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The Beginner's Guide to Using Periscope for Education - Pike Mall Tech

The Beginner's Guide to Using Periscope for Education - Pike Mall Tech | 21st Century Learners | Scoop.it
Periscope, Twitter’s live video streaming app, is taking the education world by storm.  Since its debut in early 2015, teachers and administrators are trying to figure out how to use Periscope for education and not just as a way for students to stream silly human tricks on live video to their friends.

Before we can get into how to use Periscope for education, let’s first define what exactly Periscope is and how you use it for those of you that are clueless for now.

Via John Evans
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mrsjgarcia's curator insight, September 5, 9:29 AM
I find myself in the same situation. It is really cool but how to make the best use of it with students. 
Freek Kraak's curator insight, September 8, 5:50 AM
Seroious twitting...
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‘Design Squad Global’ Hooks Up US, Africa Kids in STEM Exchange « Techtonics

‘Design Squad Global’ Hooks Up US, Africa Kids in STEM Exchange « Techtonics | 21st Century Learners | Scoop.it
In an increasingly digitized world, cultivating a science, technology, engineering and math (STEM) mindset is crucial to mint a new generation of makers who understand unmet global needs. One partnership is looking to do that by building bridges between U.S. and southern African kids to give STEM skills a boost. Using after-school programs or “clubs,” […]

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9 Maker Projects for Beginner Maker Ed Teachers | Teach.com

9 Maker Projects for Beginner Maker Ed Teachers | Teach.com | 21st Century Learners | Scoop.it
Maker education (often referred to as “Maker Ed”) is a new school of educational thought that focuses on delivering constructivist, project-based learning curriculum and instructional units to students. Maker education spaces can be as large as full high school workshops with high-tech tools, or as small and low-tech as one corner of an elementary classroom. A makerspace isn't just about the tools and equipment, but the sort of learning experience the space provides to students who are making projects.

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Your Students can be “Makers”: 16 Projects Invented by Teachers - Getting Smart

Your Students can be “Makers”: 16 Projects Invented by Teachers - Getting Smart | 21st Century Learners | Scoop.it
The premise is simple: start with a quick tour of the facility and very brief show-and-tell of the tools (less than 30 minutes!), follow with a group brainstorming session around project ideas (less than 30 minutes!), then form groups to jump into projects. Even before lunch on the first day, groups were already sketching and tinkering with Hummingbird Robotics kits, MaKeyMaKeys, cardboard and MakeDo’s, and more. For two days, I jumped in to help groups, learned new tools myself (LittleBits!), fetched tools and supplies as needed (copper tape! wire strippers!), recommended resources and suppliers (Sparkfun! DigiKey!), and acted as cheerleader for teachers pushing themselves to learn incredible new skills and create amazing artifacts of their learning.

The final projects blew ALL of us coaches away! The absolute best part, from my perspective, is that every single project was immediately applicable back in the participant’s classroom. Most of them are generally applicable in any learning environment! Serious high school science content, literature and history, elementary grades, even social/emotional learning… This was absolutely the most excellent collection of practical and academically-oriented maker projects I’ve seen!

Via John Evans
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Edupronet's curator insight, June 25, 2015 6:43 AM

Quant les enseignants inventent leurs propres projets pédagogiques

Sandra Ciccarello's curator insight, June 27, 2015 9:26 PM

Spent some time learning about STEMSEL ....... Purchased two inventors kits, now going to take it to my students. Thanks for the ideas!

ManufacturingStories's curator insight, June 29, 2015 9:02 AM

#Maker #MAKE #CODE #Robotics #MakerSpace #MakerClub #Education

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What We Learn from Making - Usable Knowledge

What We Learn from Making - Usable Knowledge | 21st Century Learners | Scoop.it
What are the real benefits of a maker-centered approach to learning? It’s often described as a way to incubate STEM skills or drive technical innovation — and it is probably both of these. But as a new report from Project Zero’s Agency by Design concludes, the real value of maker education has more to do with building character than with building the next industrial revolution.  

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Mrs.Piltz' Kinders's curator insight, June 13, 2015 12:25 PM

There is such value in problem solving and persevering through a challenge.

