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21st Century Teaching and Learning
21st Century Teaching and Learning Pedagogy, Approaches and Design
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Are Your Students Engaged? Don’t Be So Sure | MindShift

Are Your Students Engaged? Don’t Be So Sure | MindShift | 21st Century Teaching and Learning | Scoop.it
January is a time for resolutions. Perhaps educators, in 2014, need to resolve to better understand student engagement, challenge the myths around it, and make it a higher priority in their relationships with students.
Rob Hatfield, M.Ed.'s insight:

“Opportunities for decision making or freedom of action are less important than the extent to which the decision making and action opportunities available reflect personal goals, interests, or values,” David Price.


I use metacognitive learning strategies to help the students stay engaged, but remember, learning is eclectic and impossible to control all variables within the learning environment.

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Ivon Prefontaine's curator insight, January 21, 3:02 PM

I found two things happened when students were engaged and they seem paradoxical.

 

In one setting, there would be quiet. Under the quiet, you heard the hum of the learning where students listened intently.

 

In other settings, everyone participated freely. Under the buzz of voices, was the hum of silence where students were listening intently.

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"A little idea called Universal Design for Learning" | Harvard Graduate School of Education

"A little idea called Universal Design for Learning" | Harvard Graduate School of Education | 21st Century Teaching and Learning | Scoop.it

"Professor Howard Gardner, who has taught with Rose since 1986, points out Rose’s unusual double trick of teaching while helping to create and move forward a field that has taken hold on both the state and federal levels.

"'Few, if any, of us have had the impact he has had on national policy. He’s very well connected in Washington; he testifies; he affects legislation. We’re in an ivory tower; we don’t have impact on legislation — it’s very hard to do,' Gardner says."

Rob Hatfield, M.Ed.'s insight:

"How a little idea called Universal Design for Learning has grown to become a big idea — elastic enough to fit every kid."

Read more: http://www.gse.harvard.edu/news-impact/2014/01/all-along/#ixzz2qzBU29xz


This is an excellent review article on UDL.

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Where In The World You Can Find The Best Schools — And The Happiest Kids

Where In The World You Can Find The Best Schools — And The Happiest Kids | 21st Century Teaching and Learning | Scoop.it
From Singapore to Switzerland.

 

The Organisation for Economic Co-operation and Development’s triennial international survey compared test scores from 65 countries. Happiness was ranked based on the percentage of students who agreed or disagreed with the statement “I feel happy at school.” 

 

Test scores were ranked based on the combined individual rankings of the students’ math, reading, and science scores.

Rob Hatfield, M.Ed.'s insight:

Something to think about...

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A Framework For Student Motivation In A Blended Classroom

A Framework For Student Motivation In A Blended Classroom | 21st Century Teaching and Learning | Scoop.it

Student motivation is an obscured piece of the academic puzzle, if for no other reason than what it implies: That students are inherently demotivated, and that the source for motivation is usually external.

 

It’s also difficult to measure, and education at large has become infatuated with the researching, measuring, and charting every step of the learning process.

 

This has had the ironic result of putting it at odds with abstractions of understanding, including curiosity, creativity, innovation, design thinking, agency, self-direction, and other equally endearing components of 21st century learning.

Rob Hatfield, M.Ed.'s insight:

"Universal catalysts for motivation include curiosity, choice, agency, and self-efficacy, whether in an academic environment, creating art, or performing athletically." Terry Heick

 

I agree with this excellent article and infographic on blended learning applications.

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10 Social Media Skills for The 21st Century Teachers | Educational Technology and Mobile Learning

10 Social Media Skills for The 21st Century Teachers | Educational Technology and Mobile Learning | 21st Century Teaching and Learning | Scoop.it

Digital social networking is a game changer in the learning landscape. It is an invention that amounts in its importance and usefulness to the big inventions that marked all mankind history. In ancient times, cultures, in the absence of any established sign language to encode its content, were orally based.

Rob Hatfield, M.Ed.'s insight:

This is an excellent infographic for the 21 century teacher / learning environment social media competencies.

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What’s the Difference Between Games and Gamification?

What’s the Difference Between Games and Gamification? | 21st Century Teaching and Learning | Scoop.it
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital
Rob Hatfield, M.Ed.'s insight:

"Providing feelings of competence, of being in control and that the outcome matters is critical, and marketers (and frankly most people) don’t really have a clue.” Frank Catalano

 

This is one of the key factors with the development of gamification. It has to include a blended learning aspect to become a functional teaching and learning approach.

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Kirsten Macaulay's curator insight, January 13, 3:06 PM

Innovative design in learning via gaming.

