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Killed By Tech @equalman @YouTube

Killed By Tech @equalman @YouTube | 3D animation transmedia | Scoop.it

This is a great 1:15 watch! 


Via The Fish Firm
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ytegiadinh05's comment, January 29, 2013 1:33 AM
http://ytegiadinh.com.vn sách rẻ
hatem deif's curator insight, January 30, 2013 1:31 PM
great..thanks
The Fish Firm's curator insight, February 3, 2013 10:51 AM

This is a great 1:15 watch! Also, check out Care2Healthy 17 Creative Ways To Re-Use Your Phone Book http://sco.lt/7Yr3rN

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Rescooped by Fausto Cantu from Digital Storytelling
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The Breaking Bad Guide to Storytelling [Infographic]

The Breaking Bad Guide to Storytelling [Infographic] | 3D animation transmedia | Scoop.it
Check out this infographic featuring the best B2B marketing tips and twists from the creators of the award-winning series, Breaking Bad. #EE13

Via José Carlos
Fausto Cantu's insight:
The Breaking Bad Guía de Storytelling Infografía
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Dominique Taste's curator insight, Today, 1:41 PM

Une infographie qui présente les principes de storytelling développés par les scénaristes et producteurs de la série pour maintenir les spectateurs en haleine. Des idées qui peuvent également servir à fidéliser votre audience dans le cadre du brand content.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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When directors shoot movies back-to-back, who wins?

When directors shoot movies back-to-back, who wins? | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Quien gana cuando los directores filman de corrido varias películas ?

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The Digital Rocking Chair's curator insight, May 3, 6:42 AM


Luke Holland:  "James Cameron’s plan to film three Avatar sequels one after the other represents the peak of Hollywood’s obsession with stockpile film-making."

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This watercolour-textured animation harks back to 1980s children's shows

This watercolour-textured animation harks back to 1980s children's shows | 3D animation transmedia | Scoop.it
Trunk & Peepshow's animated short was created in Cinema 4D and After Effects, with its hand-painted watercolour textures giving it the feel of 80s sci-fi TV shows like Battle of the Planets.
Fausto Cantu's insight:

Animación con toque de los 80'as

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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Latin America's growing appetite for digital storytelling #Transmedia

Latin America's growing appetite for digital storytelling #Transmedia | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

El creciente apetito de Latinoamérica por narrativas digitales

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The Digital Rocking Chair's curator insight, April 28, 8:16 PM


"Amid Latin America's flourishing digital scene, there are two hot trends – multimedia and transmedia documentaries. Argentine documentary-maker Alvaro Liuzzi takes a look at the developing genre."

Debbie Elicksen 's curator insight, May 1, 5:34 PM

It's a huge audience. Bigger than the rest of North America realizes.

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Where Next for Reality? – Transmedia Storyteller

Where Next for Reality? – Transmedia Storyteller | 3D animation transmedia | Scoop.it

Via Simon Staffans
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Simon Staffans's curator insight, April 21, 7:47 AM

"Fluid reality" - where boundaries dissolve

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From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling

From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

De la realidad virtual a los documentales interactivos "historias sensoriales"

 

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Nora Morton's curator insight, April 22, 4:33 PM

Fascinating new ways to present narratives... "letting us experience stories in a visceral, multi-sensual, personal and participatory way."  "Clouds over Sidra" is one of the projects featured in the exhibit created by vrse tools.  This virtual reality project immerses the viewer into a Syrian refugee camp through the eyes of a 12 year old girl.  Although vrse tools are out of my capacity to navigate, I can only imagine how cool it would be to recreate historical events in a virtual reality to allow students to explore the past in such an intimate way. 

Debbie Elicksen 's curator insight, April 24, 4:24 PM

Exciting times to be a content creator.

Jeni Mawter's curator insight, May 4, 10:25 PM

Storytelling gets visceral. Exhibition allows audience to experience stories in a multi-sensual, personal and participatory way.

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Storytelling with Data Visualization

Storytelling with Data Visualization | 3D animation transmedia | Scoop.it
Does your data tell a story and can you visualize it? We look at the history and thought processes behind data visualization and successful infographics.

Via José Carlos
Fausto Cantu's insight:

Narrativa y Visualización de Datos

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John Caswell's curator insight, April 25, 5:20 AM

yep!

Marinhos's curator insight, April 26, 1:52 PM

Infográfico, recurso poderoso para a escola.

Anna Vetter's curator insight, May 1, 8:21 AM

L'infographie pour raconter des histoires.

