3D animation transmedia
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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Designing Next-Gen Virtual Reality Gaming Experiences

Designing Next-Gen Virtual Reality Gaming Experiences | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Diseño de experiencias para la nueva generación de juegos VR

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The Digital Rocking Chair's curator insight, September 28, 2015 8:36 PM


Michael Wesolowski:  "It’s no longer just about unique and memorable game characters and exciting incentives, but holistic and immersive user experiences."

Henrik Safegaard - Cloneartist's curator insight, September 29, 2015 3:27 AM

Games allow us to explore uncharted worlds, enhance our own creativity and help us understand and solve complex problems in ways we never thought possible. Next-generation gaming experiences should keep these core ideals alive. If all else fails, games should ultimately just be fun, right?

Jan-Olof Steen's curator insight, January 18, 12:45 PM

 

Michael Wesolowski:  "It’s no longer just about unique and memorable game characters and exciting incentives, but holistic and immersive user experiences."

 

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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The highest YouTube earner of 2014 made nearly $5 million just by opening Disney toy packages

The highest YouTube earner of 2014 made nearly $5 million just by opening Disney toy packages | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

mi hija es fan

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The Digital Rocking Chair's curator insight, January 21, 2015 1:13 PM


Rob Wile:  "An unidentified individual or group responsible for uploading videos that simply show a woman opening Disney toys made an estimated $4.9 million last year, more than any other channel for 2014, according to OpenSlate, a video analytics platform that analyzes ad-supported content on YouTube."

Greg Clemett's curator insight, January 22, 2015 11:09 AM

Another new job/business... 'unboxing'

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, May 26, 2014 4:00 AM


Ben Travers:  "With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education."

Dr. Pamela Rutledge's curator insight, May 26, 2014 5:38 PM

Journalists and society-at-large do #Amazon and viewers a huge disservice by tagging kid-centric content as '#binge-viewing' as if putting the viewer in control of what he/she watches is a bad thing--not to mention that it has nothing to do with what Amazon is trying to accomplish with their programming for preschoolers.  


Creators working with Amazon have intentionally tried to step out of their adult bias and look through eyes of preschoolers.  Their goal is to create engaging content that triggers curiosity and creativity.   This is the same approach I advocate for storytelling and central to the persona development and audience profiling in the courses & workshops we teach via Fielding's Masters program.  The fact that Amazon streaming allows for viewer controlled consumption encourages other activities because there is no #FOMO by playing through scheduled broadcasts.  Seriously, how is this even remotely negative?  When will we get over blaming the audience for exercising choice in content consumption?  I get how this is disruptive to current business models and how media companies might not be thrilled at having to be more creative to earn attention and loyalty, but consumers should be celebrating not labeling and journalists should get on board.

Henrik Safegaard - Cloneartist's curator insight, May 27, 2014 4:08 AM

 Tara Sorensen, Head of Kids Programming at Amazon Studios:

:

"We're not asking them to sit in front of the television and tie them to a block of programming [like with standard broadcast television]. They can pause it.

They can rewatch it. It offers up a nice amount of flexibility, so I don't think it's just about keeping them in front of a 'screen' for us."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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How to Make a TV Drama in the Twitter Age

How to Make a TV Drama in the Twitter Age | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, August 9, 2013 11:43 PM

Lorne Manly:  "The men and women who steer six of the best TV dramas talk about the challenges of making a show in the Twitter age."


A great extended read!

Mattia Nicoletti's curator insight, August 10, 2013 7:08 AM

In a social tv era contents become a strong part of the strategy. And if it will be confirmed what declared by Nielsen about social tv influence on ratings, contents will be the key

Asil's curator insight, August 10, 2013 5:56 PM

My favorate quote: "When Dickens was writing his novels, and they were serialized once a month, he read all the letters that came in. His novels were actually a real dialogue with his audience. He was writing to entertain them, and he got paid by the word, and he wanted them to be pleased. But he also wanted to make sure that they got the story he was trying to tell."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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How Social Media and Viral Marketing are Saving the Film Industry [INFOGRAPHIC]

How Social Media and Viral Marketing are Saving the Film Industry [INFOGRAPHIC] | 3D animation transmedia | Scoop.it

Anita Li:  "An infographic reveals how the film industry is using social media and viral marketing to compensate for declining ticket sales."


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Justin Nalepa's curator insight, December 20, 2012 11:32 AM

In applying this to documentary filmmaking, I think the "Varied Monetization" section to be particularly interesting. As most documentary films don't have a very long or wide release in theatres, exploring other venues for splitting up the rights to your project may prove to be a more successful and lucrative option for most independent filmmakers. 

Jeni Mawter's curator insight, December 20, 2012 9:38 PM

Awesome infographic to show how the declining film industry is fighting back!

Dolly Bhasin 's curator insight, December 23, 2012 11:23 PM

Gr8 Infographics on how Documentary films are using Technology

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Exploring 48 Frames Per Second

Exploring 48 Frames Per Second | 3D animation transmedia | Scoop.it

Hugh Hart:  "With The Hobbit trilogy Peter Jackson will introduce audiences to a 3-D film shot at 48 FPS. Depending on the response, it could open a whole new dimension for directors" ...