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What’s Your Best Guess? Predicting Answers Leads to Deeper Learning | MindShift

What’s Your Best Guess? Predicting Answers Leads to Deeper Learning | MindShift | 21st Century Teaching and Learning | Scoop.it

Predictions pique our interest. Once we wager that our favorite sports team will win, we want to know the final score. Once we guess the identity of the murderer in a mystery novel, we keep reading to find out if we were right.

Rob Hatfield, M.Ed.'s insight:

I use this approach within my classes and have added an additional aspect with metacognitive learning strategies. I will track the learners if possible, to see if they have applied this learning strategies within their other classes.

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WICHE transfer passport is based on proficiency rather than credits | Inside Higher Ed

WICHE transfer passport is based on proficiency rather than credits | Inside Higher Ed | 21st Century Teaching and Learning | Scoop.it

The Interstate Passport Initiative, which the Western Interstate Commission for Higher Education (WICHE) unveiled this week, is a set of mutually agreed-upon learning outcomes for lower division courses in the general education core.

Read more: http://www.insidehighered.com/news/2014/01/09/wiche-transfer-passport-based-proficiency-rather-credits#ixzz2pxEaUnTs ;
Inside Higher Ed 

Rob Hatfield, M.Ed.'s insight:

Congratulations to WICHE for stepping forward and becoming a leader with this 21st century educational innovation!

 

Thank you to the Carnegie Corporation in New York for the support of this project!

 

As usual, WASC is not even up to speed on the changes in 21st century learning environments and resistant to Common Core. Hey WASC administration, it is time for retirement and let the next generation step up to the challange... So what, Now what WASC!

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How BYOD Programs Can Fuel Inquiry Learning | Mind Shift

How BYOD Programs Can Fuel Inquiry Learning | Mind Shift | 21st Century Teaching and Learning | Scoop.it

Launching a Bring Your Own Device program can be both exhilarating and scary. The opportunity to extend access to technology in the classroom and at home is enticing, but school districts can get hung up on important details like providing a strong network, making sure each child has a device, and questions around distraction.


Of course, no one answer will work for all teachers or students, but one guiding principle that’s shown to work is for schools to focus on how mobile technology will help shift instruction to be more collaborative, learner-driven and inquiry-based.

Rob Hatfield, M.Ed.'s insight:

BYOD is working, but development of guidelines, access and core responsibility in the learning environments must be in place prior for all stakeholders to achieve expected learning outcomes.

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What 5 Tech Experts Expect in 2014

What 5 Tech Experts Expect in 2014 | 21st Century Teaching and Learning | Scoop.it
Some hot topics, they predict, are likely to emerge at the intersection of education and technology.
Rob Hatfield, M.Ed.'s insight:

This is a review of educational technology  trends for the 21st century learning environments.

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What’s Our Vision for the Future of Learning?

What’s Our Vision for the Future of Learning? | 21st Century Teaching and Learning | Scoop.it
Author David Price writes: "If schools are coming into direct competition with the learning opportunities available in the informal social space, it has to be said that this is a pressure, which barely registers within the political discourse.
Rob Hatfield, M.Ed.'s insight:

The following is an excerpt from Open: How We’ll Live, Work, and Learn in the Future written by British learning Futurist David Price.


This perspective has a "So what to Now what" reflective tone to it. leading to:

"The gaping hole in the middle of the public debate on schooling is that we can’t even agree on what schools are actually for".


It is not the answers to the issues presented but asking the right questions...



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Two (Optimistic) Predictions for Learning in 2014

Two (Optimistic) Predictions for Learning in 2014 | 21st Century Teaching and Learning | Scoop.it
The beginning of a new year always prompts list-making -- resolutions, what went right last year, what can be done better in the next. How will 2013's trends shape the year ahead?
Rob Hatfield, M.Ed.'s insight:

Our school is already taking notice with "opting In" to authentic assessment. We are moving with a "step at a time" approach even though we will not use Common Core, we will move toward authentic competency-based assessment.

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12 Ways to Be More Search Savvy

12 Ways to Be More Search Savvy | 21st Century Teaching and Learning | Scoop.it
As quick and facile as searching the internet can be, there are ways to be even more efficient, more search-savvy.
Rob Hatfield, M.Ed.'s insight:

They list good search approaches to use in the teaching and learning environment. One additional suggestion would be run Zotero in the background to capture and manage your search results.

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Successful Gamification Case Studies | LearnDash

Successful Gamification Case Studies | LearnDash | 21st Century Teaching and Learning | Scoop.it

Ever since gamification started to grow in popularity, there have been many who have questioned its utility. For the most part, it seems an awful lot like “fluff” without any ability to make a real impact in the bottom line of a business.

 

This couldn’t be further from the truth.

Rob Hatfield, M.Ed.'s insight:

The  article defines some real tangible benefits in the 21st century teaching and learning environments.

