Whether gas, liquid or solid; radioactive or stable; reactive or inert; toxic or in your vitamin pill, the 118 building blocks each has its own chemically idiosyncratic characteristics--and certain commonalities.
Edudemic has covered game-based learning and gamification in the classroom on numerous occasions in the past. When learning becomes a game, it’s an enjoyable, effective experience for students and teachers alike. We’ve curated 23 of the best game-based education resources for 2014. If your class hasn’t gotten its game on yet, then now is the time.
Mobile devices like iPads and Androids have transformed the way we experience boredom. No longer is a wayward commuter forced to play Snake or Tetris, occupying themselves in a hardly satisfying, and utterly pixelated virtual reality. The tablet or smart phone-wielding travelers can now immerse themselves in an entire library of art and culture-related distractions, finding solace in everything from a Vincent van Gogh game to a digital version of the Louvre.
Just this week, the Metropolitan Museum of Art, a 140-year-old cultural stalwart of New York City, went the way of the future and introduced an iPhone app. Described as "exceedingly simple and modest" by Forbes, the move to make art more accessible is something we can't help but love. So, in the spirit of the Met's 21st century attitude, we've put together a list of mobile museums and art-honoring programs that will spark creativity in your everyday life.
Behold, 18 apps every creative and artist type should download now:
Share on FacebookTweet ThisGoogle+Pin ItLinkedIn The amount of ‘stuff’ happening on the internet is pretty staggering. You probably already know there is more content out there than you could ever have time to sift through. There are more YouTube videos than you have time to watch, and too many cat photos to count. But quantifying …
EduWire.com curates critical news and trends in the higher education technology arena. It offers insights on Campus Technology, MOOC, Education Technology, Flip Classrooms, Learning Management Systems, Web 2.0, Pedagogy, Lecture Capture, Distance Learning, Whiteboards, Classroom Audio, Classroom Video, Education Apps, Big Data, Streaming, Control Systems, IT, Mobile Learning, and Security.
Good art can conjure up a various range of emotions but great art does something more. Ramon Bruin, who hails from the Netherlands, is a remarkably talented artist who creates optical illusions on paper. He’s even got a name for it, ‘Optical Illusionism.’ It is a combination of drawing, photography, ... Continue reading »