3D animation transmedia
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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How virtual reality will grow in 2016

How virtual reality will grow in 2016 | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Crecimento de VR en 2016

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The Digital Rocking Chair's curator insight, January 4, 4:04 AM


Adario Strange:  "2015 was the year virtual reality finally shed its niche status and made real inroads into mainstream culture."

Marco Favero's curator insight, January 4, 4:59 AM

aggiungere la vostra comprensione ...

Jan-Olof Steen's curator insight, January 18, 12:48 PM

 

Adario Strange:  "2015 was the year virtual reality finally shed its niche status and made real inroads into mainstream culture."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

5 Innovations Transforming the Entertainment Industry

5 Innovations Transforming the Entertainment Industry | 3D animation transmedia | Scoop.it

Lauren Drell:  "Because of his experience and success in entertainment, from web video to feature films, we asked Jon M. Chu to curate the top 5 innovations of 2012 in entertainment for Mashable's Innovation Index" ...


Via The Digital Rocking Chair
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