But what can teachers do to help transform what is possible during their art museum visit? How can we, as educators, better harness the powerful types of learning that can occur in the galleries of an art museum? What follows are some guidelines to help begin thinking beyond the ‘field trip’ and to promote a broader vision of what learning can and ought to look like in an art museum.
Created by contemporary artist Oliver Herring, TASK is ‘a collaborative, improvisational art event that can be planned and played by anyone, anywhere, with any budget.’ TASK events generally come in two flavors: TASK Parties, which are open-ended, participatory public events; and TASK Workshops, which are tailored for use in schools or classrooms.
Artists and cultural institutions have a unique ability to kick-start local economies, create jobs, and attract new businesses. We now know that more inclusive communities—urban and rural, places that welcome a diversity of ideas and people—grow faster than cities that do not. We now know that places with thriving arts communities and facilities grow faster than those that don’t have promising cultural assets. Art is not a luxury; art is a precondition to success in a world increasingly driven by creativity and innovation.
Working with national arts organizations, the Partnership for 21st Century Skills (P21) has developed a first-of-its-kind Arts skills map that clearly defines how arts education promotes key 21st-century skills.
"These are the same skills we’ve seen in various reports, presentations, and articles as the ones needed to develop, create, sustain, and grow business. These “survival skills” should be mastered to succeed in work and life. And, oh by the way, they are acquired through an education which includes the arts."
"In a world where digital tools are making creating and sharing content easier than ever, understanding copyright is incredibly important. But intellectual property law is exceedingly complex, making even a nominal introduction to the ideas surrounding copyright -- copyright law, fair use, the public domain -- a challenge."