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Rescooped by Fausto Cantu from Transmedia: Storytelling for the Digital Age
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Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game

Games Killed the Video Star: Five Ways That Play Is Beating TV at It's Own Game | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, June 6, 10:52 AM


Tomas Rawlings:  "The open waters of the internet have provided a space for experimentation and video games have been innovative with a series of video experiments. Here’s five examples of how video games have been re-defining video whilst TV was looking the other way" ...

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BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web]

BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web] | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, January 20, 11:24 PM


Andrew Pipes:  "Interactive guides take a different approach to presenting content compared to traditional web articles or TV and radio programmes online. They organise video and audio, rich infographics, written summaries, and activities into stories that make the most of our interactive medium."

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The New Digital Storytelling Series: Lance Weiler

The New Digital Storytelling Series: Lance Weiler | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, November 24, 2013 10:47 AM


MIT Open Documentary Lab:  "[Lance] Weiler is a boundary-pushing transmedia storyteller who has, among many notable achievements, directed and self-distributed innovative movies (The Last Broadcast, Head Trauma), created an ARG for Head Trauma, made the immersive storytelling short Pandemic, and founded the regular creative conference diy days and the transmedia company Reboot Stories."

Claudia Benassini Félix's curator insight, November 27, 2013 12:53 PM

Sara Wolozin, del laboratorio de documentales del MIT; conversa con Lance Weller. Se trata de un importante narrador transmedia que ha dirigido películas muy reconocidas entre los expertos del tema. Muy recomendable porque nos introduce en la trayectoria y experiencia de un realizador del tamaño de Weller.

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In the Age of Digital Disruption, What is a Movie?

In the Age of Digital Disruption, What is a Movie? | 3D animation transmedia | Scoop.it

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Hans Heesterbeek's curator insight, August 11, 2013 2:10 PM

Interesting article, more and moer it's about the experince. It started when we as audience could tape out on tv programs and now movies are more and more released on line. What's the next step? Play a active part in the movie? That's round the corner I think. 

Charlie Dare's curator insight, August 11, 2013 9:16 PM

If producing a video music or TV product in changing times of digital down loads poor payment for musicians as well as technicians~ "What is a movie or a TV program? Is it the creative message, the story, or the medium of distribution, whether movie theater of living room TV set?"

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New digital comics meet old storytelling tricks

New digital comics meet old storytelling tricks | 3D animation transmedia | Scoop.it

Seth Rosenblatt:  "Comics fans are getting a double-dose of digital innovation this summer, as DC Comics lets you choose your own Batman adventure and revel in new tales of the campy '60s Batman."


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Dorothea Martin's curator insight, June 5, 2013 10:57 PM

Very interesting. Looking forward to how comics adapt

Claudio Gentile's curator insight, June 6, 2013 3:14 AM

Importanti novità da @DCComics le storie #vintage si fanno #transmediali

Brad Tollefson's curator insight, June 18, 2013 5:07 PM

Hmmm.. when might a comic book be a 48 hr film?

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Five Different Routes to a Web Series

Five Different Routes to a Web Series | 3D animation transmedia | Scoop.it

David Licata:  "The web series can take many shapes, from a no-budget serial made in high-school media classes to Joss Whedon’s Dr. Horrible’s Sing-Along Blog to Netflix’s long-format House of Cards."


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Henrik Safegaard - Cloneartist's curator insight, March 25, 2013 8:23 AM

From the comments: 

"A great lay of the land. And in doing so, this points out in bright neon letters what is wrong with the vast majority of web series today" -


Very inspiring reading -

Benilda Pacheco Beretta's curator insight, March 27, 2013 12:10 AM

add your insight...

 
Asil's curator insight, March 29, 2013 7:24 AM

Food for thougth

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How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget

How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget | 3D animation transmedia | Scoop.it

Tim Maly:  "When Derek Van Gorder and Otto Stockmeier decided to make a science fiction short about a mutiny on an interplanetary warship, they didn't have the funds for CGI."


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The Digital Rocking Chair's curator insight, February 1, 2013 12:00 AM

"Kit bashing is when you go to a model store and buy up boxed models kits like cars and naval vessels to repurpose the parts for your completely unrelated miniature."  Intrigued?  Then you should definitely read the rest of this article :)

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Building a parallax scrolling storytelling framework | Tutorial

Building a parallax scrolling storytelling framework | Tutorial | 3D animation transmedia | Scoop.it
Stevan Živadinović, the brains behind multi-plane side-scroller web comic Hobo Lobo of Hamelin, walks us through the development of the Parallaxer platform and gives a crash course on turning pencil drawings into transparent-background assets...

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The Digital Rocking Chair's curator insight, December 18, 2012 1:47 AM

O.K.  This is a very technical article, but fascinating none-the-less.

