Create: 2.0 Tools... and ESL
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Create: 2.0 Tools... and ESL
Best tools and reflections to introduce creative and collaborative learning in education... especially in ESL
Curated by Ricard Garcia
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Story Maps | Story Maps

Story Maps | Story Maps | Create: 2.0 Tools... and ESL | Scoop.it
Story Maps: A combination of maps and multimedia to create beautiful stories
Ricard Garcia's insight:
Nice webtool we can use to develop nice map-based stories, or routes... a good example of PBL or CLIL for our English students
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The Pros and Cons of Technology in the Classroom | Edudemic

The Pros and Cons of Technology in the Classroom | Edudemic | Create: 2.0 Tools... and ESL | Scoop.it
Educational technology has its pluses and minuses. It’s up to teachers, administrators, and district personnel to decide whether the good outweighs the bad.

Via Tom D'Amico (@TDOttawa)
Ricard Garcia's insight:
Nothing new... but worth refreshing!
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Cristina Sánchez Galán's curator insight, April 27, 1:03 PM

Utilizar las Nuevas Tecnologías en la escuela de forma responsable.

Luis Ocampo's curator insight, April 27, 8:44 PM
There are adavantages and disadvantages of implementing technology in the classroom. One of these advantages is that we can find countless resources for enhacing the learning process and making our lessons more fun and effective. However, technology can also be a distraction if the teacher does not know how to implement it in the correct way.
Filipe Cálix's curator insight, May 1, 4:55 PM
Nem receitas nem verdades absolutas. Conhecer o contexto, ponderar e decidir com sensatez é o mínimo exigível quando se trata de agir em favor da educação.
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Stop Saying: Learn about transitive and intransitive verbs

What are transitive and intransitive verbs?! Why is grammar so confusing? Watch this and learn more her

Via Marga Roig, Natàlia
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Natàlia's curator insight, April 14, 12:58 PM

it is a fun and interesting video!

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Cloudschool | A free teaching platform

Cloudschool | A free teaching platform | Create: 2.0 Tools... and ESL | Scoop.it
Cloudschool is a free teaching platform. It's the easiest way for teachers to create and deliver lessons.

Via Nik Peachey
Ricard Garcia's insight:

Visually rich. Worth a try. For those who like neat and crisp layouts.

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Konstantinos Kalemis's curator insight, April 5, 12:45 AM

Another online teaching platform for creating blended and online learning.

JOHN DSOUZA's curator insight, April 5, 2:45 AM

Another online teaching platform for creating blended and online learning.

Celeste Foley's curator insight, April 5, 8:48 AM

Another online teaching platform for creating blended and online learning.

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When Virtual Reality Meets Education

When Virtual Reality Meets Education | Create: 2.0 Tools... and ESL | Scoop.it

Educators and students alike are seeking an ever-expanding immersive landscape, where students engage with teachers and each other in transformative experiences through a wide spectrum of interactive resources. In this educational reality, VR has a definitive place of value.


Via Nik Peachey
Ricard Garcia's insight:

Worth reading!!

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Viljenka Savli (http://www2.arnes.si/~sopvsavl/)'s curator insight, February 10, 11:44 AM

It seems we can hope to use it also in education pretty soon. 

Rosemary Tyrrell, Ed.D.'s curator insight, February 15, 7:27 PM

The test of VR will be in the kinds of content that are created. I think we will see an explosion when we have a headset that is comfortable to wear. 

Margaret Bradley's curator insight, March 3, 5:02 PM

Hope to see lots more about this soon.

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Edorble Virtual World for Classrooms

Edorble Virtual World for Classrooms | Create: 2.0 Tools... and ESL | Scoop.it

Today we released the first beta of Edorble, a 3D virtual world where teachers and students can come together to talk, browse the web, and explore. We couldn’t be more excited. Go ahead and claim a world at www.edorble.com


Via Nik Peachey
Ricard Garcia's insight:

Second Life's second wind?

Let's see... SL looked very promising. I'll give it a look.

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Nik Peachey's curator insight, December 2, 2015 11:08 AM

Looks like virtual worlds are back in education.

Ressources pour les cours d'anglais's curator insight, December 2, 2015 12:29 PM

Je vais tester un monde !

Barbara Goebel's curator insight, December 2, 2015 4:13 PM

Funny this turned up in my Scoop.it! feed in the week I'm learning about virtual worlds for education!

 

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The Ultimate Guide to Gamifying Your Classroom | Edudemic

The Ultimate Guide to Gamifying Your Classroom | Edudemic | Create: 2.0 Tools... and ESL | Scoop.it
Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.

When gamifying a classroom there are several things you’ll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you’ll need to figure out how to organize and assess new material. You’ll also need to consider your students. What kind of learners are they? What information do they already know? You’ll need to have a basic understanding of your students’ technology skills and how much support each student may need. You’ll want to consider putting together a training manual or some other support system for students who may need extra help. You’ll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest.

Via John Evans
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Ricard Garcia's curator insight, August 4, 2015 3:33 AM

A good summary with everything there is to know about gamification.

Mª Jesús García S.M.'s curator insight, October 2, 2015 1:37 AM

#Gammification

Very interesting considerations

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The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit

The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit | Create: 2.0 Tools... and ESL | Scoop.it

Via Simon Staffans
Ricard Garcia's insight:

Not to miss!!!