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This Is Why Students Need to Learn Coding ~ Educational Technology and Mobile Learning

This Is Why Students Need to Learn Coding ~ Educational Technology and Mobile Learning | 21st Century Learners | Scoop.it

"Coding is becoming one of the essential literacies in the 21st century education. There is a growing demand now for teaching students how to code. In his wonderful TED talk titled "Let's teach kids to code", Scientist Mitch Resnick made this beautiful analogy :

 

"When kids learn to code , it enables them to learn many other things, opens up many new opportunities for learning. It's useful to make an analogy to reading and writing, when you learn to read and write it opens up opportunities for you to learn so many other things, when you learn to read you can then read to learn, which is the same thing with coding, if you learn to code you can code to learn.""


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Global storytelling with a green screen and iPads

Global storytelling with a green screen and iPads | 21st Century Learners | Scoop.it
Send your students around the world to tell their stories These 6th graders found a way to do some digital global storytelling with a green screen and their iPads.

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Julie Lindsay's curator insight, February 25, 2015 3:13 PM

Interesting applications for cross-school & global sharing

Scott Besterman's curator insight, February 27, 2015 8:42 AM

The use of green screens is a fun and effective way of "visually" bringing the outside world into your video stories.

Pauline denis's curator insight, March 23, 2015 11:31 AM

It's a new way to show a presentation and also "why not" to do a virtual travel all around the world!

 

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Apply This Storytelling Technique to Create More Engaging eLearning

Apply This Storytelling Technique to Create More Engaging eLearning | 21st Century Learners | Scoop.it
Sometimes when designing eLearning, we rely on the use of storytelling to give a stronger communication and instructional value to the learning content.

Via EDTECH@UTRGV
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Linda Kaiser, PhD's curator insight, December 1, 2014 9:47 AM

A novel approach to writing e-learning content. If you are looking for a new way to present that dry content, then you might look to this "Back to the Future" approach.

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The MindShift Guide to Digital Games and Learning

The MindShift Guide to Digital Games and Learning | 21st Century Learners | Scoop.it
The MindShift Guide to Digital Games and Learning explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.

Via Maria Margarida Correia
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Filipe Cálix's curator insight, November 19, 2014 5:38 AM

PDF aqui

http://www.kqed.org/assets/pdf/news/MindShift-GuidetoDigitalGamesandLearning.pdf

Ruth Reynolds's curator insight, November 19, 2014 6:16 PM

This has great implications for Humanities and Social Sciences teaching - gaming as learning.

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An iPad Contract Designed by Students - Teachitivity

An iPad Contract Designed by Students - Teachitivity | 21st Century Learners | Scoop.it
n a 1:1 classroom, I regretted not having a digital contract developed with my students last year. There were many times last year where I wished I had something to pull out of my files and point to when a student wasn’t being responsible with their iPads. Thankfully I have this year to make changes! I wanted a contract that showed some student character to it so that it meant something to them. I think it’s very important that the contract isn’t pre-made by the teacher. Here’s how I started:

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jordank's curator insight, November 6, 2014 6:39 PM

This is a cool idea! It is visual and easy to draw students' attention to when you need to. Kat

Sharon Murdoch's curator insight, December 1, 2014 11:32 AM

Good idea.  Our students will be receiving Chromebooks rather than iPads,  but this would apply to them as well.

Patricia Alexander's curator insight, April 30, 2015 3:31 AM

brilliant! thank you.

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12 Helpful iPhone and iPad Keyboard Tips and Tricks - Diply

12 Helpful iPhone and iPad Keyboard Tips and Tricks - Diply | 21st Century Learners | Scoop.it

"Being an efficient, functional typist on the iPhone tends to be a handy thing, especially since a lot of us are attached to our phone at the hip. That's why we have tips and tricks, little shortcuts that help us become a little more efficient.

 

Here are 12 helpful iPhone and iPad keyboard tips and tricks. Now go become an elite Apple typist!"


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How the Maker Movement Connects Students to Engineering and Tech - Edutopia

How the Maker Movement Connects Students to Engineering and Tech - Edutopia | 21st Century Learners | Scoop.it
“ Sixth-grader Quin uses his passion for electronics to teach fellow students about 3D printing, arduinos, and other hands-on lessons in STEM skills.”
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John Rudkin's curator insight, July 23, 2014 3:44 AM

Make, enjoy, learn.....