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Common Core in Action: Teaching Critical Thinking and Questioning

Common Core in Action: Teaching Critical Thinking and Questioning | 21st Century Teaching and Learning | Scoop.it
Since being asked to pilot my school's first iPad 1:1 classroom, I've been working through a paperless project-based learning unit with my eighth graders. It had been going on since the first day of
Rob Hatfield, M.Ed.'s insight:

A great review of project based learning approach.

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The Definition Of The Flipped Classroom

The Definition Of The Flipped Classroom | 21st Century Teaching and Learning | Scoop.it
The Definition Of The Flipped Classroom 

 

As one of the most popular trends in education in recent memory, you’ve undoubtedly heard of the flipped classroom. But what is it about a classroom that’s been flipped that makes it unique?

 

A flipped classroom is one where students are introduced to content at home, and practice working through it at school.

 

In this blended learning approach, face-to-face interaction is mixed with independent study via technology. Students watch pre-recorded videos at home, then come to school to do the homework armed with questions and at least some background knowledge.

Rob Hatfield, M.Ed.'s insight:

The "Flipped Classroom" is another blended learning approach to use in the teaching and learning environment.

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Can the Current Model of Higher Education Survive MOOCs and Online Learning?

Can the Current Model of Higher Education Survive MOOCs and Online Learning? | 21st Century Teaching and Learning | Scoop.it

To survive in a time of rapidly changing technology, colleges and universities need to change their existing business models. Each higher education institution needs to develop a strategy that will take advantage of the opportunities presented by technology-enhanced learning to expand its educational mission and provide flexibility for its students.


Via Nik Peachey
Rob Hatfield, M.Ed.'s insight:

Schools in general, will adapt to this educational-evolution. Remembering that in education, basic form, it is still a social-cultural experience.

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Clarice Bagrichevsky's curator insight, January 19, 2:36 AM

who knows?

Gestión del Conocimiento's curator insight, January 21, 9:27 AM

Analiza el papel de las TICS en la Gestión del Conocimiento.

Sieg Holle's curator insight, January 25, 12:54 PM

Embrace the change

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Watch Out TED Talks: Here Comes A New Generation | MindShift

Watch Out TED Talks: Here Comes A New Generation | MindShift | 21st Century Teaching and Learning | Scoop.it
TED-Ed is launching a new program for schools with materials to walk students through the process of identifying, developing and presenting their own big ideas in TED talk style.
Rob Hatfield, M.Ed.'s insight:

Impressive presentations that have been researched deeply and following TED talks style; step be step would provide deeper learning skills development.

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Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia

Project-Based Learning vs. Problem-Based Learning vs. X-BL | Edutopia | 21st Century Teaching and Learning | Scoop.it

At the Buck Institute for Education (BIE), we've been keeping a list of the many types of "_____- based learning" we've run across over the years:

Case-based learningChallenge-based learningCommunity-based learningDesign-based learningGame-based learningInquiry-based learningLand-based learningPassion-based learningPlace-based learningProblem-based learningProficiency-based learningService-based learningStudio-based learningTeam-based learningWork-based learning

. . . and our new fave . . .

Zombie-based learning (look it up!)
Rob Hatfield, M.Ed.'s insight:

Integrated Project/Problem-based learning can be modified to add an additional deeper learning aspect. With Problem based learning there are elements of both collaborative and individual learning within the "problem".

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Testing Joanna's curator insight, February 5, 4:59 AM

I think I experienced Zombie-based learning 

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How to Chunk Content for eLearning Infographic | e-Learning ...

How to Chunk Content for eLearning Infographic | e-Learning ... | 21st Century Teaching and Learning | Scoop.it
One of the main concepts that leads to successful e-Learning course design is information chunking. But what is chunking? Why is it embedded in the world of instructional design? And what kind of chunking strategies can an ...

Via Susan Bainbridge
Rob Hatfield, M.Ed.'s insight:

Nice infographic on how to and what to "chunk" for e-learning content. Thank you for sharing.

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Martin (Marty) Smith's curator insight, January 8, 10:29 AM

Cool HOW TO infographic about how to "chunk' complex ideas into simplier, easy to remember frames. I like to use the Heath Brothers Made To Stick idea of presenting the NEW with an aid people are already familiar with.


The best example of this presenting NEW from OLD is how the Heath brothers (Chip and Dan) put a piece of simulated duct tape on their book. Great visual messaging since duct tape instatnly communicates STICKY. 

Noland Hoshino's comment, January 25, 10:43 AM
Like I've always said about the flood of information people put out -- you've got to "Chunk it"
Noland Hoshino's comment, January 25, 10:43 AM
Like I've always said about the flood of information people put out -- you've got to "Chunk it"
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6 Ways to Honor the Learning Process in Your Classroom

6 Ways to Honor the Learning Process in Your Classroom | 21st Century Teaching and Learning | Scoop.it

Roughly put, learning is really just a growth in awareness. The transition fromnot knowing to knowing is part of it, but that's really too simple because it misses all the degrees of knowing and not knowing.


