3D animation tran...
Follow
Find
13.7K views | +0 today
Your new post is loading...
Your new post is loading...
Rescooped by Fausto Cantu from WEB, Transmedia & Games
Scoop.it!

5Rs of Mobile in Transmedia Storytelling

5Rs of Mobile in Transmedia Storytelling | 3D animation transmedia | Scoop.it
When considering mobile as platform for transmedia storytelling, it's useful to imagine it as a window into the imagination. The mobile device provides an opportunity to reinterpret the real world and make the mundane part of a storyworld and vic...

Via Simon Staffans, Render Farm
more...
Claudio Gentile's curator insight, June 5, 2013 4:31 AM

#mobile for #transmedia #storytelling

Juliana Loh's curator insight, June 5, 2013 1:35 PM

Rob Pratten visits the world of mobile offering thoughts on conceptual models and providing pointed analysis.

@FernandoCarrion's curator insight, June 16, 2013 4:53 AM

5Rs of Mobile in Transmedia Storytelling | By Robert Pratten 

Rescooped by Fausto Cantu from Visual*~*Revolution
Scoop.it!

EduClipper Launches Its “Pinterest For Education”

EduClipper Launches Its “Pinterest For Education” | 3D animation transmedia | Scoop.it

This week the teacher-turned-entrepreneur officially launched eduClipper, a platform that allows teachers and students to explore, share and contribute to a library of educational content. In both function and design, it’s essentially a Pinterest for education.


Via Andrea Zeitz
more...
Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Transmedia - The Way of the Future

Transmedia - The Way of the Future | 3D animation transmedia | Scoop.it
Movienomics writer Rivers discusses transmedia storytelling, why it's going to be the way of the future and provides examples of successful campaigns.

Via The Digital Rocking Chair
more...
Pam Colburn Harland's curator insight, June 27, 2013 7:43 AM

Funny/cool/informative article about transmedia. I love this idea for teaching Shakespeare (and other complex literary texts) to high school students. Tell the story through a variety of formats.

sophiedesc's curator insight, June 27, 2013 11:44 AM

Great Introduction and Best Practices of Transmedia Storytelling! 

Rob Erickson's curator insight, July 2, 2013 3:49 PM

The way this guy writes makes reading the article fun. More please.

Rescooped by Fausto Cantu from Tracking Transmedia
Scoop.it!

Nice! Anita Ondine's Video: 8 Elements of Transmedia

Nice! Anita Ondine's Video: 8 Elements of Transmedia | 3D animation transmedia | Scoop.it
After checking out a bunch of transmedia projects over a period of years, I found there are certain elements that all of the best projects seem to possess.

Via siobhan-o-flynn
more...
No comment yet.
Rescooped by Fausto Cantu from Tracking Transmedia
Scoop.it!

George Lucas, John Lithgow, and Other Luminaries on How the Humanities Make Us Human

George Lucas, John Lithgow, and Other Luminaries on How the Humanities Make Us Human | 3D animation transmedia | Scoop.it

"Measurable is what we know, and the immeasurable is what the heart searches for.


Via siobhan-o-flynn
more...
No comment yet.
Rescooped by Fausto Cantu from All Geeks
Scoop.it!

Infographic : Superman saga

Infographic : Superman saga | 3D animation transmedia | Scoop.it

Via Deloste
more...
Deloste's curator insight, June 25, 2013 4:31 AM

by superscholar.org

Rescooped by Fausto Cantu from Art, Design & Technology
Scoop.it!

JIYUKŪKAN - High Speed Train

JIYUKŪKAN - High Speed Train | 3D animation transmedia | Scoop.it

Via Deloste
more...
Deloste's curator insight, June 24, 2013 8:31 AM

 by Marco Peter

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Transmedia: A Filmmakers Foe or Ally?

Transmedia: A Filmmakers Foe or Ally? | 3D animation transmedia | Scoop.it

Julian Cheevers:  "There’s increasingly a lot of talk about Transmedia storytelling; the idea of taking pieces of a story and systematically putting them across different media touch points for the purposes of creating a unified and coordinated entertainment experience. But why is Transmedia storytelling important for independent filmmakers in particular?"


