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21st Century Information Fluency
21CIF: Locate, Evaluate and Ethically use Digital information: Co Curators: Dennis O'Connor & Carl Heine
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The Ultimate Guide to Pinterest

The Ultimate Guide to Pinterest | 21st Century Information Fluency | Scoop.it

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Top 50 Google+ Circles for Social Media Savvy Educators

Top 50 Google+ Circles for Social Media Savvy Educators | 21st Century Information Fluency | Scoop.it

Google+ may still be finding its own footing among the Twitter's and Facebook's of cyberspace, but nevertheless hosts a large amount of networking opportunities across several subjects.

**** Find myself using G + more and more. Marty


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Welcome - Wikipedia Maze - The Wikipedia Game

Welcome - Wikipedia Maze - The Wikipedia Game | 21st Century Information Fluency | Scoop.it
A maze-like game based on the wikipedia website where players earn points and badges for solving puzzles.

Via Ana Cristina Pratas, kostasgeorgioy, ABroaderView
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Questioning Toolkit

"Each district should create a Questioning Toolkit which contains several dozen kinds of questions and questioning tools. This Questioning Toolkit should be printed in large type on posters which reside on classroom walls close by networked, information-rich computers.

Portions of the Questioning Toolkit should be introduced as early as Kindergarten so that students can bring powerful questioning technologies and techniques with them as they arrive in high school..."


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Google 'Project Glass' Replaces the Smartphone With Glasses

Google 'Project Glass' Replaces the Smartphone With Glasses | 21st Century Information Fluency | Scoop.it
Google Project Glass is a concept device that puts your smartphone into a pair of slim glasses and projects its contents for some futuristic, voice-activated fun.

Via Andrea Graziano, michel verstrepen
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100+ Google Tricks That Will Save You Time in School

100+ Google Tricks That Will Save You Time in School | 21st Century Information Fluency | Scoop.it
100+ Google Tricks That Will Save You Time in School...

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Do You Tweet? Connectivism, Social Media, and School Libraries

Do You Tweet?  Connectivism, Social Media, and School Libraries | 21st Century Information Fluency | Scoop.it
Do You Tweet?  Connectivism, Social Media and School Libraries In the words of author Dr. Ivan Misner, “Networking is not about hunting.  It is about farming.  It’s about cultivating relatio...

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3-D Printing Takes Shape - IEEE Spectrum

3-D Printing Takes Shape - IEEE Spectrum | 21st Century Information Fluency | Scoop.it

In 2012, 3-D printing technology will go from prototyping to production...

 

The promise of 3-D printing is tantalizing: You envision something, draw it with the right software, and then print it in three dimensions—regardless of how many parts it has, how they interlock, or whether they will even be accessible once your creation is completed. With this strategy, anyone can make almost anything. Someday, lots of stuff will be manufactured this way, on demand.


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Comparison of Citation Software at MIT - Overview of Citation Software at MIT: Managing Your References - Research Guides at MIT Libraries

Research Guides. Overview of Citation Software at MIT: Managing Your References. Comparison of Citation Software at MIT.

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Students as Researchers: The Entire Guide to Google Search Features for Teachers and Students

Students as Researchers: The Entire Guide to Google Search Features for Teachers and Students | 21st Century Information Fluency | Scoop.it

Free Download

 

The Entire Guide to Google Search Features for Teachers and Students is the third ebook I am publishing here exclusively for Educational Technology and Mobile Learning readers.

 

"As educators Google is the backbone of our online activities. Think of how many times you use it to perform a search whenever you are looking for something. Besides using it for search queries , it is also used as a dictionary, unit and currency converter,


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Rescooped by Dennis T OConnor from Game-Based Learning
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Jane McGonigal: Gaming can make a better world | Video on TED.com

TED Talks Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.


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Shadow Quill 's curator insight, July 31, 2013 3:13 AM

Inspiring video about how gaming can inspire heroes

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How do you manage your information?

How do you manage your information? | 21st Century Information Fluency | Scoop.it

Hat Tip to Howard Rheingold for selecting this article by George Siemens.  It is from 2010, the the diagram of the process is still highly relevent.

Beth Kanter

http://www.bethkanter.org

 

Excerpted from the original source by Paulo Simoes

 

"Managing resources is one of the most important skills for students (people!) to master. I started blogging in 2000 and have spent a significant amount of time trying to devise an information management system that I can use to make sense of a topic or discipline. I've attached an image below that highlights the process and tools that I use."  (George Siemens)


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What is Wordpress? Everything You Need to Know About Wordpress - Blogging Tips

What is Wordpress? Everything You Need to Know About Wordpress - Blogging Tips | 21st Century Information Fluency | Scoop.it

The majority of us already know what WordPress is, but when you put everything into a visual perspective you can appreciate the numbers behind the world’s favorite blogging software. Let’s take a look at some of the numbers behind WordPress and the more than 70 million web sites and blogs that are currently running of it’s content management solutions.


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Luigi Cappel's curator insight, January 14, 2014 12:42 PM

The numbers tell the story. Are you telling yours?

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The Hidden Guide to Using Twitter Effectively

The Hidden Guide to Using Twitter Effectively | 21st Century Information Fluency | Scoop.it
When it comes to social media, there is not that much hidden about how it all works. The issue is that sometimes the information is hard to find in one place. We are going to unearth some commonly unanswered questions in standard Twitter..

 

Great post on what, how & why to use Twitter effectively.


