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Rescooped by Fausto Cantu from Digital Cinema - Transmedia
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The Future is Now: 5 Things pushing the art and form of storytelling

The Future is Now: 5 Things pushing the art and form of storytelling | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair, Digital Cinema in Transition
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Sadim M.R.'s curator insight, May 28, 2014 7:09 AM

"new technologies are exciting tools building on the rich foundation of storytelling and experimentation."

David Collet's curator insight, May 28, 2014 10:17 PM

This is a bit different. But, culturally it is necessary to pursue as many avenues for artistic development that includes the need to live.

 

The Internet provides a low cost entry for all forms of artistic endeavours at an affordable entry. The problem is getting noticed.

giorgiojannis's curator insight, May 29, 2014 5:07 AM

Ho bisogno di un eroe. Di un lupo, di un drago, di una babayaga, di una sanzione, di una manipolazione patemica, di un valore. E allora parleremo bene di narrazione, che non sia soltanto uno spammare un po' articolato e multimediale.

Rescooped by Fausto Cantu from Contests and Games Revolution
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Gamification By Design [Video] Gabe Zichermann

If you like this talk, you may like his website and blog at:

http://www.gamification.co/gabe-zichermann/

 


Via Tania Kowritski, Ken Morrison, Martin (Marty) Smith
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Ken Morrison's curator insight, April 8, 2013 7:54 AM

20% of Earth top 1000 corporations will incorporate some aspect of gamification into their marketing or product design by 2015.  What does that mean for you and the future workers who you are raising?

Martin (Marty) Smith's curator insight, April 8, 2013 8:50 AM

Everything Bad Is Good
Gabe Zichermann, author of Gamification by Design, debunks the idea that games are "bad" for kids. Good companion to Everything Bad Is Good For you by Steven Johnson.


"Kids have to have an extraordinary multi-tasking skill," says Gabe with great research examples. Gabe links the Flyn Effect, the idea that people are getting smarter, to video games. 


The argument Zihermann makes for children is applicable to business as well. Engagment beats non-engagment and games create engagement. 

Martin (Marty) Smith's comment, April 9, 2013 7:11 AM
Future workers are so comfortable with game constructs to NOT use them is crazy.