Via The Digital Rocking Chair
more...
RainboWillis's curator insight, June 24, 2013 1:06 PM

The best point touched here, IMO: Greater availability of tools demanding more of artists in order to differentiate their work from their peers'. 

Richard Stadler's curator insight, June 25, 2013 7:18 AM

This could be a subtle shift in content creation. It might work, it might not, but I think test it. It might work for your company/market and not others..

Rob Erickson's curator insight, July 2, 2013 3:49 PM

It's definitely an ally if done the correct way.

Scooped by Fausto Cantu
Scoop.it!

Lovecraft A Minecraft Love Story episode 2 trailer

Lovecraft is on kickstarter. Lovecraft A Minecraft Love Story episode 2 trailer. Coal and Rose's happy little life is tuned upside down when and the evil wiz...
Fausto Cantu's insight:

my friend (amigo) jonny rice and his new project lovecraft

more...
No comment yet.
Rescooped by Fausto Cantu from Machinimania
Scoop.it!

Wacom Cintiq 13HD review | 3D World

Wacom Cintiq 13HD review | 3D World | 3D animation transmedia | Scoop.it

Via Henrik Safegaard - Cloneartist
more...
Henrik Safegaard - Cloneartist's curator insight, June 21, 2013 7:13 AM

Rob Redman takes the latest offering in Wacom’s Cintiq range, a small but high-resolution interactive display, for a test drive.


It looks awesome, doesn't - click for full story.

Rescooped by Fausto Cantu from Pervasive Entertainment Times
Scoop.it!

Measuring social success - Brands Are Systems (The New APIs) from @goonth

Measuring social success - Brands Are Systems (The New APIs) from @goonth | 3D animation transmedia | Scoop.it
Brands are trying to become more relevant than they ever have before. A big part of this is the fact that in order for them to acquire and maintain customers, they need to sustain markets. How are they doing this?

Via Gary Hayes
more...
Gary Hayes's curator insight, June 18, 2013 6:28 PM

Quote "Leading brands like Nike, for example, are capitalizing on social movements to better understand market behaviors and sources for new inventions, and are even accelerating business ideas that are extensible with utilities they’ve successfully built (like Fuelband). Nike still makes beautiful ads, but its real stocktaking has come in the way it builds products and services with its customers. Others, like Target, are using social platforms to crowdsource design. Others, like P&G, have created joint-venture funds to build up local economies through entrepreneurship. Even more interesting are the efforts of smaller brands like Dermalogica, that benefit from outsourcing infrastructure and bybuilding up value in the supply chain itself. And where government or educational institutions are slow to task, new co-ops and special interest programs expedite development and allow more people and more entities to fail forward, or more productively, to learn by doing."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Where's My Mickey Mobile Game Launches New Transmedia Mickey Mouse Initiative At Disney

Where's My Mickey Mobile Game Launches New Transmedia Mickey Mouse Initiative At Disney | 3D animation transmedia | Scoop.it

John Gaudiosi:  "There’s a new transmedia take on Mickey Mouse underway at the Walt Disney Company. Disney Mobile is releasing the latest iteration of its bestselling Where’s My Water? franchise on June 20 and the first to feature Mickey Mouse" ...


Via The Digital Rocking Chair
more...
Rescooped by Fausto Cantu from Modern Marketer
Scoop.it!

How To Connect Your Business Objectives To An Effective Social Media Marketing Strategy

How To Connect Your Business Objectives To An Effective Social Media Marketing Strategy | 3D animation transmedia | Scoop.it

f you followed the Dachis Group’s Social Business Index, which “analyzes the effectiveness of strategies and tactics organizations employ to engage the market through social channels,” you’d know that Disney and the WWE are two of the most socially savvy brands out there. Apparently, people are still gaga for staged fighting and Donald Duck.


Via The Fish Firm
more...
Jennifer Niebrugge's curator insight, July 21, 2013 11:35 PM

This is a great resource giving advice on how to effectively use social media tools to grow your business or your brand. The poster companies used here are Disney and WWE. "You may not be a multibillion dollar business with a killer mascot (at least not yet), but you can still do social like the best of them, so long as you connect your business objectives to an effective social media marketing strategy."

