21st Century STEM Resources
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Digital Passport™ Helps Educators Grapple With Hard to Teach Concepts Digital Literacy and Citizenship

Digital Passport™ Helps Educators Grapple With Hard to Teach Concepts Digital Literacy and Citizenship | 21st Century STEM Resources | Scoop.it
As the school year begins, you may be wrestling with how to better prepare your students to live in an increasingly digital world. With technology mor...
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iPAD site visit - Science Explained « techchef4u

iPAD site visit - Science Explained « techchef4u | 21st Century STEM Resources | Scoop.it
Rob Hatfield, M.Ed.'s insight:

The student was referring to the NOVA Elements app. While this app clearly made an impression on the student, I was really thrilled when Ms. Greathouse contacted me about using some product-based apps to create review resources for the 8th grade test. The students were allowed to choose either Explain Everything,Strip Designer, or Keynote.

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The 8 Aspects of Teacher Learning

The 8 Aspects of Teacher Learning | 21st Century STEM Resources | Scoop.it
The way teachers teach their students has, I believe, a direct correlation to the way in which they learn themselves. We have all read in the latest teaching journals that teachers of today have to be devoted to lifelong learning.
Rob Hatfield, M.Ed.'s insight:

The way teachers teach their students has, I believe, a direct correlation to the way in which they learn themselves. We have all read in the latest teaching journals that teachers of today have to be devoted to lifelong learning. But what does that mean, really? What elements affect teacher learning and then in turn affect how that teacher teaches?

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Could Minecraft be the next great engineering school? | Quartz

Could Minecraft be the next great engineering school? | Quartz | 21st Century STEM Resources | Scoop.it
By Scott Smith

"With an estimated 40 million players worldwide, Minecraft has been available for a little over three years, the first of which it spent in rudimentary alpha form with frequent releases from its Swedish creator Markus “Notch” Persson, spreading mainly by word of mouth.

"Minecraft got its full release on major gaming platforms this time last year. As of mid-November, Mojang, Persson’s game studio, reported it had sold over 8 million copies of the game for the PC alone, with another three million downloads on iOS, Android, and purchases for XBox 360. In short, this scrappy little game in which players dig, build and fly their way through chunky, late 1980s block graphic scenery, dodging bad guys knowns as Creepers and stepping over digital sheep, has pushed its way into the big time without a major licensed character, a blaze of bullets, or the voice of John Madden.

"The game’s open, often cooperative play, peer-built environments and simplicity has drawn an army of dedicated players who often spend days tunneling, hammering and building, just for the pleasure of making."
Via Scott Merrick, Cynthia Garrety, Jim Lerman
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Jim Lerman's curator insight, December 11, 2012 2:34 PM

For those interested in beginning serious gaming with their students, this is a great place to start. -JL

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ePortfolio Assessment Rubrics for Undergraduates | AACU

ePortfolio Assessment Rubrics for Undergraduates | AACU | 21st Century STEM Resources | Scoop.it
(Please note that free registration is required to access the rubrics)

15 Rubrics in 3 general areas and 15 sub-areas

*Intellectual and Practical Skills
-Inquiry and analysis
-Critical thinking
-Creative thinking
-Written communication
-Oral communication
-Reading
-Quantitative literacy
-Information literacy
-Teamwork
-Problem solving

*Personal and Social Responsibility
-Civic knowledge and engagement-local and global
-Intercultural knowledge and competence
-Ethical reasoning
-Foundations and skills for lifelong learning

*Integrative and Applied Learning
-Integrative and applied learning
Via Jim Lerman
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Jim Lerman's curator insight, December 17, 2012 5:48 PM

Quite well-designed and articulated. Although focused on the undergraduate level, these rubrics will be helpful to educators at the graduate and secondary levels as well.

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HIAT - UDL Example

HIAT - UDL Example | 21st Century STEM Resources | Scoop.it
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Jane Strunck's curator insight, December 15, 2012 11:57 PM

High Incidence Assistive Technology gives us another real-classroom application of a UDL guiding principle. 

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Home | Technical Education Magazine

Home | Technical Education Magazine | 21st Century STEM Resources | Scoop.it
Rob Hatfield, M.Ed.'s insight:

Good resource for STEM related educational news.

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Glogster EDU - 21st century multimedia tool for educators, and students | Text, Images, Music and Video

Glogster EDU - 21st century multimedia tool for educators, and students | Text, Images, Music and Video | 21st Century STEM Resources | Scoop.it
Glogster.com - Poster yourself - Make your interactive poster easily and share it with friends. Mix Images, Text, Music and Video. It is fantastic!
Rob Hatfield, M.Ed.'s insight:

Excellent teaching resource tools.

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3DTin - Welcome! 3D modeling has never been easier

3DTin - Welcome! 3D modeling has never been easier | 21st Century STEM Resources | Scoop.it
3D Modelling for everyone
Rob Hatfield, M.Ed.'s insight:
Welcome! 3D modeling has never been easier.

