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Please teacher, more games!
Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.
We are so far removed from inquiry based classrooms that curiosity is but a shadow. Students wait to be fed the learning, which isn't true learning if it is fed. True learning comes from asking our own questions and setting out on a quest to unravel the riddle we have created.
wonderful visual for the inquiry process - for educators and to share with students.
Great graphic for inquiry learning