 

4 steps are provided to help businesses strategize their social media pursuits. I personally agree that being strategic about using social media is vital to the growth of a brand. It is not enough to just post an update on Facebook, but having goals and a plan to reach those goals can allow for much better results. 

Rescooped by Fausto Cantu from Tracking Transmedia
Scoop.it!

How to be a Super Producer, in a multiplatform world (ITF)

It used to be difficult enough to produce a TV show, but these days you are increasingly expected to create a multi-media experience around your content. Where

Via siobhan-o-flynn
more...
Bart van Maanen's curator insight, June 29, 2013 8:36 AM

Prachtige presentatie over het produceren van content voor meerdere platforms: tv, websites, social media, games, apps. 

Jeremy Wilker's curator insight, June 29, 2013 9:25 AM

lots of good slides in this preso. check it out.

Rescooped by Fausto Cantu from Contests and Games Revolution
Scoop.it!

Fun is the Future: Mastering Gamification [Video]

Google Tech Talk October 26, 2010 Presented by Gabe Zichermann. ABSTRACT Gamification is fundamentally rewriting the rules of engagement for product design a...

Via Martin (Marty) Smith
more...
Martin (Marty) Smith's curator insight, June 27, 2013 7:28 AM

Is Your Biggest Competitor Zynga?
Author of Game Based Marketing Gabe Zichermann shares lessons in mastering gamification. Video really starts at 3:30.

Love the idea of gamificaiton as "nonfiction" gaming.

Gamification is NOT about rewards it is about STATUS!

Foursquare changes the "virtual currency" model from sort of maybe related to real world currency to where we are with Farmville where money goes in and NOTHING comes out (ever).

When you realize the point of the game is NOT redemption then its currency can become mythic and not related to any "gold standard". It doesn't matter how a currency forms in a "nonfiction game" where you put money in and get nothing OTHER than status and more game play out.

What is status worth?
People play "nonfiction" games for status and attention not cash. If your status system isn't valuable you must give players cash (all the more reason to make your status or virtual currency valuable :).

Points systems are examples of important system. Money is a point system. Buying stuff is a signal that tells you (the other) how much money I have in the bank. This indirect relationship, I have money so I buy things to signal I have money, is an example of a "social" status loop.

Kiva CEO said his biggest competitor is Zynga. Why would a nonprofit say that their competition is a game site? Because once we live at a time when CHOICE and LOVE drive our "hedonistic" response to market choices. Games are the only force in the universe that can get people to take action against their self-interest in a consistent way over time.

Games are the only force that can get people to work against self-interest. Games are a powerful force. "Relentless pursuit of engagement," where games are the bullets in gun.


Reward early, reward often and try not to go negative = Gabe describing the ideal game reward systems. "Fun is an actual metric," Gabe says fun is a value that consumers increasingly want, demand and expect.

Fun and engagement is the main metric consumers look for in deciding what wins. There is a "new metric" on the horizon - a metric to define engagement that will become all important.

Scooped by Fausto Cantu
Scoop.it!

Pasando de nivel: del multimedia al transmedia

Pasando de nivel: del multimedia al transmedia | 3D animation transmedia | Scoop.it
Los parámetros de la comunicación se encuentran en evolución continua. Cuando nos habituábamos a las bondades del multimedia, aparece la narrativa transmedia.
more...
No comment yet.
Rescooped by Fausto Cantu from Machinimania
Scoop.it!

3-Dimensional 2D Animation Sakuga MAD


Via Henrik Safegaard - Cloneartist
more...
Henrik Safegaard - Cloneartist's curator insight, June 26, 2013 9:26 AM

I just love the camera movements and cut's - very inspiring.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

The 9 Things Every Interactive Media Producer Should Think About Before Creating [#Transmedia]

The 9 Things Every Interactive Media Producer Should Think About Before Creating [#Transmedia] | 3D animation transmedia | Scoop.it

Anthony Kaufman:  "The documentary filmmakers and media producers who are venturing out into the world of transmedia or interactive storytelling have advanced storytelling, but have spent much time, elbow grease, and sweat on their projects."