One can't ever really, truly understand something any more than a shrub can stay trimmed. There's always growth or decay, changing contexts or conditions. Understanding is the same way. It's fluid.

Rob Hatfield, M.Ed.'s insight:

I currently use many of these teaching and learning approaches in my classes now. I have both positive and negative results due to learner intrinsic motivation...You can lead a learner to knowing but to can't make them understand or learn.

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The 50 Best elearning Articles of 2013 | eFront

The 50 Best elearning Articles of 2013 | eFront | 21st Century Teaching and Learning | Scoop.it

Every month we put together a list of our favorite articles for our monthly newsletter (based on Jane Hart’s comprehensive monthly lists) – we’ve put those together and taken note of the most popular articles on social media (the ones with the most RTs, shares and likes) to create this list of best reads in elearning and learning for the year!

Rob Hatfield, M.Ed.'s insight:

The articles listed are outstanding resources to add to your e-library.

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Seven Types of Projects that Foster Powerful Learning | ASCD Edge

Seven Types of Projects that Foster Powerful Learning | ASCD Edge | 21st Century Teaching and Learning | Scoop.it

Research projects are an important tool for both instructing students and assessing whether students have developed critical knowledge and skills for college and career success in a 21stcentury world. Students also have the opportunity to explore their interests, which increases their motivation to learn.

 

They learn how to develop questions, find, sort and evaluate information, read widely and deeply, analyze, think creatively, write in many different formats, problem solve, and communicate results. Students also learn how to work independently and collaboratively.

 

Many of the “soft” skills, such as curiosity, perseverance, “grit”, and dealing with failure and frustration are developed while working on a research project. Like the musician or athlete, students who conduct research projects have the opportunity to practice and improve important skills that they don’t normally get to use regularly in traditional classrooms.

 

Rob Hatfield, M.Ed.'s insight:

All these projects topic and activities can be modified to fit your target learner and the learning environment.

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Ivon Prefontaine's curator insight, January 6, 3:54 PM

Well-designed projects that include the students' voices are important. What is important in the lives of students becomes a key organizing question. It takes us beyond curriculum-as-plan to potentially curriculum-as-lived experience.

 

None of the projects specifically need technology and open the door to high-tech and low-tech projects.

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Gaming Education: Are Parents, Teachers, and Schools Ready to Embrace Gaming as a Learning Tool?

Gaming Education: Are Parents, Teachers, and Schools Ready to Embrace Gaming as a Learning Tool? | 21st Century Teaching and Learning | Scoop.it
With the Gamification of Education on the Rise, we Explore Some of the Hurdles That Remain for Wider Acceptance to Take Hold. Remember the early days of video
Rob Hatfield, M.Ed.'s insight:

“Administrators and teachers are becoming more accepting of the use of video games as an educational tool,” said Lamb, “when they are educated about the potential and use. However, the bigger problem I find is not so much the acceptance of the games as tools but rather the lack of infrastructure.”


This why the next generation of Learning Management Systems, need to be more open for bridging of student data and progress with the games. Inclusion of code keys or at least the data sets would allow the games to become a useful teaching tool in the 21st century.

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Mikko Hakala's curator insight, January 3, 3:00 AM

On attitudes toward videogames in the classroom.

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Has the ‘MOOC Revolution’ Drifted Off Course?

Has the ‘MOOC Revolution’ Drifted Off Course? | 21st Century Teaching and Learning | Scoop.it
In 2012, "massive open online courses" were lauded as the most important trend in higher education. But this year, educators and even students rebelled against the rapid expansion of online learning.
Rob Hatfield, M.Ed.'s insight:

"Like Udacity, MOOC pioneer Coursera is also changing. The company is creating “learning hubs” at U.S. consulates around the world that will include a weekly in-person instructor to foster discussion".

 

"Some critics believe the changes underway amount to a full-scale MOOC retreat and lay bare online education’s deep flaws".

 

"But Thrun says those critics simply don’t get the nature of tech innovation: You closely evaluate failures, think forward, adjust — and use the word “iterate.” A lot".

 

“It’s certainly an iteration,” Thrun says. “And the truth is, look, this is Silicon Valley. We try things out, we look at the data, and we learn from it.”

 

MOOC's are just another teaching approach that will continue to evolve into a blended learning environment.

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Ivon Prefontaine's curator insight, January 2, 9:22 AM

“It was like going up and scrawling your name on a graffiti wall. You know, there was no sense of community.”

 

Was it ever on course? In the 21st Century, we should not expect a linear path in educational format. MOOC's are no different.