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Putting the World In Their Hands: Augmented Reality in the Classroom

Putting the World In Their Hands: Augmented Reality in the Classroom | 21st Century Learners | Scoop.it
These days, students can walk into a classroom and use their tablet or smartphone as the AR device to trigger to original content made on movie-making software and posted to YouTube, leading to an immediate and immersive learning experience.
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How To Use Robots in Elementary Classrooms - Daily Genius

How To Use Robots in Elementary Classrooms - Daily Genius | 21st Century Learners | Scoop.it
Two years ago, my school obtained a grant from the Sphero Robotics company that brought 10 Sphero Robots to our school. At first, we used them in math and science. However, this year, we expanded our use of robotics and acquired Ozobots, SPRKS, bb8s, and BeeBots. My elementary faculty impressed me with their ability to use these 21st-century robots in a variety of subject areas including language arts and humanities. Here are four examples of how A. Harry Moore teachers used robots to teach lessons in English, Language Arts, and Humanities classes.

Via John Evans
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GwynethJones's curator insight, August 3, 11:31 AM

Coolness for the Classroom!

Lynda Kilpatrick's curator insight, August 5, 9:59 AM
Share your insight
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‘Design Squad Global’ Hooks Up US, Africa Kids in STEM Exchange « Techtonics

‘Design Squad Global’ Hooks Up US, Africa Kids in STEM Exchange « Techtonics | 21st Century Learners | Scoop.it
In an increasingly digitized world, cultivating a science, technology, engineering and math (STEM) mindset is crucial to mint a new generation of makers who understand unmet global needs. One partnership is looking to do that by building bridges between U.S. and southern African kids to give STEM skills a boost. Using after-school programs or “clubs,” […]

Via Linda Foote
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100 Engineering Projects For Kids - The Homeschool Scientist

100 Engineering Projects For Kids - The Homeschool Scientist | 21st Century Learners | Scoop.it
Here's 100 Engineering Projects For Kids to get that them excited about construction, design, electronics, and more.

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nihal abitiu's curator insight, September 22, 2015 6:20 AM

100 Engineering Projects for Kids

J. Mark Schwanz's curator insight, January 17, 9:33 PM

This is great and just in time to help parents help their kiddos with science fair type projects.

Chris Carter's curator insight, January 18, 2:47 AM

Wow! 100 great ideas!

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MinecraftEdu Takes Hold in Schools

MinecraftEdu Takes Hold in Schools | 21st Century Learners | Scoop.it

Minecraft’s education options are as vast as the game itself. Don’t worry if you feel limited by time or your own imagination. Thousands of others are imaging worlds, too—and are willing to share.


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Chris Carter's curator insight, July 9, 2015 8:17 PM

We just ran a two-week J Term on coding using MineCraft and the kids loved it.

Carlos Rodrigues Cadre's curator insight, July 10, 2015 11:13 AM

adicionar sua visão ...

Limitless Learning Limited's curator insight, August 3, 2015 1:49 AM

How Minecraft is being used in education.

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Memorizers are the lowest achievers and other Common Core math surprises

Memorizers are the lowest achievers and other Common Core math surprises | 21st Century Learners | Scoop.it
It’s time to debunk the myths about who is good in math, and Common Core state standards move us toward this worthy goal. Mathematics and technology leaders support the standards because they are rooted in the new brain and learning sciences. All children are different in their thinking, strength and interests. Mathematics classes of the …

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How Google Apps For Education Can Be Used In Your Classroom - TeachThought

How Google Apps For Education Can Be Used In Your Classroom - TeachThought | 21st Century Learners | Scoop.it
Like Apple and Microsoft, Google also wants a place in your classroom.

Google Apps for Education is a free suite of cloud-based tools created by Google to use in your classroom. You probably knew that part, and likely have a vague awareness of what’s available (Google Drive, Google Form, etc.) But Sylvia Duckworth has gone a step further, giving you an extended metaphor (a train), a graphic (with color), and a brief description of each “stop” of the Google Apps for Education train.

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Deborah Banker's curator insight, February 22, 2015 12:20 PM

Yes, but linking google anything and Blackboard is a bit of a glitch yet.

Maru Peltonen's curator insight, February 24, 2015 4:59 AM

Hyvin tiivistetty.