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Google’s Art Project Grows Larger With 151 Museums Online Across 40 Countries

Google’s Art Project Grows Larger With 151 Museums Online Across 40 Countries | 21st Century Information Fluency | Scoop.it

Google has announced that Google Art Project  - http://bit.ly/HcWigt , where art lovers, students and armchair travellers can explore the visually creative world, has seen a major expansion.

 

Now culture fans will be able to explore sculpture, street art and photographs from 151 Museums - http://bit.ly/HIC3SX in 40 Countries  -  http://bit.ly/HICzAb.

 

A deeper appreciation

Using completely new tools, called Explore and Discover, you can find artworks by period, artist or type of artwork, displaying works from different museums around the world.

 

Google+ and Hangouts are integrated on the site, so that users can create personal galleries and an enhanced ‘My Gallery’ feature allows visitors to select any of the 30,000 artworks—along with favourite details to build a very personalised experience.

 

Up close and personal

The Google Art Project now has 46 artworks available with “gigapixel” photo capturing technology, photographed in extraordinary detail using super high resolution.

 

Though purists will still want to seek out the atmosphere and smells of a location in which to enjoy their art experience, the Art Project is simple-to-use and fascinating to explore, not just for the works themselves, but also the unique way in which they have been presented.

 

Superb!

 

By Jamillah Knowles - http://bit.ly/A3wlWR ;


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Google’s Augmented Reality Concept Video - Project Glass: One day...

We believe technology should work for you — to be there when you need it and get out of your way when you don't.

A team within our Google[x] group started Project Glass to build this kind of technology, one that helps you explore and share your world, putting you back in the moment.

Follow along with us at http://g.co/projectglass as we share some of our ideas and stories. We'd love to hear yours, too. What would you like to see from Project Glass?


Via Sakis Koukouvis, ABroaderView
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Rescooped by Dennis T OConnor from Digital Delights
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Why We Need to Teach Mindfulness in a Digital Age

Why We Need to Teach Mindfulness in a Digital Age | 21st Century Information Fluency | Scoop.it

Time is a trick.

 

Be now.


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emma barlow's curator insight, December 28, 2014 5:54 AM

A fantastic article on the place of mindfulness meditation in the digital age, highlights the downside of high productivity and multi- tasking, and suggests teaching mindfulness meditation in school. 

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Do I Really Have to Leave the Role of School Librarian To Do the Work of a School Librarian?

Do I Really Have to Leave the Role of School Librarian To Do the Work of a School Librarian? | 21st Century Information Fluency | Scoop.it

The new issue of School Library Journal features a cover story called, “Next Year’s Model: Sarah Ludwig left the library, became a tech coordinator, and forged a path to the future.” Unless I have misinterpreted the article, author Linda Braun wonders if school librarians have to leave the library and take on a completely different job title to do the work of a modern school librarian. The thesis seems to be that school librarians taking on job titles other than school librarian, like “technology coordinator”, might be the future of the profession. While I’ve had my own misgivings about the future of the profession, I respectfully disagree with Linda Braun and would argue that such a path will only lead to the demise, not the flowering, of our profession’s future.


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15 Big Ways the Internet is Changing Our Brain| The Committed Sardine

15 Big Ways the Internet is Changing Our Brain| The Committed Sardine | 21st Century Information Fluency | Scoop.it

Ray Kurzweil wants to remind us of the major pros and cons of ubiquitous online access and how it's shaping our brains. This article is featured on the website Kurzweil AI.

posted by Ian Jukes
Apr 2, 2012

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When will iBooks become the norm in schools?

When will iBooks become the norm in schools? | 21st Century Information Fluency | Scoop.it

"There has been a push to replace books in the educational arena for some time now. This push hasn’t been in Washington or school board meeting rooms even though they are happening there as well. The big push is happening in the minds of students who are growing increasingly tablet-savvy and almost “spoiled” to the point that paper-products are old, almost archaic."

There is an infographic with this article that looks at the ongoing debate called 'Can Apple Do It Again? How Apple's iBooks will change the way we iLearn."


Via Beth Dichter, michel verstrepen
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Museum Box tools for you to build up an argument or description of an event, person or historical period

Museum Box tools for you to build up an argument or description of an event, person or historical period | 21st Century Information Fluency | Scoop.it

Welcome to Museum Box,

 

This site provides the tools for you to build up an argument or description of an event, person or historical period by placing items in a virtual box. What items, for example, would you put in a box to describe your life; the life of a Victorian Servant or Roman soldier; or to show that slavery was wrong and unnecessary?

 

You can display anything from a text file to a movie. You can also view and comment on the museum boxes submitted by others.


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The Missing Librarian

With their school corporation in the process of eliminating elementary and middle school librarians, the Templeton Elementary School Family Playwrights presented the play, "The Case of the Missing Librarian" during National Library Week. In this behind the scenes video, the inspiration for the play, librarian Laura Hall delivers a compelling and authoritative case for school librarians. Students and teachers express hope that their play can help change the minds of the people who are cutting professional librarians from the school budget.

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Best practices for using games and simulations in the classroom

Best practices for using games and simulations in the classroom | 21st Century Information Fluency | Scoop.it

We then conducted an online focus group of classroom practitioners, and also interviewed executives from companies and organizations that develop educational games and simulations. We found that for implementation of EduGames to be successful, there are three sequential steps or phases that need effective deployment.


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Truly Questioning Everything | Connected Principals

Truly Questioning Everything | Connected Principals | 21st Century Information Fluency | Scoop.it
On Monday, I read a great post by Ira Socol: Question Everything. I love the Boeing 787 story, and the Guardian newspaper video commercial is one of those self-explanatory examples that I just know I’ll use in the future.

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