3D Virtual-Real Worlds: Ed Tech
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3D Virtual-Real Worlds: Ed Tech
Covering the use of 3D design, printing and virtual worlds in education, but also lots of other geeky-cool school stuff, 3D or not.
Curated by David W. Deeds
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Chromebooks top K-12 computer sales

Chromebooks top K-12 computer sales | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Low prices and ease of deployment are listed as reasons for the success.
David W. Deeds's insight:

Now if only we could get them here in Central America! 

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7 Tips to Producing Research-based Games

7 Tips to Producing Research-based Games | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Game developers often want to connect their game designs and mechanics to research that tests (and ideally confirms) their games actually do teach.
David W. Deeds's insight:

Good stuff! 

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Chris Carter's comment, November 11, 2014 7:41 PM
Yes! An article that combines research and practical tips on Game-Based Learning!
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Opensimulator Community Conference 2014 | November 8-9, 2014

Opensimulator Community Conference 2014 | November 8-9, 2014 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
David W. Deeds's insight:

OSCC14 was a big success! Thanks to Chris Collins and all the other gurus who made it happen! 

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Opensimulator Community Conference 2014 | November 8-9, 2014

Opensimulator Community Conference 2014 | November 8-9, 2014 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
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It's Day Two! Don't miss it! 

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Technology Revitalizes Hands-On Education in Classrooms

Technology Revitalizes Hands-On Education in Classrooms | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Technology has abstracted the educational sphere in the way it has abstracted all other aspects of our lives. Pencils and paper have given way to the ...
David W. Deeds's insight:

Yes! 3D models/printing! 

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OSCC14 - Learning Lab

The OpenSimulator Community Conference is an annual conference that focuses on the community around the OpenSimulator software. The conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base, including:
- Business and Enterprise
- Content & Community
- Development and Open Source
- Education and Research
- Learning Lab

The second annual OpenSimulator Conference is organized as a joint production by the
David W. Deeds's insight:

OSCC14! You don't need a ticket, avatar or viewer! Check the live streams today and tomorrow! 

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Minecraft Now Officially Belongs To Microsoft

Minecraft Now Officially Belongs To Microsoft | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Microsoft's $2.5 billion acquisition of Mojang and the Minecraft series has closed.
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Interesting read.

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10 Most Engaging Uses of Instructional Technology

10 Most Engaging Uses of Instructional Technology | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Are you looking for ways to integration technology in your lesson plans and courses that provide for an engaging experience for you and your students?
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Includes resources and tools! 

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How One Teacher Changed for the Good of Her Students

How One Teacher Changed for the Good of Her Students | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Author and educator Pernille Ripp shares the steps she took to help her students regain a love of learning.
David W. Deeds's insight:

Check this out! Thanks to Jason D'Argent!

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윤지현's curator insight, November 6, 2014 6:56 PM

My dream is to be an English teacher. I realized that a teacher is the most important helper for one student's life. Also I thought a teacher should make students love to learn.

Chaeyeon Seo's curator insight, November 9, 2014 10:12 AM

In Korea, students, especially high school students spend a lot of time, over ten hours with their teachers. So a good teacher is really important in school and this is a good article

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A Great Tool to Create 3D Timelines in Class

A Great Tool to Create 3D Timelines in Class | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
A Great Tool to Create 3D Timelines in Class ~ Educational Technology and Mobile Learning http://t.co/AEsRBc2Qzs
David W. Deeds's insight:

3D timelines! Alright! 

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Oculus 'many months away,' but still amazing

Oculus 'many months away,' but still amazing | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
We might still not have jetpacks and flying cars, but another dangling promise of the technology world now seems one step closer.
David W. Deeds's insight:

"Amazing" is right! 

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Register | Opensimulator Community Conference 2014

Register | Opensimulator Community Conference 2014 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
OpenSimulator Community Conference Registration NOW OPEN! Online event registration for OpenSimulator Community Conference 2014 powered by
David W. Deeds's insight:

Tickets are sold out, but you can still register for the stream! Nov. 8-9, don't miss it!!

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10 Most Engaging Uses of Ed Tech

10 Most Engaging Uses of Ed Tech | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Are you looking for ways to integration technology in your lesson plans and courses that provide for an engaging experience for you and your students?
David W. Deeds's insight:

Here we go! 

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Social Media Turning Out To Help Teachers Gain PD

Social Media Turning Out To Help Teachers Gain PD | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
While technology is very helpful for student engagement and motivation, where it really shines is in providing professional development and opportunities for teachers to collaborate with colleagues. And social media is turning out to be a powerful tool for those purposes.
David W. Deeds's insight:

Let's not forget virtual worlds! 

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Nexus Player is Google's Answer to Apple TV

Nexus Player is Google's Answer to Apple TV | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The new Nexus Player is Google's answer to the Apple TV. For owners of Android smartphones or tablets, the Nexus Player can become the big-screen branch of the Google Play experience.
David W. Deeds's insight:

Here's what you can get me for Xmas. ;)

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Inspiring the maker movement in UK education

Inspiring the maker movement in UK education | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

ThankUK based 3D printing companies like MakerClub are trying to inspire the maker movement in education by encouraging kids to 3D print.

