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Transmedia: Storytelling and Beyond | Inter-Disciplinary.Net

Transmedia: Storytelling and Beyond | Inter-Disciplinary.Net | 3D animation transmedia | Scoop.it
Narratives and interactive experiences developed across different media platforms—each of which contributes something unique and valuable to the

Via cynthia jabar
Jeni Mawter's curator insight, February 5, 11:06 PM

Supporting Inter-Disciplnary.Net for their focus on Transmedia Storytelling. 

Fausto Cantu is also curating
digital art and media Render farm studios Creative 3D just innovation
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iPads in Education Transmedia: Storytelling for the Digital Age Art, Design & Technology Machinimania Pervasive Entertainment Times Tracking Transmedia
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Make More, Talk Less, Tell Better Stories: All In a Day's Work at StoriesLab [#Transmedia]

Make More, Talk Less, Tell Better Stories: All In a Day's Work at StoriesLab [#Transmedia] | 3D animation transmedia | Scoop.it

James Carter:  "Go where your audience is and fashion a story you believe will engage them."


Via The Digital Rocking Chair
Digital Cinema in Transition's curator insight, May 15, 12:54 PM

Also see our study on digital cinema at http://www.digitalcinema.ca

Peter (PJ) Fulcher-Meredith's curator insight, May 15, 6:40 PM

If the story is simple and authentic it will be received, remembered and acted upon. Get the inside right before you worry about the medium outside.  Remember, "the shortest distance between two people is a story" - the right one

Yael BOUBLIL's curator insight, May 16, 3:33 AM

Où trouver des lecteurs ? Une vraie question de littéraire finalement !

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Big Data and Gamification's Big Bang

Big Data and Gamification's Big Bang | 3D animation transmedia | Scoop.it

Excellent Big Date meets gamifcation article from Mark Van Rijmenam. 


Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, May 14, 3:23 PM

Making Big Data Actionable
As we move toward a semantic web, a web of understanding, everything changes. In this excellent post from Mark Van Rijmenam (@VanRijmenam) the coming Big Bang between Big Data (knowing what your customers are up to) and gamification (creating gamified rewards to shape behavior) is explored. 

Mark points out those GAMES generate BIG DATA. Imagine the matrix. You can know what customer segments and personas respond to what kinds of rewards. If you are an Ecom person replace the word "rewards" with offers to understand the immediate benefit of mining gamification’s Big Data. 

Mark's pieces is very pro-gamification (as I am). There is a group who decry gamification as mouse in maze wastes of time. Such analysis belittles gamification, the application of game theory to LIFE and marketing, and human nature. I don't feel LESS of a person because I'm competitive and enjoy rewards. 

In fact I'm working with the amazing team at Atlantic BT to "gamify" cancer right now for our http://www.curecancerstarter.org crowdfunding cancer research website. Is cancer a game? As a cancer survivor I would never suggest such a trite analogy, but having had chemo doesn't change how much I enjoy playing games (except DURING chemo which sucks pretty much). 

To those gamification / marketing naysayers I say read Mark's article and then tell me how what you plan to do is half as exciting. BTW, no one said gamification is the only cool thing that works, but I gamify so therefore I am :). Marty

More #Gamification thoughts on #GooglePlus: https://plus.google.com/u/0/102639884404823294558/posts/b5YwzYHoGC1  

Steve De Guzman's curator insight, May 14, 8:41 PM

awsome

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Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods

Experimental Transmedia Film “The Cosmonaut” Tests New Distribution Methods | 3D animation transmedia | Scoop.it

Desdemona Bandini:  "Not just a new film, “The Cosmonaut” is a labor of love four years in the making, crowdsourced and created with a plan to test the boundaries of transmedia content distribution worldwide."


Via The Digital Rocking Chair
Digital Cinema in Transition's curator insight, May 11, 10:47 AM

Also see our digital cnema study at http://www.digitalcinema.ca

John Fellows's curator insight, May 11, 12:51 PM

Blast off and through convention

Vivalist's curator insight, May 13, 8:32 AM

That will be interesting to check them out in a while and see if it caught up, found its audience, and eventually generated worthy user interaction.

