21st Century Information Fluency
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21st Century Information Fluency
21CIF: Locate, Evaluate and Ethically use Digital information: Co Curators: Dennis O'Connor & Carl Heine
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Augmented Reality and Education: Learning connected to life - Reloaded

Conference at SIMO Education 2013 - Madrid (Spain)
Dennis T OConnor's insight:

This is a huge slide set, but visually very arresting.  

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Dennis T OConnor's curator insight, December 15, 2013 2:17 PM

A very large and visually interesting set of slides.

GwynethJones's curator insight, December 15, 2013 3:13 PM

I love AR!

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A Dose of (Augmented) Reality: Exploring possible uses within a library setting

A Dose of (Augmented) Reality: Exploring possible uses within a library setting | 21st Century Information Fluency | Scoop.it
Guest post by Anthony Humphries (Learning Resource Coordinator) Of the many emerging mobile technologies that libraries are looking at one that has always appealed to me is augmented reality (AR). ...

Via Anthony Beal
Dennis T OConnor's insight:

LIbraries should be the place pioneers discover new ways to think with information technology.  They are palaces for self-directed learning!  Augmented Realty tech is one more great innovation to discover at the Library! 

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Rebels, Creativity and Artificial Intelligence

Rebels, Creativity and Artificial Intelligence | 21st Century Information Fluency | Scoop.it

Creativity is the truly unique feature of Homo Sapiens. It’s not intelligence (even a thermostat can be said to be intelligent) and it is not consciousness (probably most primates and maybe mammals have some kind of consciousness), two “things” which incidentally are also very difficult to define and to study: it is creativity that makes the difference, and creativity is easier to measure and study.


What makes us so much more creative is an innate impulse to be different from previous generations. Humans are the only species whose children “rebel” against the lifestyle of the parents. In all other species the children live the exact same life of their parents. Humans are the only ones whose lifestyle changes in almost every generation.


Via Dr. Susan Bainbridge
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Google’s Augmented Reality Concept Video - Project Glass: One day...

We believe technology should work for you — to be there when you need it and get out of your way when you don't.

A team within our Google[x] group started Project Glass to build this kind of technology, one that helps you explore and share your world, putting you back in the moment.

Follow along with us at http://g.co/projectglass as we share some of our ideas and stories. We'd love to hear yours, too. What would you like to see from Project Glass?


Via Sakis Koukouvis, ABroaderView
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Nimble - Augmented Reality book-based library

One of the places where the tension between searching and browsing is readily apparent is the library. Nimble shows what a mixed touch, digital, projection, and book-based library might look like.


Via Angela Natividad, Ana Cristina De Lion
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20 Coolest Augmented Reality Experiments in Education So Far - Online Universities

20 Coolest Augmented Reality Experiments in Education So Far - Online Universities | 21st Century Information Fluency | Scoop.it
More and more teachers, researchers, and developers contribute their ideas and inventions toward the cause of more interactive learning environments.


Augmented reality is exactly what the name implies — a medium through which the known world fuses with current technology to create a uniquely blended interactive experience. While still more or less a nascent entity in the frequently Luddite education industry, more and more teachers, researchers, and developers contribute their ideas and inventions towards the cause of more interactive learning environments. Many of these result in some of the most creative, engaging experiences imaginable, and as adherence grows, so too will students of all ages.

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A look inside Leap Motion, the 3D gesture control that's like Kinect on steroids

A look inside Leap Motion, the 3D gesture control that's like Kinect on steroids | 21st Century Information Fluency | Scoop.it
Leap Motion's not the household name Kinect is, but it should be — the company's motion-tracking system is more powerful, more accurate, smaller, cheaper, and just more impressive. Leap CTO...

Via Cristian contini
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AR SPOT: An Augmented-Reality Programming Environment for Children | Augmented Environments Lab

AR SPOT: An Augmented-Reality Programming Environment for Children | Augmented Environments Lab | 21st Century Information Fluency | Scoop.it

AR SPOT is an augmented-reality authoring environment for children. An extension of MIT’s Scratch project, this environment allows children to create experiences that mix real and virtual elements. Children can display virtual objects on a real-world scene observed through a video camera, and they can control the virtual world through interactions between physical objects.

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The Potential of Augmented Reality in Education SXSW| SlideRocket

The Potential of Augmented Reality in Education SXSW| SlideRocket | 21st Century Information Fluency | Scoop.it

Augmented Reality's potential in education


Via k3hamilton, Denise Turner, Anthony Beal
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In the Future, We Will Wear the Internet | Michio Kaku: Internet Contact Lenses

In the Future, We Will Wear the Internet | Michio Kaku: Internet Contact Lenses | 21st Century Information Fluency | Scoop.it
When will we be able to enter a room and create an imaginary scenario so realistic that it seems as if we are really there? Sooner than you thin...


First of all, in the future, the internet will be in your contact lens. You will blink and you will go online. You will see individuals and their biography will appear and subtitles will appear if they speak in Chinese. So you will always know who you’re talking to and what they are saying even if they speak in a different language..

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