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3D Virtual-Real Worlds: Ed Tech
Covering the use of 3D design, printing and virtual worlds in education, but also lots of other geeky-cool school stuff, 3D or not.
Curated by David W. Deeds
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Greyville – A Writer's Colony In OpenSim Part Of The Hypergrid

Greyville – A Writer's Colony In OpenSim Part Of The Hypergrid | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
With many thanks to Talla Adam who is a member of the Opensim Virtual Community on Google+ I have discovered a writer's colony in OpenSim. I had never been to OpenSim before so the first thing I had to do was to figure ...
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Definitely want to check this out.

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The Maker Movement and the Rebirth of Constructionism - Hybrid Pedagogy

The Maker Movement and the Rebirth of Constructionism - Hybrid Pedagogy | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The culmination of my quest for more powerful learning grounded in theory and research came when recently I conducted an experiment in pushing constructionism into the digital age.

 

Constructionism is based on two types of construction. First, it asserts that learning is an active process, in which people actively construct knowledge from their experience in the world. People don’t get ideas; they make them. This aspect of construction comes from the constructivist theory of knowledge development by Jean Piaget. To Piaget’s concept, Papert added another type of construction, arguing that people construct new knowledge with particular effectiveness when they are engaged in constructing personally meaningful products.

Imagine my surprise and joy when I realized that I had arrived at constructionism prior to knowing that such a theory even existed. I believe that thousands of other educators are unknowingly working within the constructionist paradigm as well. Although many within the Maker movement are aware that it has it’s roots in constructionism, the movement is gaining impressive momentum without the majority of Makers realizing that there is a strong theoretical foundation behind their work.

 

After I came to understand this connection between my practices and the supporting theoretical framework I was better able to focus and refine my practice. Even more importantly, I felt more confident and powerful in forging ahead with further experiments in the learning situations I design for my learners.

 


Via Gust MEES
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Thanks to Gust Mees.

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Leah Lesley Christensen's curator insight, February 28, 2014 2:20 AM

Yes, I agree !

ManufacturingStories's curator insight, February 28, 4:54 PM

Includes a great podcast

Pamela D Lloyd's curator insight, February 28, 6:58 PM

We learn by doing, so teaching should ask us to do.

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This Is What Virtual Reality Zelda Looks Like on Oculus Rift

This Is What Virtual Reality Zelda Looks Like on Oculus Rift | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The coolest original Legend of Zelda demo you've never seen.
David W. Deeds's insight:

Still can't wait to do SL with OR!

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2014 NMC Horizon Project Wiki-Thon - YouTube

http://go.nmc.org/nominate
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First-ever Horizon Report Wiki-Thon wraps up Feb. 26th! 

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4 Ways Educational Technology Is Changing How People Learn

4 Ways Educational Technology Is Changing How People Learn | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The 4 Ways Educational Technology Is Changing How People Learn Infographic presents how edtech alters the way we learn.
David W. Deeds's insight:

Note to self: Start making infographics! ;)

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Demand for Computer Science Classes Grows, Along With Digital Divide

Demand for Computer Science Classes Grows, Along With Digital Divide | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
It's estimated that only about 10 percent of K-12 schools teach computer science. Some companies are trying to fill a void in American public education by teaching kids computer programming basics. The push comes amid projections that there will be far more tech sector jobs than computer science graduates to fill them.
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Thanks to Lisa Conrad. 

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From Wartime Propaganda to Social Networks

From Wartime Propaganda to Social Networks | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The hidden history of multimedia.
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Interesting stuff.

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Virtual reality headset helps Navy simulate future workspaces

Virtual reality headset helps Navy simulate future workspaces | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Virtual reality headset helps Navy simulate future workspaces GCN.com The project's virtual reality technology would give ship operators a 3-D view of their environments, particularly useful in combat situations that could include moving ships,...
David W. Deeds's insight:

Go NAVY! 

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Marco Bertolini's curator insight, February 20, 2014 7:51 AM

La marine américaine utilise les mondes virtuels pour former les soldats du futur.

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GameStart: Minecraft Class Is Now In Session

GameStart: Minecraft Class Is Now In Session | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
GameStart: Minecraft Class Is Now In Session
concentratemedia
But a class on the world-building game of Minecraft took on a life of its own at last summer's Maker Faire.
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Good stuff! 

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Playing Tetris Stops Food Cravings - Discovery News

Playing Tetris Stops Food Cravings - Discovery News | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Playing Tetris Stops Food Cravings
Discovery News
Eventually, 4,000 keyboards were produced, but by then the whole project was canceled and both the world and Mattel had moved on. ...
David W. Deeds's insight:

Now here's a reason to play games. ;)

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27 Ways to Encourage Team Work in Your Class

27 Ways to Encourage Team Work in Your Class | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
27 Ways to Encourage Team Work in Your Class ~ Educational Technology and Mobile Learning on Ideias curated by Maria Margarida Correia (27 Ways to Encourage Team Work in Your Class ~ Educational Technology and Mobile Learning | @scoopit
David W. Deeds's insight:

I like this. Gotta make an infographic of my own! 

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RoboBeast: The toughest 3D printer in the world

RoboBeast: The toughest 3D printer in the world | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
htxt.africa
RoboBeast: The toughest 3D printer in the world, designed in South Africa
htxt.africa
To design and build the world's toughest, roughest low-cost 3D printer and unleash it upon the world to do good.
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Worth checking out.

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Horizon Project Wiki-Thon Underway!