Because that's what it always come down to: is there a perceivable added-value to all these? - except the PR bragging right of doing things differently.

Rescooped by Fausto Cantu from Tracking Transmedia
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OgilvyEntertainment: “Every brand has a story to tell” | IP&TV News

OgilvyEntertainment: “Every brand has a story to tell” | IP&TV News | 3D animation transmedia | Scoop.it

"Doug Scott, president of OgilvyEntertainment, the entertainment marketing arm of Ogilvy & Mather, on the potential for brands in a transmedia world, and the most effective triggers for encouraging customer engagement..

 

What work is OgilvyEntertainment doing to create more compelling narrative experiences in this area?

Our work for DuPont continues to be our model for branded content excellence. Through The Horizons Project and other DuPont initiatives, we have built a content ecosystem reinforcing DuPont’s position as a critical global partner and scientific thought leader.

 

We promote the brand concept of inclusive innovation through broadcast (Horizons, a television series on BBC World News now in its third season, and Shunya: The Goal is Zero series currently in development with India’s Times Now network); a series of short documentaries manifesting DuPont collaborations in action that air on television and online; thought leadership events, films and white papers (rooted in a partnership with Fortune magazine and the 2013 Fortune Global Forum), and a comprehensive digital strategy...."

.


Via siobhan-o-flynn
siobhan-o-flynn's curator insight, May 9, 8:59 AM

let's talk triggers....

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What the Internet is Doing to Our Brains [Epipheo.TV]

Most of us are on the Internet on a daily basis and whether we like it or not, the Internet is affecting us. It changes how we think, how we work, and it eve...


Via Richard Kastelein & Adriana Hamacher
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1993 2013

1993 2013 | 3D animation transmedia | Scoop.it

Via Deloste
Susan Daniels's curator insight, May 9, 3:35 PM

This is what I'm talking about.

 

Keep It Simple Sweety! (a famous quote by the late and greatest entrepreneur of them all - Mary Kay Ashley!)

 

Look how far we have come in a short 20 years. My goodness, they have flown fast by for me.

 

Can you even imagine where we will be in the next 20 years? OMG! Doesn't it give you incentive to stay as health as possible to see where we are in 2033?

 

We have 3D printers which is a mind-blower for those of us who watched Star Trek in the 60's and thought replicators to be some kind of fairy tale. They aren't anymore!

 

I'm still waiting for "beam me up Scotty". And, as God is my witness, I want to travel in space on the Virgin space craft. If someone were granting my wish - that would be my number one. Travel in space.

 

Keep your feet on the ground, your head in the stars and remember to dream a little bigger each day.

 

Warmly,

Susan Daniels

http://crazydreamersdo.com

 

Albert Prime's comment, May 17, 2:56 AM
http://www.revivingit.co.uk/computer_disposal/
Kevin Rogers's curator insight, May 17, 8:31 AM

Network equipment will be virtualized soon will join this group soon.

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Rabbit Holes: Transmedia in The Lizzie Bennet Diaries | Darceny

Rabbit Holes: Transmedia in The Lizzie Bennet Diaries | Darceny | 3D animation transmedia | Scoop.it

Brielleariana:  "Transmedia is such a new concept that I had to physically add it to my Word document dictionary to avoid the stupid red lines" ...


Via The Digital Rocking Chair
Louise Robinson-Lay's curator insight, May 6, 6:26 AM

A great way to teach using trains edit storytelling.

Dr. Pamela Rutledge's comment, May 6, 10:15 AM
I love Word dictionary updates as tiny markers of substantive change--I had to add 'cocreation' and 'cocreator' to mine along with transmedia. Interestingly, it already knew 'prosumer.'
Dr. Pamela Rutledge's curator insight, May 6, 10:32 AM

I love Word dictionary updates as tiny markers of substantive change--I had to add 'cocreation' and 'cocreator' to mine along with transmedia. Interestingly, it already knew 'prosumer.'

