The OpenSimulator Community Conference is an annual conference that focuses on the community around the OpenSimulator software. The conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base, including: - Business and Enterprise - Content & Community - Development and Open Source - Education and Research - Learning Lab
The second annual OpenSimulator Conference is organized as a joint production by the
David W. Deeds's insight:
OSCC14! You don't need a ticket, avatar or viewer! Check the live streams today and tomorrow!
While technology is very helpful for student engagement and motivation, where it really shines is in providing professional development and opportunities for teachers to collaborate with colleagues. And social media is turning out to be a powerful tool for those purposes.
The first long-term study has been completed on the link between the consumption of violent media and real-life violent acts, and has found... there is none. In fact, the only possible trend that cropped up over the last century was that an...
David W. Deeds's insight:
But then, most of us knew this all along. Thanks to John Wendt.
Traditionally, teachers have struggled with how to approach teaching classes with a wide range of learning abilities and disabilities. Teachers often don’t have the time or resources to give students...
"As we employ the 1 to 1 experience, we need to ask two important questions. Is the 1 to 1 and the device about using technology, or is it about a more meaningful and engaging learning experience? Spending a day online for individual research can be a wonderful simple integration of technology experience, but might not be a true blended learning opportunity. Asking students to research and then collaborate with each other online in a collective experience takes this integration and provides more of a blended experience.
"The blended learning experience allows technology and the online experience to breakdown the traditional classroom allowing important transformation. One might wonder where on the spectrum of simple integration to blending learning a possible learning activity might be. I would like to share a lens of ten ideas that educators may wish to look at as they reflect on their 1 to 1 activity and classroom learning experiences that use technology . Sometimes it is just a simple tweak to bring out the wonderful possibilities of blended learning. Please feel free to read my ideas below that might allow you to use classroom technology to bring out a richer and blended learning experience."
There is a discussion in the Kitely Forums about developing a Kitely Academy. I like the idea of an academy for Opensim and would like to see it in Kitely. But let's expand the thinking to use the advantages of virtual worlds and the hypergrid.
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