 

No installation required All you need is Google Chrome or Firefox with WebGL support. Type 3dtin.com in address bar and start designing. Any operating system.FREE All functionality is available to everyone. For FREE. ... as long as the sketch is shared under Creative Commons. Become premium member for private storage.Simple interface Choose 3D shapes from a huge library of templates and add them to your sketch. All through an intuitive interface. If you still need help, check out the quick tutorial.Accessible from anywhere All sketches are stored in cloud. You can access them from anywhere and share with unique URL.Export to standard file formats All sketches can be exported in STL, OBJ, DAE file formats, which can be imported in other modeling tools.
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Pearson OpenClass

OpenClass from Pearson is the first full-featured learning environment that's free, easy-to-use and scalable. Visit us at www.joinopenclass.com.
Rob Hatfield, M.Ed.'s insight:
OpenClass is a new kind of learning environment that goes beyond the LMS.OpenClass integrates seamlessly with Google Apps for Education, enabling easy setup and single sign-on and includes tools that support the automatic import of content from external sources. Users can launch OpenClass directly from within their Google Apps experience and access their Google applications through OpenClass. Currently optimized for US Higher Ed institutions. Features • Collaborative spaces for students to interact with coursework • Ability to create and edit course content directly from within the platform • Deep integration to Gmail, Google Docs and Calendar Just the beginning Out of the box, OpenClass has all the LMS functionality needed to manage courses. But that’s just the beginning. OpenClass actually advances education by leveraging modern social technology to encourage collaboration and communication for students, faculty, institutions, and administrators around the world.
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Can Engineers and Scientists Ever Master “Complexity”? | Cross-Check, Scientific American Blog Network

Can Engineers and Scientists Ever Master “Complexity”? | Cross-Check, Scientific American Blog Network | 21st Century STEM Resources | Scoop.it
I'm pondering complexity again. The proximate cause is the December 11 launch at my school, Stevens Institute of Technology, of a Center for Complex Systems & ...
Rob Hatfield, M.Ed.'s insight:

In my opinion with the integrated use of inquiry-based teaching approaches the "complexity" can be managed. Many more programs are out there for just this task...other wise NASA and several bio-medical research centers would not be around.

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U.S. Students Still Lag Globally in Math and Science, Tests Show

U.S. Students Still Lag Globally in Math and Science, Tests Show | 21st Century STEM Resources | Scoop.it
American fourth and eighth graders continued to fall behind students in several East Asian countries and some European nations, according to new test results.
Rob Hatfield, M.Ed.'s insight:

Fourth- and eighth-grade students in the United States continue to lag behind students in several East Asian countries and some European nations in math and science, although American fourth graders are closer to the top performers in reading, according to test results released on Tuesday.

 

Fretting about how American schools compare with those in other countries has become a regular pastime in education circles. Results from two new reports, the Trends in International Mathematics and Science Study and the Progress in International Reading Literacy Study, are likely to fuel further debate.

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Edcanvas | The one place to organize, present and share knowledge

Edcanvas | The one place to organize, present and share knowledge | 21st Century STEM Resources | Scoop.it
The one place to organize, present and share knowledge
Rob Hatfield, M.Ed.'s insight:
Student assignmentsWeb quests, project-based learning and class presentations. Flipped classroomEasily gather and annotate online resources 1:1 environmentsShare content using just one link
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2013 will be the year of ‘the Internet of things’ as more than 5B wireless chips ship

2013 will be the year of ‘the Internet of things’ as more than 5B wireless chips ship | 21st Century STEM Resources | Scoop.it
Most of those five billion chips won't be in phones, as tablets, sensors, cameras, light bulbs, refrigerators, and more increasingly get connected to the internet.
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Student Research: The Right Information at the Right Time

Student Research: The Right Information at the Right Time | 21st Century STEM Resources | Scoop.it
Google puts a universe of information at the end of any Internet connection.

This is both true and unhelpful. It offers up the universe, but no one needs the universe -- they need the right informat
Rob Hatfield, M.Ed.'s insight:

It is not how to Google but how to apply other applications with a specific need for research (Like Zotero) The only problem holding everyone back is lack of open access...it is killing our future.

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Wonderville.ca | Wonderville Games, Science Alberta Foundation | wonderville

Wonderville.ca | Wonderville Games, Science Alberta Foundation | wonderville | 21st Century STEM Resources | Scoop.it
Rob Hatfield, M.Ed.'s insight:
About wonderville

Wonderville is a fun, interactive destination for kids to discover the exciting world of science. This award-winning site encourages exploration and curiosity, while helping kids discover how much fun science can be.

Who provides wonderville.ca?

Wonderville is brought to you by the Science Alberta Foundation, a non-profit organization committed to increasing science literacy and awareness. SAF develops engaging resources that bring math and science to life and foster an enthusiasm for science and technology.

Game

Adventure through the wide selection of more than 30 games at wonderville. Building science knowledge has never been so much fun! These exciting games, designed with leading learning techniques, will have kids learning challenging concepts without even knowing it.