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Transmedia: el arte de producir contenidos

Transmedia: el arte de producir contenidos | 3D animation transmedia | Scoop.it
En este artículo se dan las bases para comprender qué es Transmedia y cómo puede servir para producir contenidos interesantes y atractivos para nuestro blog
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Just add Google Glass - MIT's Smarter Objects can map Augmented Reality UI onto... anything (video)

Just add Google Glass - MIT's Smarter Objects can map Augmented Reality UI onto... anything (video) | 3D animation transmedia | Scoop.it
While patrolling the halls of the CHI 2013 Human Factors in Computing conference in Paris, we spied a research project from MIT's Media Lab called

Via Gary Hayes
Gary Hayes's curator insight, May 3, 3:27 AM

Quote "To that end, the team developed an iPad app that uses motion tracking technology to "map" a user interface onto different parts of an object. The example we saw was a simple radio with a a pair of dials and a speaker, and when the iPad's camera was pointed at it, a circular interface along with a menu system popped up that cannily tracked the radio. From there, Huen mapped various songs onto different positions of the knob, allowing him to control his playlist by moving it -- a simple, manual interface for selecting music. He was even able to activate a second speaker by drawing a line to it, then "cutting" the line to shut it off. We're not sure when, or if, this kind of tech will ever make it into your house, but the demo we saw (see the pair of videos after the break) seemed impressively ready to go.

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25 sitios con imágenes gratuitas para publicar en tus redes sociales

25 sitios con imágenes gratuitas para publicar en tus redes sociales | 3D animation transmedia | Scoop.it

Ilustrar los posts de nuestro blog o los contenidos de nuestra fanpage suele ser una de las tareas que más quebraderos de cabeza nos da.


Via Jesus Alvarez, Víctor V. Valera Jiménez, Sonia C. Alonso, Render Farm
Víctor V. Valera Jiménez's curator insight, April 26, 10:40 PM

En estos 25 sitios podrás encontrar la imagen perfecta para acompañar a tu contenido. Son bancos de fotografías en los que hay una gran y variado archivo de imágenes gratuitas, tanto para proyectos personales, como para proyectos comerciales. En algunos hay que registrarse antes de poder descargar las imágenes, y en otros no. 

Biblescolaricc's curator insight, May 9, 10:25 AM

Imperdible!!!

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Yamantaka // Sonic Titan: DIY Transmedia Through Crowd Sourcing

Yamantaka // Sonic Titan: DIY Transmedia Through Crowd Sourcing | 3D animation transmedia | Scoop.it

Laura Sterritt:  "It is often the less well known, independent musicians who are willing to take chances on new media as artistic expression. The unfortunate Catch-22 is that these musicians or their record labels are usually unable to fund such endeavors"...


Via The Digital Rocking Chair
The Digital Rocking Chair's curator insight, May 2, 11:38 PM

Who wouldn't support artists who say they occupy "some kind of avant-garde anime stoner pop realm"?

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Infographic Builders: 9 Free Tools To Create Great Visual Charts

Infographic Builders: 9 Free Tools To Create Great Visual Charts | 3D animation transmedia | Scoop.it

Robin Good: Here is a handy short guide to nine free infographic creation tools that can be utilized to create enticing visuals, word charts and data-based infographics without having special technical skills.

 

Useful. 8/10

 

Check them all out: http://www.infographicsarchive.com/create-infographics-and-data-visualization/ ;

 

(Unearted by Andres Taborga)


Via Robin Good, Jim Lerman, Gust MEES, vidistar, Henrik Safegaard - Cloneartist
Catalina Elena Oyarzún Albarracín's comment, May 10, 2:05 PM
Great work.
Venkatesh Iyer (venkyiyer.com)'s curator insight, May 14, 5:33 AM

I have yet to make my first infograph, but am eager to get going.

Tanya Smith's curator insight, May 18, 11:13 PM

I'm so in love with tools that help visualize what you do. This is a great list. I can't wait to try the ones I'm not familiar with. 