Via The Digital Rocking Chair
more...
Simon Staffans's curator insight, July 2, 2013 8:43 AM

Good article!

Minna Kilpeläinen's comment, July 2, 2013 7:42 PM
Thanks for sharing this interesting article!
Mark White's curator insight, July 14, 2013 9:49 PM

Good article with links to state of the art projects in transmedia doc.

Rescooped by Fausto Cantu from Tracking Transmedia
Scoop.it!

Excellent Deck! Ian Ginn's Experience Design for story- and game- Worlds (XDW) : Introduction

'Experience Design for story- and game- Worlds' (XDW) describes a framework for experience design and transmedially structured projects. XDW brings together thr

Via siobhan-o-flynn
more...
Jeni Mawter's curator insight, June 24, 2013 10:43 PM

From the talented Ian Ginn, with thanks.

Rescooped by Fausto Cantu from Pervasive Entertainment Times
Scoop.it!

The Real World as the Operating System - Wearable Augmented Reality concepts from Dekko

Follow us here https://twitter.com/dekko Dekko is enabling the Real World to become the Operating System. As our devices gain more sensors, our apps start to...

Via Gary Hayes
more...
Gary Hayes's curator insight, June 23, 2013 11:33 PM

Quote "Dekko is enabling the Real World to become the Operating System. As our devices gain more sensors, our apps start to live outside the box, in the real world. Dekko is providing the visual layer to allow content to be rendered into the 3D world. With no need for any markers and the ability for content to interact with real world objects in 3D, we have created the ability to bring wearable experiences to all smartphones & tablets."

Scooped by Fausto Cantu
Scoop.it!

3 Tools to Help You Discover and Share Great Content | Social Media Examiner

3 Tools to Help You Discover and Share Great Content | Social Media Examiner | 3D animation transmedia | Scoop.it
Content curation: tools to help you find and share great content from other people alongside your own content.
more...
No comment yet.
Rescooped by Fausto Cantu from Noticias informatica by josem2112
Scoop.it!

Los calcetines también serán inteligentes

Los calcetines también serán inteligentes | 3D animation transmedia | Scoop.it
Heapsylon promete prevenir lesiones en los pies y detectar los fallos de equilibrio al andar

Via Noemí Benaches Bernadàs, José M García
more...
Ursula Sola de Hinestrosa's comment, June 21, 2013 5:17 PM
genial, pero lo mejor sería si se lavaran solos y tuvieran un chip para que nunca se pierda solo UNO de ellos. ;-)
José M García's comment, June 21, 2013 6:05 PM
quién sabe lo mismo también están detrás de eso para hacerlo en los próximos jeje :-)
Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

The Ideal Transmedia Parallel Production Process

The Ideal Transmedia Parallel Production Process | 3D animation transmedia | Scoop.it

Gary Hayes:  "Alongside my day job for the past couple of years and various labs and seminars I have been involved in, one thing that keeps coming up is 'why is the process for making multiplatform so complicated" ...


Via The Digital Rocking Chair
more...
Molly Large's curator insight, July 5, 2013 2:49 PM

"Writing" occurs in multiple platforms across multiple media styles, and it's all valid. This graphic does a great job of comparing the writing and development process across genres. 

Charlie Dare's curator insight, July 13, 2013 6:36 PM

Useful comparisons and levels of production development ~

Rescooped by Fausto Cantu from All Geeks
Scoop.it!

How To Uninstall McAfee Antivirus


Via Deloste
more...
Vloasis's curator insight, June 19, 2013 12:14 PM

Finally, some useful information!

Cameron Brotherton -Jennings's curator insight, June 20, 2013 5:03 AM

Dry

Cameron Brotherton -Jennings's comment, June 20, 2013 7:01 AM
Interesting stuff...and opening
Scooped by Fausto Cantu
Scoop.it!

TV Trends Web Review: Spielberg & Lucas: Hollywood doomed, “Internet TV” the future | | MIPBlogMIPBlog

TV Trends Web Review: Spielberg & Lucas: Hollywood doomed, “Internet TV” the future | | MIPBlogMIPBlog | 3D animation transmedia | Scoop.it
more...
No comment yet.