Un article fort clairement documenté sur l'émergence des données visuelles. En prime, quelques conseils utiles pour la conception :

- organiser le plan de l'infographie sur le papier

- identifier l'idée force (comme sujet principal de l'infographie)

- vérifier l'exactitude des informations et la légitimité des sources

- faire aussi beau que possible !

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CGSociety - The Foundry’s 2015 Showreel

CGSociety - The Foundry’s 2015 Showreel | 3D animation transmedia | Scoop.it
The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote, by celebrating achievement, excellence and innovation in all aspects of digital art.
Fausto Cantu's insight:
CGSociety - The Foundry’s 2015 Showreel
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La importancia de Latinoamérica para Bandai Namco

La importancia de Latinoamérica para Bandai Namco | 3D animation transmedia | Scoop.it
La compañía revela sus planes para 2015: localizaciones, nuevos juegos y más
Fausto Cantu's insight:

Primeros screenshots proximo lanazamiento Bandai Namco y GameCoder Studios-Render Farm Studios

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Writing the Future of Virtual Production Girish Balakrishnan

Writing the Future of Virtual Production Girish Balakrishnan | 3D animation transmedia | Scoop.it
Girish Balakrishnan is a prodigy in the virtual production field and is currently the virtual production technical director at Digital Domain
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7 escenarios apocalípticos de ciencia ficción que pueden suceder en la realidad

7 escenarios apocalípticos de ciencia ficción que pueden suceder en la realidad | 3D animation transmedia | Scoop.it
El cine está obsesionado con el fin del mundo y nos lo hace ver cada vez que puede. Hay decenas de películas famosas sobre escenarios apocalípticos, probables e improbables. Sin embargo, es la ciencia
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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A Video Creator’s Guide to Facebook vs. YouTube

A Video Creator’s Guide to Facebook vs. YouTube | 3D animation transmedia | Scoop.it

Via siobhan-o-flynn, The Digital Rocking Chair
Fausto Cantu's insight:

Guía comparativa para creadores Facebook vs. YouTube

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The Digital Rocking Chair's curator insight, April 12, 3:17 PM


Carlos Pacheco:  "Facebook now boasts more video views per month than YouTube, but is it the best way for creators to get their content noticed? Here’s a quick guide to the pros and cons of posting videos on either platform."

Dawn Matheson's curator insight, April 13, 12:57 PM

Appreciate the depth of the Pros and Cons - if you're using video, this helps you make an informed decision. Would love to see a contrast/compare with Vimeo, too.

Rescooped by Fausto Cantu from Best of Animated Shorts, 3D Renderings and Stop Motion
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Archetype by Aaron Sims

RL7 is an eight-foot tall combat robot that goes on the run after malfunctioning with vivid memories of once being human. As its creators and the military cl...

Via jkobster
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Luces y sombras de Periscope

Luces y sombras de Periscope | 3D animation transmedia | Scoop.it
Hace justo 20 años se estrenaba la película "Días Extraños" de la oscarizada realizadora Kathryn Bigelow. En esta película, un atormentado Ralph Fiennes traficaba con una tecnología ilegal que perm...
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Life Is Strange: episodic video games prove as addictive as episodic TV

Life Is Strange: episodic video games prove as addictive as episodic TV | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Videojuegos episódicos prueban ser igual de adictivos que los episodios de la tele

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The Digital Rocking Chair's curator insight, April 29, 6:55 AM


Calum Marsh:  "Games structured like prestige TV shows present unique difficulties – having to essentially build different games – but also unique opportunities: ‘It’s really cool to be able to react to what your community likes about it as you’re making it’"

Dean Meyers's curator insight, April 30, 8:53 AM

Interesting transformation of gaming, from MORP (Massive Online Role Playing) to episodic video games--the biggest factors being the visuals and the size of the playing field. However, it does still depend on engaging storytelling, the invitation to suspend disbelief, and come into the world of the characters on screen.


As episodic TV grew out of episodic radio which grew out of serialized stories in newspapers (look up Charles Dickens, for instance), it's not surprising that harnessing the video tools used in adventure gaming can be used for this mode of gaming.


On to the holodeck!

James Coombes's curator insight, May 2, 8:08 AM

“Players,” Guilbert concludes, “are looking for something new. They’re tired of playing the same kind of games all the time. What we want to bring them is something different, something slower, more poetic, more nostalgic – something which isn’t so present on the market.”

Rescooped by Fausto Cantu from Tracking Transmedia
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Brilliant: Introducing Pound: Process for Optimizing and Understanding Network Diffusion

Brilliant: Introducing Pound: Process for Optimizing and Understanding Network Diffusion | 3D animation transmedia | Scoop.it
Seeing the forest from the trees.