Vivalist's curator insight, December 18, 2012 2:24 AM

technical article (tutorial) on the challenges of creating Parallax Scrolling web experience out of your usual drawings.

Dolly Bhasin 's curator insight, December 18, 2012 7:48 PM

Great Idea, would love to try!

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Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan

Can Binge-Viewing TV Actually Be Good for Kids? Amazon Has a Plan | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, May 26, 1:00 AM


Ben Travers:  "With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education."

Dr. Pamela Rutledge's curator insight, May 26, 2:38 PM

Journalists and society-at-large do #Amazon and viewers a huge disservice by tagging kid-centric content as '#binge-viewing' as if putting the viewer in control of what he/she watches is a bad thing--not to mention that it has nothing to do with what Amazon is trying to accomplish with their programming for preschoolers.  


Creators working with Amazon have intentionally tried to step out of their adult bias and look through eyes of preschoolers.  Their goal is to create engaging content that triggers curiosity and creativity.   This is the same approach I advocate for storytelling and central to the persona development and audience profiling in the courses & workshops we teach via Fielding's Masters program.  The fact that Amazon streaming allows for viewer controlled consumption encourages other activities because there is no #FOMO by playing through scheduled broadcasts.  Seriously, how is this even remotely negative?  When will we get over blaming the audience for exercising choice in content consumption?  I get how this is disruptive to current business models and how media companies might not be thrilled at having to be more creative to earn attention and loyalty, but consumers should be celebrating not labeling and journalists should get on board.

Henrik Safegaard - Cloneartist's curator insight, May 27, 1:08 AM

 Tara Sorensen, Head of Kids Programming at Amazon Studios:

:

"We're not asking them to sit in front of the television and tie them to a block of programming [like with standard broadcast television]. They can pause it.

They can rewatch it. It offers up a nice amount of flexibility, so I don't think it's just about keeping them in front of a 'screen' for us."

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MIT Open Documentary Lab Launches _docubase

MIT Open Documentary Lab Launches _docubase | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, November 26, 2013 12:45 PM


Sarah Salovaara:  "As a consumer of new media – to say nothing of its makers – how does one go about keeping abreast of the emerging form's constant developments?"

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How video games are transforming the film industry

How video games are transforming the film industry | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, November 18, 2013 11:42 AM


Steve Boxer:  "They once wanted to emulate films. But now it is the movie industry that is adopting the technology of video games" ...

Henrik Safegaard - Cloneartist's curator insight, November 19, 2013 4:49 AM

Video game technology and video games are acknowledged by Bafta now, and are rightly getting credit for what they are, which is extraordinary pieces of art.

Click tor read more.

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Can Web Series Creators Turn Their Work Into a Career?

Can Web Series Creators Turn Their Work Into a Career? | 3D animation transmedia | Scoop.it

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The Digital Rocking Chair's curator insight, July 30, 2013 3:52 AM

Aymar Jean Christian:  "The bright young talents working in the indie-friendly format have been largely ignored by Netflix, Amazon, Hulu and the other big networks in their original programming strategies. Undeterred, indie TV creators, armed with critical cachet and devoted fans, are taking on bigger projects"...

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5 Tips to Design the Best YouTube Channel Page

5 Tips to Design the Best YouTube Channel Page | 3D animation transmedia | Scoop.it

Bob Al-Greene:  "There's a science to setting up the perfect YouTube channel page. Get the lowdown on crucial elements."


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Dolly Bhasin 's curator insight, May 29, 2013 7:09 AM

Youtube has become the common man's channel for story telling!

Brad Tollefson's curator insight, June 18, 2013 5:08 PM

Here you go...

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Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia]

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia] | 3D animation transmedia | Scoop.it

Randy Astle:  "Transmedia by definition requires producers to work in more than one medium; the fun, most of the time, is in devising ways to carry a narrative (or narrative world) across different platforms" ...


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Henrik Safegaard - Cloneartist's curator insight, March 4, 2013 11:16 PM

Interesting - Click the headline for the full story.

Joakim Baage's curator insight, March 5, 2013 7:55 AM

The book business need this kind of thinking

Debbie Elicksen 's curator insight, March 5, 2013 8:43 AM

The future is now

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How The Budget Of A $636,010 Web Series Breaks Down

How The Budget Of A $636,010 Web Series Breaks Down | 3D animation transmedia | Scoop.it
Freddie Wong AKA freddiew has a released an infographic breaking down how his 'Video Game High School' web series spent its $636,000 budget.

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Fausto Cantu's insight:

excelente infografía, que resume los costos de los nuevos formatos para producir

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The Digital Rocking Chair's curator insight, December 18, 2012 9:47 PM

Very useful and fabulously presented.

Jeni Mawter's curator insight, December 19, 2012 5:00 PM

Fascinating breakdown of financial budgeting for video game production.