3D animation transmedia
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Oculus and film: why virtual reality is the new silver screen

Oculus and film: why virtual reality is the new silver screen | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Porque Oculus se convertirá en la nueva pantalla de plata

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The Digital Rocking Chair's curator insight, August 26, 2015 3:29 PM


Kevin Oliver:  "The final film frontier" ...

Dominique Taste's curator insight, August 28, 2015 11:28 AM

La technologie Oculus, qui appartient à Facebook, poursuit ses développements hors du jeu, vers le cinéma. Oculus Story Studio a déjà présenté 2 premiers courts métrages au festival Sundance 2015 et prépare actuellement 5 fictions qui devraient être visibles en 2016.

Our Movie Talk's curator insight, August 28, 2015 3:03 PM

The future is now.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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How Pixar Came Up With A Whole New Way Of Showing A Child's Mind

How Pixar Came Up With A Whole New Way Of Showing A Child's Mind | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, June 17, 2015 5:35 AM



Lauren Davis:  "Even for Pixar, Inside Out is an ambitious film. After all, it’s largely set inside the mind of an 11-year-old girl, and tries to metaphorically explain all of the wonderful, frustrating, and confusing things that go on inside the human head while exploring a sort of emotional truth. So how on Earth did it all come together?"

jose antonio gabelas's curator insight, June 17, 2015 7:59 AM

añada su visión ...

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How video games are transforming the film industry

How video games are transforming the film industry | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair, Henrik Safegaard - Cloneartist
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The Digital Rocking Chair's curator insight, November 18, 2013 2:42 PM


Steve Boxer:  "They once wanted to emulate films. But now it is the movie industry that is adopting the technology of video games" ...

Henrik Safegaard - Cloneartist's curator insight, November 19, 2013 7:49 AM

Video game technology and video games are acknowledged by Bafta now, and are rightly getting credit for what they are, which is extraordinary pieces of art.

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Critical Thinking at BHCC's curator insight, October 30, 2014 11:33 AM

This is interesting.


-Nuari

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Raiders of the Lost Ark original brainstorming sessions

Raiders of the Lost Ark original brainstorming sessions | 3D animation transmedia | Scoop.it

David Pescovitz:  'In 1978, George Lucas, Steven Spielberg, and Lawrence Kasdan had early brainstorming sessions around Lucas's outline for "Raiders of the Lost Ark." They recorded the conversations and had the tape transcribed.'


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The Digital Rocking Chair's curator insight, March 28, 2013 10:18 PM

You'll need to set aside some serious time to read these transcripts, but it'll be worth it!

Henrik Safegaard - Cloneartist's curator insight, March 29, 2013 5:16 AM

Inspiring :-)

Deanya Lattimore Schempp's curator insight, March 29, 2013 9:12 AM

Transcriptions of conversational turn-taking events and meaning making in such a complex exchange would be worth looking into.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Technology and The Evolution of Storytelling

Technology and The Evolution of Storytelling - ART & SCIENCE - Medium

Via The Digital Rocking Chair
Fausto Cantu's insight:

Tecnología y la evolución del Storytelling

 

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The Digital Rocking Chair's curator insight, June 30, 2015 7:19 AM


John Lasseter:  "It’s not the technology that entertains people, it’s what you do with the technology."

Daniel Christian's curator insight, July 1, 2015 9:29 AM

Via the Digital Rocking Chair

Mike Donahue's curator insight, July 2, 2015 12:34 PM

This is my new must read for everyone. Lassiter's insights about computer graphics (CG) transcend his industry. They offer guidance for UX and web designers (any designer really) and businesses alike. His comments on storytelling and emotion connection are the key to success in design and business. I will be quoting this article for years to come.

 

I would absolutely recommend this to everyone.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Why blockbusters are not the wave of the future

Why blockbusters are not the wave of the future | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, September 23, 2014 7:02 PM


Frank Rose:  "Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House Down, The Lone Ranger, Pacific Rim, Turbo, R.I.P.D.—unceremoniously tanked. In fact, the news was actually worse."

Henrik Safegaard - Cloneartist's curator insight, September 24, 2014 7:25 AM

Summer is now officially over, and for Hollywood the results were not good. No, the industry didn't suffer a repeat of the string of debacles that hit last year, when one mega-budget picture after an­other—White House DownThe Lone RangerPacific RimTurboR.I.P.D.—unceremoniously tanked. In fact, the news was actually worse. 

Click to read more.

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In the Age of Digital Disruption, What is a Movie?

In the Age of Digital Disruption, What is a Movie? | 3D animation transmedia | Scoop.it

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Hans Heesterbeek's curator insight, August 11, 2013 5:10 PM

Interesting article, more and moer it's about the experince. It started when we as audience could tape out on tv programs and now movies are more and more released on line. What's the next step? Play a active part in the movie? That's round the corner I think. 

Charlie Dare's curator insight, August 12, 2013 12:16 AM

If producing a video music or TV product in changing times of digital down loads poor payment for musicians as well as technicians~ "What is a movie or a TV program? Is it the creative message, the story, or the medium of distribution, whether movie theater of living room TV set?"

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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The Pixar Perspective on The Necessity of Trailers

The Pixar Perspective on The Necessity of Trailers | 3D animation transmedia | Scoop.it

Josh Spiegel:  "Great movie trailers are something of a lost art. While we are overloaded with ads for every new big-budget movie these days, they’re getting more obnoxious, cacophonous, and ruinous" ...


Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, March 20, 2013 4:15 AM

All the more reason to take a transmedia storytelling approach to film marketing :)

Louise Robinson-Lay's curator insight, March 21, 2013 5:05 AM

teaching about film can be enhanced with the use of trailers. Analyzing the importance off them, the structure of them and the key features is a great way in to film study.