Via siobhan-o-flynn
Fausto Cantu's insight:

POUND : proceso para optimizar y comprender la difusión en redes

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6 Ways to Make Your Story Interesting

6 Ways to Make Your Story Interesting | 3D animation transmedia | Scoop.it
It's not enough to have a good story to tell; to get your audience involved, you've got to tell it the right way.

Via José Carlos
Fausto Cantu's insight:

6 maneras de hacer tu historia mas interesante

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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Futurist and Filmmaker Jason Silva on How Watching Movies is a Kind of Ecstasy

Futurist and Filmmaker Jason Silva on How Watching Movies is a Kind of Ecstasy | 3D animation transmedia | Scoop.it
"The matrix really exists. It's called cinema."

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, April 21, 3:01 AM


Jason Silva:  "When we become immersed in cinema, our self-awareness dissipates. We enter a kind of fusion of cognition and dream. Watching a movie is a technologically-mediated lucid dream."

Nereis Ferrer's curator insight, April 22, 2:19 PM

Este scoop lo he recogido a partir de una búsqueda con el tópico "movies" .

 

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Radiografía de las redes sociales en México - Forbes México

Radiografía de las redes sociales en México - Forbes México | 3D animation transmedia | Scoop.it
Los usuarios de las redes sociales en México son los más fieles de Latinoamérica, pero ¿cuál es la cuenta campeona, vaya, con mayor engagement?
Fausto Cantu's insight:

Radiografía de las redes sociales en México

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3 Powerful Ways To Improve Your Storytelling (And Business!) In Less Than 15 Minutes

3 Powerful Ways To Improve Your Storytelling (And Business!) In Less Than 15 Minutes | 3D animation transmedia | Scoop.it
So this weekend, I've found that winning an imaginary lottery, Finding Nemo and Billy Idol all have something in comm...

Via José Carlos
Fausto Cantu's insight:

3 maneras de mejorar tu storytelling en menos de 15 minutos

 

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maria papanikou's curator insight, April 22, 8:15 AM

The power of story telling!

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Attractio un Videojuego 100% Hecho en México

Attractio un Videojuego 100% Hecho en México | 3D animation transmedia | Scoop.it
Fausto Cantu's insight:
Attractio un Videojuego 100% Hecho en México
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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TV industry faces its ‘ketchup’ moment: ‘Mobile is now the first screen’

TV industry faces its ‘ketchup’ moment: ‘Mobile is now the first screen’ | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Mobil ahora es la primera pantalla....

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The Digital Rocking Chair's curator insight, April 15, 3:30 PM


Stuart Dredge:  "France Télévisions’ director of future media Eric Scherer on the trends providing headaches and huge opportunities alike for television firms" ...

Peter Mellow's curator insight, April 15, 10:06 PM

The 4th screen has become the FIRST screen! What implications does this have for the video we shoot? Should we be designing all our videos for viewing on the small screen first now?

 

http://en.wikipedia.org/wiki/Fourth_screen

 

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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The media is the message

The media is the message | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
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Jahmila Canale's curator insight, April 18, 7:38 AM

Una nueva manera de ver la comunicación. Encontrado en sugerencias. 

Jo Campbell's curator insight, April 19, 11:41 PM

The use of transmedia and platforms in teaching

Dr. Pamela Rutledge's curator insight, April 20, 12:32 PM

The media isn't the message (and Jeff Gomez never says that).  It is the grand disrupter, the gamechanger, the brain bender.  The innovations in media technologies have upended traditional storytelling across all industries and challenged storytellers to learn new tools.  Media technologies and network connectivity have also, as Gomez points out, rewired consumer's brain with a new set of assumptions and expectation about the function and role of media.  Where media becomes part of the message, is in how it frames content within that set of expectations and meanings.  Our expectations of content, impact and interactivity are vastly different across platforms, i.e. mobile versus the big screen or web versus TV or digital versus paper.  The new environment as Gomez notes, demands integration of expectations in the content design

Rescooped by Fausto Cantu from Tracking Transmedia
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The Layman’s Guide To Virtual Reality

The Layman’s Guide To Virtual Reality | 3D animation transmedia | Scoop.it
So many companies, so many technologies. Who can keep it all straight? We can! Here's a plainspeak FAQ to get you up to speed.

Via siobhan-o-flynn
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David W. Deeds's curator insight, April 13, 11:47 AM

This is an excellent introduction.