usable products, because if we don't understand the problem how can we solve it? Ultimately, as a user experience designer, my problems are the problems the users have.

more...
Terry Patterson's comment, August 29, 2013 7:20 PM
Yes, yes and yes! Although the remote sessions are sometimes the options that you have for any number of reasons, nothing beats observing the real interactions in context.
Scooped by Hans
Scoop.it!

Understand your audience with good research | .net magazine

Understand your audience with good research | .net magazine | A design journey | Scoop.it
Hans's insight:

This article explains why successful research goes beyond quantitative data, and how it can help designers to discover moments that matter for the users. One advantage of understanding people behind the statistics is that you can make an impact on their experience based on a solid foundation of user opinions, instead of sending your ship in a new direction without a compass. That's why I believe that good measurements are strongly correlated with well conducted research.

more...
No comment yet.
Scooped by Hans
Scoop.it!

Making the Most of Ethnographic Research | UX Magazine

Making the Most of Ethnographic Research | UX Magazine | A design journey | Scoop.it
Hans's insight:

Ethnographic research is an essential phase in the creative process since this is the moment when user needs and wants will set the foundation for crucial design decisions. On the other hand, theory is not always working in practice, so in my opinion the best way to make the most out of ethnography is to make broad studies with many participants and loose requirements as outcome. Because, hopefully this will lead designers in the right direction, but leave space for evolutionary development in an iterative testing phase where actual users have the opportunity to contribute with important input to the decision makers.

more...
No comment yet.
Scooped by Hans
Scoop.it!

10 Key Concepts To Consider When Conducting Remote User Research

10 Key Concepts To Consider When Conducting Remote User Research | A design journey | Scoop.it
Hans's insight:

User research is a great way to define a base for decision making, reduce risks and adjust the design compass early in a creative process. But for many companies this phase is something unfamiliar, and it requires a lot of resources, social skills and planning... If you don't decide to conduct it remotely by using a modern web service like Usabilla. It's cheap, fast and easy to learn. Be careful though, all user segments won't be able to express themselves completely transparent online and emotional responses will be limited. But for the right projects, sure I think remote user research can be a valuable complement to in-person data gathering regarding both quantity and efficiency. Here is an easy to read set of guidelines in order to get the most out of it.

more...
No comment yet.