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When Not to Use Technology: 15 Things That Should Stay Simple In Education - InformED

When Not to Use Technology: 15 Things That Should Stay Simple In Education - InformED | 21st Century Learners | Scoop.it
Most of us know better than to use technology for technology?s sake. The Shiny New Tech Syndrome is taking the world by storm, and with the added pressur

Via Beth Dichter
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Beth Dichter's curator insight, November 28, 2014 8:32 PM

There is no question that technology may have a positive impact on education. This post looks at two research studies that support the value of technology in areas such as blended learning, digital fluency, critical thinking, project-based learning and much more.

But there is a flip side to this. Consider these two concepts:

* Learning from computers

* Learning with the technology

Take a moment to think how you would define these two concepts. Are they saying the same thing, or are they proposing two different ways of learning? The post discussed these two concepts before listing 15 times you should not use technology. Below is a list of three of the items. Click through to the post to read more. Each is discussed and some include additional links.

* When it undermines deep learning

* When it decreases interaction

* When it reduces the chance of failure

You may find that you do not agree with all the items listed, but you will be challenged to think about how you use technology in your classroom, and perhaps find some new ideas that you will implement in the future.

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5 Online Games That Teach Kids the Art of Persuasion

5 Online Games That Teach Kids the Art of Persuasion | 21st Century Learners | Scoop.it
Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation. Best of all, they approach the subject critically, showing the myriad uses for persuasion and how it's always political.

Via Maria Margarida Correia
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PlayGag's comment, November 22, 2014 10:18 AM
Have you played The Impossible Game yet? If your answer is no, then you really don’t know what you’re missing. Play on furg.net
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Make the Most of the Maker Movement

Make the Most of the Maker Movement | 21st Century Learners | Scoop.it
How can we make the most of Maker education? Here's some suggestions from early adopters who are making the most of this promising movement.

Via Sylvia Martinez
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floduarte's curator insight, November 18, 2014 7:00 AM

I am an early adopter....very useful tips

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Minecraft for Moms - What You Need to Know - Sunshine and Hurricanes

Minecraft for Moms - What You Need to Know - Sunshine and Hurricanes | 21st Century Learners | Scoop.it

"It seems like everywhere you look these days, a hot technology topic when it comes to kids is MINECRAFT.  Considering all the gaming apps that are out there, it can be hard for parents to navigate the good from the bad and even harder to understand how best to monitor and manage their kids usage of them.

 

Okay, so here are the main points you want to know:"

 "


Via John Evans
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Begoña Iturgaitz's curator insight, October 5, 2014 6:42 AM

Fantástico juego para aprender geometría y muchas cosas más.....

magnus sandberg's curator insight, October 6, 2014 3:50 AM

Great post. I would like to highlight the point of parents playing together with the kids. And I hope the father of the family is allowed a little screen time also after the kids have gone to bed. Fathers need that. :) 

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What Teachers Want More than New Technologies? PD Opportunities To Learn to Use them Effectively - EdTechReview™ (ETR)

What Teachers Want More than New Technologies? PD Opportunities To Learn to Use them Effectively - EdTechReview™ (ETR) | 21st Century Learners | Scoop.it

Without professional development that can give teachers the full practical knowledge on the use of technology, you will not see technology being successfully integrated in the classrooms for better learning.


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Marisol Araya Fonseca's curator insight, July 29, 2014 12:50 PM

Sure!

TWCLibrary's curator insight, August 1, 2014 2:21 AM

Good points

Ness Crouch's curator insight, April 4, 2015 10:20 PM

I'm hearing you! A common problem with introducing new ideas or technologies. There is always a need for professional learning to help teachers feel comfortable with what is new. 

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iPoPP - International Project or Partner Place - Homepage

iPoPP - International Project or Partner Place - Homepage | 21st Century Learners | Scoop.it
iPoPP is a state-of-the-art, worldwide e-learning platform, for multi-lingual project-driven collaboration. iPoPP, the International Projects or Partners Place, is where educators and youth from around the world can find global learning projects and partners. iPoPP combines the best elements GlobalSchoolNet and eLanguages into one unified environment, designed to improve student academic achievement, prepare young people for the workforce, and give them essential skills to become responsible global citizens. iPoPP gives educators a supportive community and easy-to-use tools that embrace the constructivist learning methodology, project-management principles, and future thinking strategies.

Via Linda Foote
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