21st century learning
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Eight Ways of Looking at Intelligence

Eight Ways of Looking at Intelligence | 21st century learning | Scoop.it
The science of learning can offer some surprising and useful perspectives on how we guide and educate young people.

Via Gust MEES
Tania Gammage's insight:

Very interesting the links to students ude of multi media are very informative

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Gust MEES's curator insight, June 11, 2013 6:28 AM

 

The science of learning is a relatively new discipline born of an agglomeration of fields: cognitive science, psychology, philosophy, neuroscience. Its project is to apply the methods of science to human endeavors—teaching and learning—that have for centuries been mostly treated as an art.


Krysta Hammond's curator insight, June 11, 2013 12:22 PM

Very useful insight into how we guide and educate our youth. Interesting idea of "situation creator" as well, creating opportunities to belong, seeing that we are stronger being connected than on our own.

Magda Davila's curator insight, June 12, 2013 2:02 PM

Para continuar ampliando la mirada en temas de inteligencia...

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Scientists develop interactive game demonstrating impact of climate change on the Antarctic

Scientists develop interactive game demonstrating impact of climate change on the Antarctic | 21st century learning | Scoop.it
Scientists and games developers have joined forces to help communicate the impact of climate change on the Antarctic Ice Sheet.

Via SustainOurEarth
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Connectivism: Emerging perspectives on learning, teaching and technology

Connectivism: Emerging perspectives on learning, teaching and technology | 21st century learning | Scoop.it
Just like anything else that involves human experience or interaction, the act of learning does not happen in a vacuum. It is at the intersection of prior knowledge, experience, perception, reality, comprehension, and flexibility that learning occurs. In years past, the traditional learning paradigms of behaviorism, cognitivism, and constructivism have been the benchmarks against which the learning process has been measured. What happens, though, when you throw into the mix all the technological advancements that have come about over the last 40-50 years? These theories certainly do not become obsolete by any means, but they do need to be used in a very different way to be able to incorporate the attributes of a 21st century learning environment. In today’s technology-rich society, it has become increasingly important to learn how to learn. Vail put it simply by declaring that learning must be a way of being (1996).

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Bonnie Bracey Sutton's curator insight, August 1, 9:21 PM
Share your insight
Isabellefr10's curator insight, August 2, 1:29 PM
definition and principles

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Right Relevance : Influencers, Articles and Conversations

Right Relevance : Influencers, Articles and Conversations | 21st century learning | Scoop.it
Discover fresh relevant content to your interests, save interesting articles, follow influential experts, be the first to share soon-to-be viral content and much more
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Resources for Assessment in Project-Based Learning

Resources for Assessment in Project-Based Learning | 21st century learning | Scoop.it
Looking for tools and strategies for effective assessment in project-based learning? To support you, we've assembled this guide to helpful resources from Edutopia and beyond.
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Rescooped by Tania Gammage from Professional Learning for Busy Educators
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25 of the Best Educational Games For Home and the Classroom

25 of the Best Educational Games For Home and the Classroom | 21st century learning | Scoop.it
Among the many ways to actively engage children in the learning process, educational games are one of the most fun. With so many award winning and cleverly designed games on the market, young children to teens (and even adults!) can develop new skills and reinforce other skills, without even realizing they are learning.

Board, card, cooperative, puzzle games, and more encourage interactive hands-on learning in a humorous, light hearted environment. In a addition to math, reading, vocabulary, logic, problem-solving, and spelling skills regularly introduced by educational games, turn based and cooperative games foster with social interaction, communication skills, and self confidence.

Consider adding one of these excellent educational games to your home or classroom collection.

Via John Evans
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Victor Ventura's curator insight, July 29, 9:01 AM
Alternatives for "do when finished," fillers, centers, activity periods, inside recess, Game Nigh, or rewarding Fun Friday's.
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Twisted, Tangled and Turbulent: Magnetic Fields in the Milky Way

Twisted, Tangled and Turbulent: Magnetic Fields in the Milky Way | 21st century learning | Scoop.it

If the Milky Way were strewn across a swath of silk and set aflutter in the breeze, it would look something like the rippling images in the gallery above. But these are representations of our home galaxy, produced from nearly 1,500 days of observations made by the European Space Agency’s Planck satellite. Each of the images above corresponds to a numbered section in this map of the Milky Way:


Via Dr. Stefan Gruenwald
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11 Essential EdTech Action Steps for Back to School :: Cool Cat Teacher - Vicki Davis

11 Essential EdTech Action Steps for Back to School :: Cool Cat Teacher - Vicki Davis | 21st century learning | Scoop.it

Technologies can transform; even simple technologies can make a significant impact. Here are eleven of the technologies that often affect classroom procedures and workflow. Use this checklist and infographic to make sure you’ve included the edtech essentials in your workflow this year.


