3D animation tran...
Follow
Find tag "Digital-Content"
15.0K views | +0 today
Your new post is loading...
Your new post is loading...
Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

TV industry faces its ‘ketchup’ moment: ‘Mobile is now the first screen’

TV industry faces its ‘ketchup’ moment: ‘Mobile is now the first screen’ | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Mobil ahora es la primera pantalla....

more...
The Digital Rocking Chair's curator insight, April 15, 3:30 PM


Stuart Dredge:  "France Télévisions’ director of future media Eric Scherer on the trends providing headaches and huge opportunities alike for television firms" ...

Peter Mellow's curator insight, April 15, 10:06 PM

The 4th screen has become the FIRST screen! What implications does this have for the video we shoot? Should we be designing all our videos for viewing on the small screen first now?

 

http://en.wikipedia.org/wiki/Fourth_screen

 

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

How to Sell a TV Show to Netflix

How to Sell a TV Show to Netflix | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

Como venderle una serie a Netflix?

more...
The Digital Rocking Chair's curator insight, April 6, 2:28 PM


Liz Shannon Miller:  "Not every series that ends up on Netflix comes via the traditional studio system. Sometimes, the story is as indie as they come."

Debbie Elicksen 's curator insight, April 10, 11:19 AM

The playing field is so much more lucrative than it has ever been for film makers.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

6 Ways Virtual Reality Will Change Filmmaking

6 Ways Virtual Reality Will Change Filmmaking | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
RENE FIORI's curator insight, March 27, 4:47 AM

réalité virtuelle

Stephen Lee's curator insight, March 27, 9:01 AM

The next step in both the film and video game industries, virtual reality (or VR) provides so many new perspectives and an even deeper layer of immersion. Even training and education will benefit greatly as people will be able to learn and practice more accurately before being put in the field for volatile professions such as heart surgery or the military.

Jesse Studin's curator insight, March 29, 11:27 PM

VR has the potential to change the entertainment sector forever. Virtual reality is a way to put the user in the "entertainment piece". This is backed by face book's two billion dollar investment in Oculus.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

At Sundance, the VR Filmmaking Revolution Is Officially Underway

At Sundance, the VR Filmmaking Revolution Is Officially Underway | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, January 27, 1:26 PM


Angela Watercutter:  "If the offerings at this year's Sundace Film Festival are any indication, VR filmmaking is coming—as soon as these folks figure out how to master it."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Hollywood explores the virtues and evils of social media

Hollywood explores the virtues and evils of social media | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, October 18, 2014 3:19 PM


Josh Rottenberg & Amy Kaufman:  "Since the advent of social networking services such as Facebook, Twitter and Instagram — few of which existed when today's young movie audience was born — the duality of social media has bedeviled academics, artists and everyday people alike, as long-held social norms established in an analog world have rapidly given way to a new age of selfies, likes and status updates."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, May 26, 2014 4:00 AM


Ben Travers:  "With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education."

Dr. Pamela Rutledge's curator insight, May 26, 2014 5:38 PM

Journalists and society-at-large do #Amazon and viewers a huge disservice by tagging kid-centric content as '#binge-viewing' as if putting the viewer in control of what he/she watches is a bad thing--not to mention that it has nothing to do with what Amazon is trying to accomplish with their programming for preschoolers.  


Creators working with Amazon have intentionally tried to step out of their adult bias and look through eyes of preschoolers.  Their goal is to create engaging content that triggers curiosity and creativity.   This is the same approach I advocate for storytelling and central to the persona development and audience profiling in the courses & workshops we teach via Fielding's Masters program.  The fact that Amazon streaming allows for viewer controlled consumption encourages other activities because there is no #FOMO by playing through scheduled broadcasts.  Seriously, how is this even remotely negative?  When will we get over blaming the audience for exercising choice in content consumption?  I get how this is disruptive to current business models and how media companies might not be thrilled at having to be more creative to earn attention and loyalty, but consumers should be celebrating not labeling and journalists should get on board.

Henrik Safegaard - Cloneartist's curator insight, May 27, 2014 4:08 AM

 Tara Sorensen, Head of Kids Programming at Amazon Studios:

:

"We're not asking them to sit in front of the television and tie them to a block of programming [like with standard broadcast television]. They can pause it.

They can rewatch it. It offers up a nice amount of flexibility, so I don't think it's just about keeping them in front of a 'screen' for us."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

MIT Open Documentary Lab Launches _docubase

MIT Open Documentary Lab Launches _docubase | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, November 26, 2013 3:45 PM


Sarah Salovaara:  "As a consumer of new media – to say nothing of its makers – how does one go about keeping abreast of the emerging form's constant developments?"

Rescooped by Fausto Cantu from Machinimania
Scoop.it!

How video games are transforming the film industry

How video games are transforming the film industry | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair, Henrik Safegaard - Cloneartist
more...
The Digital Rocking Chair's curator insight, November 18, 2013 2:42 PM


Steve Boxer:  "They once wanted to emulate films. But now it is the movie industry that is adopting the technology of video games" ...