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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Digital Hollywood 2012: Crowd Funding – The New World Financial Source “the story” is king

Digital Hollywood 2012: Crowd Funding – The New World Financial Source “the story” is king | 3D animation transmedia | Scoop.it

Geoffrey Maingart: "One of the most important subjects of the conference was “crowdfunding,” the great alternative way to fund a venture, and it can be done without giving up equity or accumulating debt" ...


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Richard Platt's curator insight, September 29, 2013 12:56 PM

New Venture funding that even celebrities are involving themselves in

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Lady Gaga's Next Album Will Be a Multimedia Experience

Lady Gaga's Next Album Will Be a Multimedia Experience | 3D animation transmedia | Scoop.it

Brian Anthony Hernandez: "Pop megastar Lady Gaga just revealed on her Little Monsters social network that her forthcoming album, "ARTPOP," will be an app-based multimedia experience for iPad, iPhone, other mobile devices and desktop."


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Travis DjApex Imboden's curator insight, August 13, 2013 11:44 AM

Lady Gaga decided to take an app-based route to help promote the release of her new album.  I think this is a smart way to interact with fans.  Though, I have seen artists do this before, and it never really turns out as well as they planned.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Reimagining the timeline: behind our Second Screen web app

Reimagining the timeline: behind our Second Screen web app | 3D animation transmedia | Scoop.it

The Guardian: "Pulling together the vast mass of Olympics-related updates - blog posts, tweets, pictures, results, and more - in a single app for tablet created a bunch of design challenges."


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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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SXSW 2015 Key Entertainment Trends

SXSW 2015 Key Entertainment Trends | 3D animation transmedia | Scoop.it

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Fausto Cantu's insight:

 Tendencias del SXSW 2015

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The Digital Rocking Chair's curator insight, March 31, 2015 1:12 AM


Christine Weitbrecht:  "As some of you may have gathered from my Twitter feed, I was back at SXSW this year. Just like last year, my time at SXSW has been incredibly inspirational and educational, and there are a few key entertainment trends that I would like to share with you."

Jeni Mawter's curator insight, March 31, 2015 10:16 PM

Audience immersion and ownership are crucial.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Here’s how a real teenager uses, and doesn’t use, social media

Here’s how a real teenager uses, and doesn’t use, social media | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, January 10, 2015 2:09 PM


Mathew Ingram:  "A description from 19-year-old Andrew Watts provides a fascinating glimpse into how some teenaged users approach different social-media platforms such as Facebook, Twitter, Instagram and Snapchat."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Future of Sports & Gaming: How Broadcasters Can Use Videogames

Future of Sports & Gaming: How Broadcasters Can Use Videogames | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, November 25, 2013 2:08 PM


Emanuel Maiberg:  "Videogames and sports are kissing cousins and are part of the same family of life known as play."

Ken Morrison's curator insight, November 25, 2013 7:46 PM

My first game that I felt fit Jane McGonigal's description of 'epic' was TV Sports Football.  I really did not love football at the time.  The the TV style 'reeled' me in. Pun intended :)

Walker Fuller's curator insight, December 12, 2013 9:16 PM

why do people care this much about video games. they arent real ya know. this is stupid in my opinion. why do they even want to play these? this is not good for our brains. this is aweful for our health.

 

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Seven Ways to Fail at Promoting Your Film Online (Broken Record Edition)

Seven Ways to Fail at Promoting Your Film Online (Broken Record Edition) | 3D animation transmedia | Scoop.it

Scott Macaulay:  "Want to decrease press interest and the size of your audience? Then do these seven things" ...


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The Digital Rocking Chair's curator insight, February 19, 2013 11:16 PM

I think we can acknowledge that transmedia storytelling and marketing extensions are not right for every project so, for those who are looking to take a more "traditional" approach to marketing their film online, this article is for you.  It's a very informative read.

Asil's curator insight, February 21, 2013 3:22 AM

There are some good ideas here ... love the one on Facebook.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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5 Innovations Transforming the Entertainment Industry

5 Innovations Transforming the Entertainment Industry | 3D animation transmedia | Scoop.it

Lauren Drell:  "Because of his experience and success in entertainment, from web video to feature films, we asked Jon M. Chu to curate the top 5 innovations of 2012 in entertainment for Mashable's Innovation Index" ...


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Rescooped by Fausto Cantu from Machinimania
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The Secret of Viral Videos, in One Hilarious Parody

The Secret of Viral Videos, in One Hilarious Parody | 3D animation transmedia | Scoop.it

Neha Prakash: "We know, it’s a little meta, a viral video about viral videos. But how could we resist, when this parody encapsulates all we’ve ever wanted to know about making a video an online sensation" ...


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Twice as much TV? How networks are adapting to the second screen

Twice as much TV? How networks are adapting to the second screen | 3D animation transmedia | Scoop.it

Breeanna Hare:  "The next time you pause to watch TV try an experiment: Watch the show in its entirety without interacting with another device" ...


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The Ten Commandments Of Twitter

The Ten Commandments Of Twitter | 3D animation transmedia | Scoop.it

Oscar Del Santo: "The proliferation of trolls and fanatics in our beloved chirping microblog has made it urgent to issue some shared guidelines we can all adhere to" ...


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