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Rescooped by Fausto Cantu from Pervasive Entertainment Times onto 3D animation transmedia |
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Why You’re Addicted to TV |
Turning the couch potato into a lean TV community member - Social TV lessons from MIT. Biz Financial Post |
Google Making Mobile Games More Social |
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David Licata: "The web series can take many shapes, from a no-budget serial made in high-school media classes to Joss Whedon’s Dr. Horrible’s Sing-Along Blog to Netflix’s long-format House of Cards." Via The Digital Rocking Chair
Henrik Safegaard - Cloneartist's curator insight,
March 25, 11:23 AM
From the comments: "A great lay of the land. And in doing so, this points out in bright neon letters what is wrong with the vast majority of web series today" - Very inspiring reading - Delete the scoop?
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Hugh Hart: "In the new online series produced by Bryan Singer, people are going crazy for a chip that hardwires their nervous systems into the internet 24 hours a day -- until a virus kills a third of the world's population" ... Via The Digital Rocking Chair Delete the scoop?
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Freddie Wong AKA freddiew has a released an infographic breaking down how his 'Video Game High School' web series spent its $636,000 budget. Via The Digital Rocking Chair
Fausto Cantu's insight:
excelente infografía, que resume los costos de los nuevos formatos para producir
The Digital Rocking Chair's curator insight,
December 19, 2012 12:47 AM
Very useful and fabulously presented.
Jeni Mawter's curator insight,
December 19, 2012 8:00 PM
Fascinating breakdown of financial budgeting for video game production. Delete the scoop?
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Because audience engagement is central to this form of storytelling, make sure whichever platform you're using gets readers to interact in a very simple way. "Interface is king; nothing kills an ambitious multiplatform effort faster than a clunky point of entry," Jessica Clark, AIR media strategist, wrote in a yearly roundup of exemplary transmedia projects.
Clunky points of entry are a sticking point for interactivity.