Horizon Project Wiki-Thon Underway! | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

Welcome to the workspace for the first-ever NMC Horizon Project Wiki-Thon, an invitation-only Horizon Project online event. This wiki is where the members of the Wiki-Thon Expert Panel will engage in a dialog around the NMC's master list of trends, challenges, and technologies that the NMC tracks on an ongoing basis, with the express goal of considering (and ultimately identifying) possible gaps or omissions in those master lists. The new topics we identify in this process will guide the work of the enitre Horizon Project for the next year, and provides us with an invaluable quality control point.

David W. Deeds's insight:

Now this is geeky-cool stuff! ;)

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Augmented Reality Gets to Work - MIT Technology Review

Augmented Reality Gets to Work - MIT Technology Review | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
MIT Technology Review
Augmented Reality Gets to Work
MIT Technology Review
But to do the wiring correctly, workers had to continuously glance between an instructional sheet and the assembly, which complicated an already tricky job.
David W. Deeds's insight:

Geeky-cool stuff! 

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Happiness Is a Warm iPhone - New York Times

Happiness Is a Warm iPhone - New York Times | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Happiness Is a Warm iPhone
New York Times
Virtual environments, apps and sites are designed by experts with care, forethought and the aim of making everything so smooth and easy that we can forget that this is a machine.
David W. Deeds's insight:

Good stuff! 

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$5 Lifehacks - Daily Beast

$5 Lifehacks - Daily Beast | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
$5 Lifehacks
Daily Beast
Take for example virtual assistants, which I recommend everyone try at some point in their life if for nothing other than the educational experience of delegating a task to someone.
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Interesting piece on virtual assistants.

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Classroom Poster on The Benefits of Reading Books

Classroom Poster on The Benefits of Reading Books | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Classroom Poster on The Benefits of Reading Books ~ Educational Technology and Mobile Learning http://t.co/bLuskaPdEW via @medkh9 #libchat
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Online books, of course. ;)

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Gamification is not game-based learning

Gamification is not game-based learning | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
  by  misteraitch    I was prompted to write this as I was part of two recent Twitter conversations that revealed how some teachers still confuse game-based learning (...
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Interesting article.

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Now, an app and a 3D printer enable you to print out a statue of yourself

Now, an app and a 3D printer enable you to print out a statue of yourself | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Now, an app and a 3D printer enable you to print out a statue of yourself
Times of India
It leads eventually to creation of ghettos in the virtual world where the only other people who are allowed to enter are ones who have similar views.
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That's what I need...a statue of myself. ;)

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Google Capital Lands $300 Million and Leaps Into Web Education

Google Capital Lands $300 Million and Leaps Into Web Education | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Google Inc.'s new investment arm has $300 million in fresh capital to put to work this year and is starting the dealmaking with its first foray into Web education. Google Capita...

Via Bonnie Bracey Sutton
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Thanks to Bonnie Bracey Suttoh.

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Why Serious Games Are Not Chocolate-Covered Broccoli

Why Serious Games Are Not Chocolate-Covered Broccoli | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
All well designed games begin with a spirit of fun. Some games must deliver a serious and purposeful message, too.
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Yes, read this! 

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Enter the Dream World of OpenSim Interactive Fiction

Enter the Dream World of OpenSim Interactive Fiction | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Have you heard of interactive fiction? Years ago it started with those old Choose-Your-Own-Adventure novels where the authors had written multiple endings and paths to get through the story depending on which choice the reader made at the end of...
David W. Deeds's insight:

Check this out.

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Asil's curator insight, February 22, 2014 4:24 PM

Readers can come visit, wander through our worlds, and get a story along with the adventure. You can visit Tina Glasneck’s suspense tale Letter to Charlie that takes you through Greyville Writer’s Colony, drop by Shara Lanel’s Good Karma Tarot shop, or trip across worlds (grids) to Nara Malone’s Blue Harbor.

Alexina's curator insight, February 23, 2014 1:21 PM

The owners of the Sendalonde Community Library in InWorldz would love to see something like this happen in InWorldz. also http://naranook.blogspot.com/2014/01/an-authors-guide-to-metaverse-how-to.html

Deanya Lattimore Schempp's curator insight, February 23, 2014 11:08 PM

Not sure how this is interactive fiction rather than just places to visit, but it looks cool.  

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Boosting coding skills - Australian Teacher Magazine

Boosting coding skills - Australian Teacher Magazine | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Australian Teacher Magazine
Boosting coding skills
Australian Teacher Magazine
Ian Livingstone told the UK's Evening Standard that teachers at the school in London, will be free to use games-based learning.
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People are getting it! 

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Game-based Learning Gains Ground in Tacoma Public Schools

Game-based Learning Gains Ground in Tacoma Public Schools | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
A Washington school district tries to tap into the dedication that students show for games and channel it into learning.
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Onward and upward! 

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Horizon Report Wiki - Master List of Existing Key Trends

Horizon Report Wiki - Master List of Existing Key Trends | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

Welcome to the workspace for the first-ever NMC Horizon Project Wiki-Thon, an invitation-only Horizon Project online event. This wiki is where the members of the Wiki-Thon Expert Panel will engage in a dialog around the NMC's master list of trends, challenges, and technologies that the NMC tracks on an ongoing basis, with the express goal of considering (and ultimately identifying) possible gaps or omissions in those master lists. The new topics we identify in this process will guide the work of the enitre Horizon Project for the next year, and provides us with an invaluable quality control point.

David W. Deeds's insight:

Horizon Report Wiki-Thon underway...Existing Key Trends next! 

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