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Les inspirantes créations de Jerico Santander | WebdesignerTrends - Ressources utiles pour le webdesign, actus du web, sélection de sites et de tutoriels

Les inspirantes créations de Jerico Santander | WebdesignerTrends - Ressources utiles pour le webdesign, actus du web, sélection de sites et de tutoriels | 3D animation transmedia | Scoop.it
Récemment mis à jour, le portfolio de l'artiste digital Jerico Santander regorge de créations incontournables qui sont devenues de réelles référence en matière d'art digital publicitaire.

Via GlobusCrea
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60 Mind-Blowing and Tweetable Social Media Stats

60 Mind-Blowing and Tweetable Social Media Stats | 3D animation transmedia | Scoop.it
Discover 60 of the freshest stats and facts on social media strategy, including Twitter integration for easy sharing!

Via The Fish Firm
Ali Anani's curator insight, May 18, 12:38 AM

See the importance of new channels for your business

Maysa H Ballan's curator insight, May 18, 6:25 AM

Thank you Khaled for posting!

Rim Riahi's curator insight, Today, 1:12 AM

Discover 60 of the freshest stats and facts on social media strategy, including Twitter integration for easy sharing!

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Stickiness? Who will win the 2nd Screen Social TV war - Making waves in the broadcast world - D2D

Stickiness? Who will win the 2nd Screen Social TV war - Making waves in the broadcast world - D2D | 3D animation transmedia | Scoop.it
Tech news site covering content creation and distribution both physical and digital.

Via Gary Hayes
Gary Hayes's curator insight, May 13, 3:39 AM

Quote "

THE QUESTIONS REMAIN

Still many questions remain, including: who are the likely winners and losers in the second screen market? Shay Fan a member of the marketing team at Miso, a social TV platform, says, “Success will come when someone figures out the magic formula for ‘stickiness’ – something that will make users want to stay and interact with content. With so much competing for our attention, it will be a difficult, crowded industry.”

Toeman adds, “I think all the traditional players will remain winners for quite some time to come, it's their game to lose really. This is a big challenging space, and I think success will come from the companies who best understand what consumers actually want to do with their time and how they enjoy watching TV. Those who are trying to shape or shift behaviours will have an uphill battle, as well as those who pay too much attention to hype, and not enough to reality.”

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How Big Data Is Rewriting Hollywood Scripts

How Big Data Is Rewriting Hollywood Scripts | 3D animation transmedia | Scoop.it

Mark Wilson:  "Ever wonder why all movies seem to look the same? Yeah, there’s a reason."


Via The Digital Rocking Chair
Debbie Elicksen (LION)'s curator insight, May 9, 12:33 PM

This is kind of interesting. Will poll Stage 32 peeps to hear their opinions.

Deanya Lattimore's curator insight, May 11, 9:08 AM

Literary analysis becomes a big business.  :-)

Digital Cinema in Transition's curator insight, May 11, 12:53 PM

Also see our digital cnema study at http://www.digitalcinema.ca

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Google reportedly launching paid YouTube subscriptions this week

Google reportedly launching paid YouTube subscriptions this week | 3D animation transmedia | Scoop.it
Google is set to introduce new paid subscriptions for specialist video channels on YouTube, as it looks to move beyond its main advertising revenue stream and deliver a wider range of content. A...

Via Henrik Safegaard - Cloneartist
Henrik Safegaard - Cloneartist's curator insight, May 8, 11:34 AM

Google could launch the new service as early as this week, with up to 50 YouTube channels offering subscriptions to video content from $1.99 a month.

Rescooped by Fausto Cantu from Noticias informatica by josem2112
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Así funciona una pistola fabricada en una impresora 3D

Así funciona una pistola fabricada en una impresora 3D | 3D animation transmedia | Scoop.it
Así funciona una pistola salida de impresora 3D Un arma salida de una impresora 3D de segunda mano ha logrado, por primera vez, disparar balas del calibre 0.380.