Via Jim Lerman
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Rescooped by Tania Gammage from School Library Advocacy
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11 Tips for Engaging Parents | Tech Learning

Shelley writes, "One of the best survival lessons I learned as a teacher was to engage parents. At the ISTE2016 conference I shared my tips and resources for engaging parents. Take this summer to create a plan for communicating with parents better. Trust me, if a parent is talking negatively about you at home, then you will have a difficult time getting the child to listen or behave properly in your class. However, if the parent likes you then you have an ally on your side! Engaging parents is a challenge."


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Using Space To Influence Thinking -

Using Space To Influence Thinking - | 21st century learning | Scoop.it
#learningspaces #learning #thinking #education #innovation @TeachThought https://t.co/20AVlRmrqL
Via Susan Grigsby @sksgrigsby
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Susan Grigsby @sksgrigsby's curator insight, July 20, 4:15 PM
If you're thinking about how the design and configuration of your library influences learning, this is the article you want to read. No, it's not talking about libraries specifically but it is talking about how the space follows function. There is a messy area for lab work, a thinking area for research, and a performance area for presenting information to classmates and facilitators (teachers). There is so much more to the article than that so take a look and see how it applies to what YOU want to do with your library space and how YOU can create learning zones that impact student learning!
Jane Cowell's curator insight, July 21, 7:29 PM
Ideas for good Library design & children's spaces
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How to Clone Hard Drive in Windows 7?

How to Clone Hard Drive in Windows 7? | 21st century learning | Scoop.it

This article talks about why you should clone hard drive in Windows 7 and how can you clone a hard drive in Windows 7 


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David W. Deeds's curator insight, July 21, 4:49 AM

Good stuff! Thanks to Skylly_W.

Skylly_W's comment, July 25, 9:16 PM
Thank you very much Arnie Rotenberg
Skylly_W's comment, July 25, 9:16 PM
Thank you very much Arnie Rotenberg
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20 Ideas for Professional Development in the Digital Age

20 Ideas for Professional Development in the Digital Age | 21st century learning | Scoop.it
In this digital and connected learning age, there are countless opportunities for professional development. Here are 20 of them.

Via BlessTheTeacher, Carla Arena
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Rescooped by Tania Gammage from Learning Technology News
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Can Students ‘Go Deep’ With Digital Reading?

Can Students ‘Go Deep’ With Digital Reading? | 21st century learning | Scoop.it
Perhaps technology will improve, and annotation features will become more intuitive in the next generation of devices. And maybe parents and teachers will need to distinguish reading for fun on tablets, with the distracting bells and whistles, from reading for school, where material is less interactive but more straightforward for better absorption.

Via Nik Peachey
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Nik Peachey's curator insight, July 18, 1:42 AM

Interesting article with some useful links to further research.

Rescooped by Tania Gammage from iPads, MakerEd and More in Education
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Beyond the Genius Bar: Cultivating Leadership With a Student Led Tech Team (EdSurge News)

Beyond the Genius Bar: Cultivating Leadership With a Student Led Tech Team (EdSurge News) | 21st century learning | Scoop.it
You’ve probably heard of the student-led “Genius Bar”, which is generally a team of student leaders that provide technical support for the technology devices and programs in their schools. What a great way to utilize and develop student knowledge and skills, right? I couldn’t agree more.


Busch's student tech teams have four sub-committees: the “Newcast Directors," the “iPad Consultants," the “Makerspace Mentors," and the “Cyber Squad."
But what if we took the opportunity to develop young, skilled learners a step further, and asked those student leaders to support, collaborate with, and mentor teachers and their peers with in-class technology projects? What if we asked those student learners to create informative, instructional digital content that is accessible to all? After all, many of us would agree that the students are the ones who are usually the most knowledgeable, up-to-date resources for what is the latest and greatest with technology, so why not tap into their large knowledge base and cultivate their leadership potential?

Our school here in Wisconsin did just that, and the results have been astounding. Here’s how it happened.

Via John Evans
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The Role of Metacognition in Learning and Achievement

The Role of Metacognition in Learning and Achievement | 21st century learning | Scoop.it
Metacognition, simply put, is the process of thinking about thinking. It is important in every aspect of school and life, since it involves self-reflection on one’s current position, future goals, potential actions and strategies, and results.