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Thanks to Inside3DP! 

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Pedagogy in Game-Based Learning

Pedagogy in Game-Based Learning | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The popularity of games in learning is contributing to the immense growth of the gaming industry. Learning games are fast gaining popularity – in educational as well as corporate circles. Many popul
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Good stuff! 

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Long-term study finds zero link between violence in video games and real life

Long-term study finds zero link between violence in video games and real life | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
The first long-term study has been completed on the link between the consumption of violent media and real-life violent acts, and has found... there is none. In fact, the only possible trend that cropped up over the last century was that an...
David W. Deeds's insight:

But then, most of us knew this all along. Thanks to John Wendt.

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Opensimulator Community Conference 2014 | November 8-9, 2014

Opensimulator Community Conference 2014 | November 8-9, 2014 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
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Starts today, Saturday, Nov. 8th! Don't miss it! Free streams! 

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Game Changer: Ed Tech and Learning Disabilities

Game Changer: Ed Tech and Learning Disabilities | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
Traditionally, teachers have struggled with how to approach teaching classes with a wide range of learning abilities and disabilities. Teachers often don’t have the time or resources to give students...
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Check this out! 

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Program | Opensimulator Community Conference 2014

Program | Opensimulator Community Conference 2014 | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
ALL TIMES LISTED IN PACIFIC STANDARD TIME (PST/SLT) (-7 GMT) TO CONVERT TO YOUR LOCAL TIME, USE THE TIME ZONE CONVERTER. View the OpenSimulator Community
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OSCC14 starts tomorrow! Everything will be streamed for free! http://conference.opensimulator.org/2014/program/

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10 Ideas To Move Classroom Tech Closer To Blended Learning

10 Ideas To Move Classroom Tech Closer To Blended Learning | 3D Virtual-Real Worlds: Ed Tech | Scoop.it

by Michael Gorman


"As we employ the 1 to 1 experience, we need to ask two important questions. Is the 1 to 1 and the device about using technology, or is it about a more meaningful and engaging learning experience? Spending a day online for individual research can be a wonderful simple integration of technology experience, but might not be a true blended learning opportunity. Asking students to research and then collaborate with each other online in a collective experience takes this integration and provides more of a blended experience.

"The blended learning experience allows technology and the online experience to breakdown the traditional classroom allowing important transformation. One might wonder where on the spectrum of simple integration to blending learning a possible learning activity might be. I would like to share a lens of ten ideas that educators may wish to look at as they reflect on their 1 to 1 activity and classroom learning experiences that use technology . Sometimes it is just a simple tweak to bring out the wonderful possibilities of blended learning. Please feel free to read my ideas below that might allow you to use classroom technology to bring out a richer and blended learning experience."


Via Jim Lerman
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Thanks to Jim Lerman.

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Chris Carter's comment, November 2, 2014 7:05 PM
Thank you for posting this article, Jim. I believe most classes are now on the spectrum that blended learning is, as defined by the Clayton Christensen Institute (BTW a brilliant blended learning resource). This article some practical steps to move classes further on the spectrum.
Malpere, Ana María's curator insight, November 3, 2014 1:03 PM

agregar su visión ...

Dean Mantz's curator insight, November 5, 2014 4:51 PM

Thanks to Jim Lerman for sharing this resourceful post by Michael Gorman on the topic of "Blended Learning".  

 

Recently I was traveling to a school district in western Kansas, along with a group of awesome education minds, to provide professional development.  It was during the drive west a close friend of mine brought up the topic of "Blended Learning" and how she planned to provide insight and engagement on the topic for her session.  We all agreed that one would probably find 8 or more differing definitions out of a group of 10 educators.  I just wish I had this article to share with her prior to the session.  The article does a nice job of breaking down and explaining "Blended Learning".  

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Kitely academy: Let's think Hypergrid.

Kitely academy: Let's think Hypergrid. | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
There is a discussion in the Kitely Forums about developing a Kitely Academy. I like the idea of an academy for Opensim and would like to see it in Kitely. But let's expand the thinking to use the advantages of virtual worlds and the hypergrid.
David W. Deeds's insight:

Thanks to Selby Evans! Check out Virtual Outworlding: http://virtualoutworlding.blogspot.com/

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3D Printing Custom Skeleton Housing for GoPro Cameras

In this video I 3D print a skeleton case for my GoPro Hero 4 Black Edition so I can expose the USB port for external battery pack for taking long time lapsed 3d printing videos! Get This 3D...
David W. Deeds's insight:

3D printing and GoPro cameras? Doesn't get much geekier than this! ;)

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CAG: Full STEAM Ahead!

CAG: Full STEAM Ahead! | 3D Virtual-Real Worlds: Ed Tech | Scoop.it
CAG: Full STEAM Ahead!
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Only two weeks old and already this page has earned a Silver Scoop.it rating! 

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