Activities

Need a way to bring more science into your kid’s life? Look to our activities section. We have a wide selection of science crosswords, word search puzzles and printable activity sheets that will turn science into a fun adventure at home!

Videos

For kids wondering how they will ever use science, there are videos that explore real-life applications of science concepts. Many videos provide an exciting behind the scenes look at science-based careers for those kids exploring a world full of fascinating careers.

Comics

Laughing at our comics is a great way to learn engaging science facts. Kids will be able to not only better understand a topic but also see how science is present into their everyday lives.

The Science Content

While having fun with wonderville’s games, activities, videos and comics, kids will be presented with interesting science facts. Of course, all of these facts are vetted by experts to ensure accuracy.

What is the cost to use wonderville.ca?

Free! There is no cost to use all of the amazing resources available on wonderville.ca. This site is made possible by grants from SAF sponsors and donors.

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Vizualization: A periodic table of visualisation methods to aid Memory and Visual Literacy

Vizualization: A periodic table of visualisation methods to aid Memory and Visual Literacy | 21st Century STEM Resources | Scoop.it

Brilliant infographics on all things related to visual literacy.  Click on each "element" to learn more about visualization and visual literacy.  UBER COOL!


Via Meryl Jaffe, PhD, Jim Lerman
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Susan Grigsby @sksgrigsby's curator insight, December 19, 2012 10:47 AM

Thanks, Jim Lerman - this is WAAAAY cool!

Meryl Jaffe, PhD's comment, January 9, 2013 7:29 AM
Thank you Tim, Peter, Susan, Lynnette, Jim and Kim for your visits and rescoops.
Lucy Wyatt's curator insight, February 12, 2014 1:37 PM

More types of infographics than you have dreamed of...all accessible by means of a periodical table type layout.

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Singapore Technologies Engineering Ltd. - ST Engineering’s Aerospace Arm To Acquire Volant Aerospace

Singapore Technologies Engineering Ltd. - ST Engineering’s Aerospace Arm To Acquire Volant Aerospace | 21st Century STEM Resources | Scoop.it
New investment will grow its aerospace sector's cabin interior capabilities

Singapore, 17 December 2012 - Singapore Technologies Engineering Ltd today announced...
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24 Ed-Tech Terms You Should Know

24 Ed-Tech Terms You Should Know | 21st Century STEM Resources | Scoop.it
Cutting through the buzzwords to talk about what matters in school technology.
Rob Hatfield, M.Ed.'s insight:

If you’re a teacher or administrator who has been to an educational conference or sat in on a product demo featuring the latest classroom innovation, you know that the intersection of schools and technology is littered with buzzwords.

 

From mLearning to mobile apps to asynchronous instruction, the ed-tech landscape is equal parts high-gloss marketing and roll-up-your-sleeves instruction.

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5 Jaw-Dropping TED Videos You Should Not Miss

5 Jaw-Dropping TED Videos You Should Not Miss | 21st Century STEM Resources | Scoop.it
Founded in 1984, TED is a conference established with the sole mission of spreading ideas.
Rob Hatfield, M.Ed.'s insight:

Embracing its slogan, ‘Ideas Worth Spreading‘, we’ve collected 5 of impressive TED Talks on technology developments. Some of these presentations are quite long (by our ‘attention span’ standards) but not to worry, we’ve shared the best moments of the videos so you can skip right into the action.

 

Indeed, these presentations by scientists, engineers and designers alike are some of the best we like to share with you and hope that you will spread the ideas among your friends too.

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School Uses Video Games To Teach Thinking Skills : NPR

School Uses Video Games To Teach Thinking Skills : NPR | 21st Century STEM Resources | Scoop.it
At one New York City public school, students not only play in gamelike environments, they also make video games. A Quest to Learn director says the games are integral to 21st century literacy.
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Asana - Product Tour

Asana - Product Tour | 21st Century STEM Resources | Scoop.it
Asana is the shared task list for your team - the place to plan, organize and stay in sync
Rob Hatfield, M.Ed.'s insight:
I recommend this as a task management program. This can be used with inquiry-based, problem-based and project-based learning themes.Less “work about work”

Forget the weekly status emails and meetings. Do more of what's important.

Clarity on the mission

Get your whole team on the same page about what matters.

Updated in real-time

Keep everyone up to speed on what's going on, as it happens

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About IDEO | IDEO

About IDEO | IDEO | 21st Century STEM Resources | Scoop.it
IDEO is an innovation and design firm that uses a human-centered, design-based approach to help organizations in the business, government, education, healthcare, and social sectors innovate and grow.
Rob Hatfield, M.Ed.'s insight:

Thinking like a designer can transform the way organizations develop products, services, processes, and strategy. This approach, which IDEO calls design thinking, brings together what is desirable from a human point of view with what is technologically feasible and economically viable. It also allows people who aren’t trained as designers to use creative tools to address a vast range of challenges.

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