Via Nik Peachey
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Nik Peachey's curator insight, August 24, 12:38 AM

A useful short article on 3 types of metacognitive strategy.

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The Writer's Workbench

The Writer's Workbench | 21st century learning | Scoop.it

The Writer's Workbench is a single tool that incorporates the various tool types that many writers use to create an Integrated Writing Environment (IWE). It provides these various tools without binding a writer to a single structure or vision for constructing a story and seeks to enable the creative process by providing immediate access to any story artifact in the tool without the obtrusiveness of having many windows opened at the same time.


Via Jim Lerman
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Google’s new Arts & Culture app brings the world’s art, virtual tours and more to your smartphone

Google’s new Arts & Culture app brings the world’s art, virtual tours and more to your smartphone | 21st century learning | Scoop.it
Experiencing the world's art just got a little easier, thanks to Google's newly launched Arts & Culture application which puts works of art from over a..
Via Cindy Rudy, Skylly_W
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Resources for Getting Started With Project-Based Learning

Resources for Getting Started With Project-Based Learning | 21st century learning | Scoop.it
Explore Edutopia's curated compilation of online resources for understanding and beginning to implement project-based learning.
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Rusty steel triggers oxygen evolution

Rusty steel triggers oxygen evolution | 21st century learning | Scoop.it
Electrocatalytic water splitting is one of the most promising next generation technologies for environmentally friendly and inexpensive energy conversion and storage. However, one of its biggest obstacles is the sluggishness of the oxidation reaction, which is key to the whole process. State-of-the-art technology relies on metal oxide electrocatalysts, but both cost and performance still need to be improved. In the journal Angewandte Chemie, Chinese scientists have now introduced oxidized, that is, rusty, stainless-steel plates as excellent electrocatalysts for oxygen evolution. That technology could represent a surprisingly simple approach toward solving a long-standing problem.

The water splitting reaction represents the conversion of water into oxygen and hydrogen. Although this principle used in plants is the most important energy converting reaction on Earth, it is difficult to implement as industrial processes. One of the key challenges is the development of suitable catalysts to accelerate the sluggish oxidation reaction of water for the generation of oxygen. The requirements for possible electrocatalysts are manifold, including durability and low cost. The best electrocatalysts considered today are the oxides of the heavy metals ruthenium and iridium, but they are expensive and scarce, whereas the cheaper ones based on earth-abundant transition metals need other improvements. In an unusual approach, Xinbo Zhang at the Chinese Academy of Sciences and his colleagues have turned a simple stainless steel plate electrode into a highly efficient electrocatalyst just by artificially corroding its surface.

Via Mariaschnee, Kim Frye
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Why Making Is Essential to Learning @Edutopia #makered

Why Making Is Essential to Learning @Edutopia #makered | 21st century learning | Scoop.it
Making is as old as learning itself. While the maker movement may only be about a decade old, the human desire to create dates back to the earliest forms of human activity, from making stone tools to drawing on cave walls (Halverson & Sheridan, 2014; Martinez & Stager, 2014). Thinkers such as Pestalozzi, Montessori, and Papert helped paved the way for the maker movement by stressing the importance of hands-on, student-centered, meaningful learning. Instead of viewing learning as the transmission of knowledge from teacher to student, these thinkers embraced the idea that children learn best when encouraged to discover, play, and experiment.

More recently, maker education is being used as a way to connect do-it-yourself informal learning to classrooms. Driven by new technologies such as 3D printing, robotics, and kid-friendly coding, making is emerging as an effective way to introduce students to STEM, particularly women and minorities. By incorporating elements of making into the classroom, educators can bridge the gap between what students are passionate about and what they're learning in school.

Via John Evans
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Tinkering Fundamentals: A Constructionist Approach to STEM Learning - Exploratorium | Coursera

Tinkering Fundamentals: A Constructionist Approach to STEM Learning - Exploratorium | Coursera | 21st century learning | Scoop.it

The Tinkering Fundamentals course will offer educators and enthusiasts an opportunity to develop a practice of tinkering and making. We see tinkering as a serious endeavor—one that is generalizable across content and especially good at interweaving disciplines in a way that leads to complex projects and individualized learning opportunities. Tinkering has recently been introduced into the educational field as a potential driver of creativity, excitement, and innovation in science learning. It is seen by many as an effective means to engage in exploring STEM concepts, practices and phenomena. Tinkering typically blends the high and low tech tools of science along with a strong aesthetic dimension that supports children’s (and adults) self expression.