Via José M García
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Simon Staffans: Transmedia is Dead: Long Live Transmedia! | | MIPBlogMIPBlog

Simon Staffans: Transmedia is Dead: Long Live Transmedia! | | MIPBlogMIPBlog | 3D animation transmedia | Scoop.it
Simon Staffans's curator insight, May 6, 4:04 AM

Wrote an article looking at transmedia in the TV industry; is the term becoming redundant or not?

Dr. Pamela Rutledge's comment, May 7, 10:48 AM
In terms of information processing and the human brain, everything is transmedia (i.e. we form our understanding of every narrative in an additive fashion from all kinds of multi-sensory input.) The trouble may be that the defining features of a 'transmedia storytelling' experience make too long a laundry list of not-very-sexy words: coherence, coordination, and cocreation, i.e. coordinated participatory storytelling with the media part understood. Digging a semantic hole!
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Complete Gamification Framework | via @yukaichou

Complete Gamification Framework | via @yukaichou | 3D animation transmedia | Scoop.it
Gamification Expert Yu-kai Chou explains his elegent Gamification Framework that breaks Human-Focused Design into 8 Core Drives within an Octagon.

Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, May 5, 7:45 PM

I like this "framework" to create gamification particularly Chou's 8 Core Drives:

1) Epic Meaning and Calling

2) Development and Accomplishment

3) Expression of Creativity and Feedback

4) Ownership and Possession

5) Social Pressure and Envy

6) Scarcity and Impatience

7) Curiosity and Unpredictability

8) Loss and Avoidance

GREAT post on the HOW TOs of #gamification.  


Cool and helpful work from one of gamification's pioneers 

@yukaichou
Erin Moore's curator insight, May 6, 11:36 AM

These dives/motivations can be used to improve engagaement in any interaction.

Mic V Adam's curator insight, May 8, 2:36 PM

Interesting article on gamification

 

Rescooped by Fausto Cantu from Noticias informatica by josem2112
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12 buenas prácticas para compartir noticias en Facebook

12 buenas prácticas para compartir noticias en Facebook | 3D animation transmedia | Scoop.it
Si lo dice Facebook... La red social elaboró una lista de las 12 mejores prácticas para publicar noticias en su interfaz, y que un medio digital puede tomar como ejemplo.

Via José M García
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Ethics for a Digital Age

Ethics for a Digital Age | 3D animation transmedia | Scoop.it
New technologies are breaking down the border between the real and the virtual. And ethical questions posed in "The Matrix" turn from fiction into fact.

Via BirgitSchneidmueller
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Talking Transmedia with J.C. Hutchins [The Future of Transmedia Storytelling]

Jay Ferguson and J.C. Hutchins discuss how mainstream television broadcasters are beginning to see transmedia storytelling as a legitimate, perhaps even nece...

Via Simon Staffans
Simon Staffans's curator insight, May 2, 2:23 PM

Interesting stuff. I'd need to meet some more of the TV people these guys are meeting :)

Paul K Saunders's curator insight, May 3, 1:26 PM

Listen to what these guys say as they are right on the point and there is a solution coming soon

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Animation, Concept Art, CG, Computer Graphics, Video Games, VFX, Visual Development, Comics, Illustration, Toys, Entertainment, Galleries, Images, Wallpapers – CGHUB.com Galleries

Animation, Concept Art, CG, Computer Graphics, Video Games, VFX, Visual Development, Comics, Illustration, Toys, Entertainment, Galleries, Images, Wallpapers – CGHUB.com Galleries | 3D animation transmedia | Scoop.it
CG Hub is an online community where computer graphics artists share their latest work, tips, and tools, network with friends, search jobs, and more

Via GlobusCrea
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Samsung expands smart TV content and functionality - TVs

Samsung expands smart TV content and functionality - TVs | 3D animation transmedia | Scoop.it
Samsung's new range of smart TVs will have EPG, improved voice and gesture control and "a minimum of 90 per cent" of the world's sporting events.

Via Richard Kastelein & Adriana Hamacher
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