Henrik Safegaard - Cloneartist's curator insight, November 19, 2013 7:49 AM

Video game technology and video games are acknowledged by Bafta now, and are rightly getting credit for what they are, which is extraordinary pieces of art.

Click tor read more.

Critical Thinking at BHCC's curator insight, October 30, 2014 11:33 AM

This is interesting.


-Nuari

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Can Web Series Creators Turn Their Work Into a Career?

Can Web Series Creators Turn Their Work Into a Career? | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, July 30, 2013 6:52 AM

Aymar Jean Christian:  "The bright young talents working in the indie-friendly format have been largely ignored by Netflix, Amazon, Hulu and the other big networks in their original programming strategies. Undeterred, indie TV creators, armed with critical cachet and devoted fans, are taking on bigger projects"...

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

5 Tips to Design the Best YouTube Channel Page

5 Tips to Design the Best YouTube Channel Page | 3D animation transmedia | Scoop.it

Bob Al-Greene:  "There's a science to setting up the perfect YouTube channel page. Get the lowdown on crucial elements."


Via The Digital Rocking Chair
more...
Dolly Bhasin 's curator insight, May 29, 2013 10:09 AM

Youtube has become the common man's channel for story telling!

Brad Tollefson's curator insight, June 18, 2013 8:08 PM

Here you go...

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia]

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia] | 3D animation transmedia | Scoop.it

Randy Astle:  "Transmedia by definition requires producers to work in more than one medium; the fun, most of the time, is in devising ways to carry a narrative (or narrative world) across different platforms" ...


Via The Digital Rocking Chair
more...
Henrik Safegaard - Cloneartist's curator insight, March 5, 2013 2:16 AM

Interesting - Click the headline for the full story.

Joakim Baage's curator insight, March 5, 2013 10:55 AM

The book business need this kind of thinking

Debbie Elicksen 's curator insight, March 5, 2013 11:43 AM

The future is now

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

How The Budget Of A $636,010 Web Series Breaks Down

How The Budget Of A $636,010 Web Series Breaks Down | 3D animation transmedia | Scoop.it
Freddie Wong AKA freddiew has a released an infographic breaking down how his 'Video Game High School' web series spent its $636,000 budget.

Via The Digital Rocking Chair
Fausto Cantu's insight:

excelente infografía, que resume los costos de los nuevos formatos para producir

more...
The Digital Rocking Chair's curator insight, December 19, 2012 12:47 AM

Very useful and fabulously presented.

Jeni Mawter's curator insight, December 19, 2012 8:00 PM

Fascinating breakdown of financial budgeting for video game production. 

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

A Video Creator’s Guide to Facebook vs. YouTube

A Video Creator’s Guide to Facebook vs. YouTube | 3D animation transmedia | Scoop.it

Via siobhan-o-flynn, The Digital Rocking Chair
Fausto Cantu's insight:

Guía comparativa para creadores Facebook vs. YouTube

more...
The Digital Rocking Chair's curator insight, April 12, 3:17 PM


Carlos Pacheco:  "Facebook now boasts more video views per month than YouTube, but is it the best way for creators to get their content noticed? Here’s a quick guide to the pros and cons of posting videos on either platform."

Dawn Matheson's curator insight, April 13, 12:57 PM

Appreciate the depth of the Pros and Cons - if you're using video, this helps you make an informed decision. Would love to see a contrast/compare with Vimeo, too.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

SXSW 2015 Key Entertainment Trends

SXSW 2015 Key Entertainment Trends | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
Fausto Cantu's insight:

 Tendencias del SXSW 2015

more...
The Digital Rocking Chair's curator insight, March 31, 1:12 AM


Christine Weitbrecht:  "As some of you may have gathered from my Twitter feed, I was back at SXSW this year. Just like last year, my time at SXSW has been incredibly inspirational and educational, and there are a few key entertainment trends that I would like to share with you."

Jeni Mawter's curator insight, March 31, 10:16 PM

Audience immersion and ownership are crucial.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

8 Tips for Turning Your Digital Comics into a Business

8 Tips for Turning Your Digital Comics into a Business | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, January 28, 2:05 PM


Todd Allen:  "The business side of the comics business is something that doesn’t get discussed nearly as much as it should and that can cause some stumbling blocks — particularly for creators striking out on their own."

Rescooped by Fausto Cantu from Digital Cinema - Transmedia
Scoop.it!

YouTube Doubles Its Frame Rate (And Here's Why You Should Care)

YouTube Doubles Its Frame Rate (And Here's Why You Should Care) | 3D animation transmedia | Scoop.it
Frame rates are boring tech jargon, we know. But YouTube has just made a major upgrade that will affect content creators everywhere.

Via The Digital Rocking Chair, Digital Cinema in Transition
more...
The Digital Rocking Chair's curator insight, November 2, 2014 11:33 AM


Mark Wilson:  "Frame rates are boring tech jargon, we know. But YouTube has just made a major upgrade that will affect content creators everywhere."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game

Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, June 6, 2014 1:52 PM


Tomas Rawlings:  "The open waters of the internet have provided a space for experimentation and video games have been innovative with a series of video experiments. Here’s five examples of how video games have been re-defining video whilst TV was looking the other way" ...