For over a decade, the Exploratorium has been developing science-rich tinkering activities for both children and adults. We see tinkering as a fun yet serious endeavor—spanning many disciplines and content areas and fostering connections between art, science, and technology. Learners follow their own path to understanding by investigating tools and materials and exploring questions that interest them. This opens up a wide range of possible answers rather than any “right” one, particularly for teaching STEM (Science, Technology, Engineering, Math) subjects in the classroom. This course centers on circuit-related activities, which offer a wealth of opportunities for thinking through making.

In this course, we won’t just show you how we develop tinkering activities; we’ll also delve into why. We’ll focus on three important aspects: activity design around specific materials, facilitation strategies, and environmental organization. We’ll also share some guiding principles and learning indicators we’ve developed that can help you integrate tinkering into your elementary and middle-school science program. Whether you’re new to making or a seasoned tinkerer, we hope this course will help you take the next step!



Via John Evans
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Game of Genomes: An epic quest to crack the mysteries of our DNA

Game of Genomes: An epic quest to crack the mysteries of our DNA | 21st century learning | Scoop.it
It took hundreds of scientists — and about $3 billion — to assemble the first human genome sequence in 2001. Since then, the cost of DNA sequencing has crashed, while the accuracy has skyrocketed. Scientists have now sequenced the genomes of an estimated 150,000 people.

Despite this sequencing explosion, very few of the people who have their genomes sequenced get their hands on their own genomes. And those few people typically only get a highly filtered report.

Via Dr. Stefan Gruenwald
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How to build real-world learning interactions 

How to build real-world learning interactions  | 21st century learning | Scoop.it
Creating great interactive learning experiences requires a few core building blocks: relevant content, pull versus push, and real-world decisions. With those building blocks you’re able to structure effective learning scenarios that are meaningful to the learner and helps meet the objectives of the course.

One of those building blocks in creating relevant content or content that is placed in a meaningful context. Essentially, you want to recreate the types of scenarios that are similar to the ones the learner has in real life. This allows them to see the content in a meaningful context.

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The Future of Education

The Future of Education | 21st century learning | Scoop.it
Most importantly we need to be empowering our learners to take charge of their learning, to show them how they may control their pathways and become genuinely agent learning. Such a process is a significant shift for educators and our knowledge of the processes of learning rather than our subject knowledge is what matters most.

Via Nik Peachey, BlessTheTeacher, Carla Arena
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Nik Peachey's curator insight, July 5, 4:31 AM

Not much to disagree with here.

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Part 4: STEM, STEAM, Makers: Turning STEM to STEAM… 24 Resources

Part 4: STEM, STEAM, Makers: Turning STEM to STEAM… 24 Resources | 21st century learning | Scoop.it
Welcome to this fourth post in a series that brings STEM, STEAM, and Maker Space together with Project Based Learning and proper technology integration in the classroom. You will discover around one hundred resources in this series along with some great ideas for finding student success.  Before reading, please take a moment to subscribe by email or RSS and…
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#Assessment in #Making - Edutopia #makered #makerspaces

#Assessment in #Making - Edutopia #makered #makerspaces | 21st century learning | Scoop.it
Maker education is being increasingly integrated into classrooms of all grade levels. It's an approach that draws upon philosophies and pedagogies of the past (constructivism, constructionism, inquiry, hands-on, and project-based learning) and integrates methods from the present (design thinking, effectuation). It reimagines a progressive approach to learning through modern affordances. It democratizes the tools of creativity and empowers the learner. It develops a maker mindset that that has been described as "playful, asset- and growth-minded, failure positive, and collaborative" (Martin, 2015).

Traditional direct instruction focuses on content knowledge, while maker-centered learning orients around the learner's context. It's a framework for learning that can be applied to any content. It allows the learner to actualize his or her own ideas. In any subject area, with any materials or equipment, maker education is a tool or vehicle for learning that focuses on the how: the process, the social-emotional skills, and the application of problem solving, collaborating, and persisting. Yes, there is absolutely content, but maker ed creates a meaningful context for students to engage with content on their own terms.

Anyone who works with young makers sees this level of engagement, collaboration, and creativity. Indeed, there has been an explosion in the number of makerspaces in schools. But as with any new education model -- particularly one with roots outside of education -- there are serious questions that arise:

Via John Evans
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