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web]

BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web] | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, January 21, 2014 2:24 AM


Andrew Pipes:  "Interactive guides take a different approach to presenting content compared to traditional web articles or TV and radio programmes online. They organise video and audio, rich infographics, written summaries, and activities into stories that make the most of our interactive medium."

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

The New Digital Storytelling Series: Lance Weiler

The New Digital Storytelling Series: Lance Weiler | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, November 24, 2013 1:47 PM


MIT Open Documentary Lab:  "[Lance] Weiler is a boundary-pushing transmedia storyteller who has, among many notable achievements, directed and self-distributed innovative movies (The Last Broadcast, Head Trauma), created an ARG for Head Trauma, made the immersive storytelling short Pandemic, and founded the regular creative conference diy days and the transmedia company Reboot Stories."

Claudia Benassini Félix's curator insight, November 27, 2013 3:53 PM

Sara Wolozin, del laboratorio de documentales del MIT; conversa con Lance Weller. Se trata de un importante narrador transmedia que ha dirigido películas muy reconocidas entre los expertos del tema. Muy recomendable porque nos introduce en la trayectoria y experiencia de un realizador del tamaño de Weller.

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

In the Age of Digital Disruption, What is a Movie?

In the Age of Digital Disruption, What is a Movie? | 3D animation transmedia | Scoop.it

Via The Digital Rocking Chair
more...
Hans Heesterbeek's curator insight, August 11, 2013 5:10 PM

Interesting article, more and moer it's about the experince. It started when we as audience could tape out on tv programs and now movies are more and more released on line. What's the next step? Play a active part in the movie? That's round the corner I think. 

Charlie Dare's curator insight, August 12, 2013 12:16 AM

If producing a video music or TV product in changing times of digital down loads poor payment for musicians as well as technicians~ "What is a movie or a TV program? Is it the creative message, the story, or the medium of distribution, whether movie theater of living room TV set?"

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

New digital comics meet old storytelling tricks

New digital comics meet old storytelling tricks | 3D animation transmedia | Scoop.it

Seth Rosenblatt:  "Comics fans are getting a double-dose of digital innovation this summer, as DC Comics lets you choose your own Batman adventure and revel in new tales of the campy '60s Batman."


Via The Digital Rocking Chair
more...
Claudio Gentile's curator insight, June 6, 2013 6:14 AM

Importanti novità da @DCComics le storie #vintage si fanno #transmediali

Brad Tollefson's curator insight, June 18, 2013 8:07 PM

Hmmm.. when might a comic book be a 48 hr film?

Hanna Brown's curator insight, November 17, 2014 4:43 PM

http://www.collectibleswithcauses.org/comic-book-donations.html

 

Donate comic books from the Platinum Age, Golden Age, Silver Age, Bronze Age, or Modern Age to charity and take back some closet space! The tax deduction benefits far outweigh having to sell the Comic book collection yourself, and the proceeds benefit families in need across the United States. Donate comics from all your favorite superheroes such as Spiderman, Batman, Captain America, Fantastic Four or Conan today!

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Five Different Routes to a Web Series

Five Different Routes to a Web Series | 3D animation transmedia | Scoop.it

David Licata:  "The web series can take many shapes, from a no-budget serial made in high-school media classes to Joss Whedon’s Dr. Horrible’s Sing-Along Blog to Netflix’s long-format House of Cards."


Via The Digital Rocking Chair
more...
Henrik Safegaard - Cloneartist's curator insight, March 25, 2013 11:23 AM

From the comments: 

"A great lay of the land. And in doing so, this points out in bright neon letters what is wrong with the vast majority of web series today" -


Very inspiring reading -

Benilda Pacheco Beretta's curator insight, March 27, 2013 3:10 AM

add your insight...

 
Asil's curator insight, March 29, 2013 10:24 AM

Food for thougth

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget

How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget | 3D animation transmedia | Scoop.it

Tim Maly:  "When Derek Van Gorder and Otto Stockmeier decided to make a science fiction short about a mutiny on an interplanetary warship, they didn't have the funds for CGI."


Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, February 1, 2013 3:00 AM

"Kit bashing is when you go to a model store and buy up boxed models kits like cars and naval vessels to repurpose the parts for your completely unrelated miniature."  Intrigued?  Then you should definitely read the rest of this article :)

Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
Scoop.it!

Building a parallax scrolling storytelling framework | Tutorial

Building a parallax scrolling storytelling framework | Tutorial | 3D animation transmedia | Scoop.it
Stevan Živadinović, the brains behind multi-plane side-scroller web comic Hobo Lobo of Hamelin, walks us through the development of the Parallaxer platform and gives a crash course on turning pencil drawings into transparent-background assets...

Via The Digital Rocking Chair
more...
The Digital Rocking Chair's curator insight, December 18, 2012 4:47 AM

O.K.  This is a very technical article, but fascinating none-the-less.

Vivalist's curator insight, December 18, 2012 5:24 AM

technical article (tutorial) on the challenges of creating Parallax Scrolling web experience out of your usual drawings.

Dolly Bhasin 's curator insight, December 18, 2012 10:48 PM

Great Idea, would love to try!