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The Digital Rocking Chair's curator insight, September 23, 2015 11:28 PM


Paul Darvasi:  "In the last post we introduced you to ARGs and reviewed some examples of how teachers are using them. Now you’re ready to turn your class into an immersive game, and everything you need is right here. With the help of these resources, you can develop your own gameful class, cook up a transmedia project, design a pervasive game or create your very own ARG."

Vivalist's curator insight, September 25, 2015 3:31 AM

Lots of links to useful online resources when it comes to elaborating an Alt Reality experience.

Dominique Taste's curator insight, September 29, 2015 1:35 PM

Une liste ultra complète et commentée de liens et de ressources pour construire un ARG (jeu en réalité alternée) à l'école ou dans d'autres structures. Reste bien sûr à imaginer l'histoire.

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Recursos para gamificación: cómo crear insignias fácilmente

Recursos para gamificación: cómo crear insignias fácilmente | Create: 2.0 Tools... and ESL | Scoop.it

Presentamos una aplicación online que permite crear badges, insignias, sin esfuerzo. Ideal para usar como herramienta para la gamificación.


Via Net-Learning
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Mª de Lourdes Ferrando Rodríguez's curator insight, November 10, 2014 7:21 AM

Un "refuerzo"/premio digital ,al esfuerzo y al trabajo para utilizar con nuestros alumnos y alumnas. 

Javier Arana's curator insight, November 10, 2014 11:11 AM

Una aplicación interesante de considerar para la creación de Badges de Gamificaction y usarlas en nuestros programas de clases o de trabajo.

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MinecraftEdu Takes Hold in Schools

MinecraftEdu Takes Hold in Schools | Create: 2.0 Tools... and ESL | Scoop.it

Minecraft’s education options are as vast as the game itself. Don’t worry if you feel limited by time or your own imagination. Thousands of others are imaging worlds, too—and are willing to share.


Via Nik Peachey
Ricard Garcia's insight:

Have a look at the case studies and best practices!!

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Chris Carter's curator insight, July 9, 2015 8:17 PM

We just ran a two-week J Term on coding using MineCraft and the kids loved it.

Carlos Rodrigues Cadre's curator insight, July 10, 2015 11:13 AM

adicionar sua visão ...

Limitless Learning Limited's curator insight, August 3, 2015 1:49 AM

How Minecraft is being used in education.

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EcoBugs - YouTube

Collect and catalogue new species of virtual creatures from real world locations and monitor the health of your creatures as they are affected by environment...
Ricard Garcia's insight:

Who wouldn't want to have his or her child to be learning like that?

Check at http://www.ecobugs.org.uk/

Good thing!!!

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How flipped learning works in (and out of) the classroom

How flipped learning works in (and out of) the classroom | Create: 2.0 Tools... and ESL | Scoop.it

Flipped learning is more than just having students do homework during the school day. It’s more than just putting the onus on students to teach themselves. In fact, it’s neither of those things. Don’t be fooled by simple explanations of flipped classrooms that simplify a highly complex undertaking.


Via Nik Peachey
Ricard Garcia's insight:

Simple but good approach as an intro for newcomers

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Jess Farley's curator insight, May 29, 6:56 PM
A great look into the flipped classroom.
Stewart-Marshall's curator insight, May 30, 4:03 PM
A short and easily read introduction to flipped learning.
Tim Pennycuick's curator insight, June 2, 6:37 AM
Very good comparison between traditional and new ways of teaching and learning.
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Augmented reality lessons

Augmented reality lessons | Create: 2.0 Tools... and ESL | Scoop.it

Augmented reality is an enhanced media experience in an environment for a user. There are multiple types of experiences. These computer generated environments let you hear music or sounds, watch videos, move and scale a 3D model, or place you in a scene that can be anywhere. All of these possibilities are interactive and require the user to trigger the possible experience.


Via Nik Peachey
Ricard Garcia's insight:

An interesting all-in-one site to learn about AR... worth keeping!

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Lucia Keijzer's curator insight, May 15, 2015 5:29 AM

VR or AR surely must be the future in English Language Teaching.

Sonia Santoveña's curator insight, May 21, 2015 2:20 AM

añada su visión ...

Angela Mitchell's curator insight, August 5, 2015 7:13 PM

Something very interesting to try with your students.

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Virtual reality — from the living room to the classroom

Virtual reality — from the living room to the classroom | Create: 2.0 Tools... and ESL | Scoop.it
There is a world of enormous educational potential with video games. Highly acclaimed simulation and tutorial games such as SimCity and Math Blaster have been continuously employed in elementary schools across the country, but the most common software used in education today is the web, word processors and spreadsheets.

Via John Evans
Ricard Garcia's insight:
Needless to say, VR is something educators must be familiar with!
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New Tools for Interactive Fiction and Engaged Writing

New Tools for Interactive Fiction and Engaged Writing | Create: 2.0 Tools... and ESL | Scoop.it
An interactive storytelling tool called Twine hooks students into deeper learning through the empathy of creating a choice-filled historical narrative with multiple outcomes.

Via Skip Zalneraitis, Eva Buyuksimkesyan
Ricard Garcia's insight:
Very good article on interactive storytelling: Ideas, resources and tools!!
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Building an Educational App? Read This First (EdSurge News)

Building an Educational App? Read This First (EdSurge News) | Create: 2.0 Tools... and ESL | Scoop.it
Over the next four years, nearly a billion students will enter middle and high school, and if recent projections are accurate, most of them will have a smartphone in their pocket. These students will decide what apps they use and when they use them, and could potentially take large parts of their education into their own hands.

Despite this potential, there are few break-out apps that cater directly to students. The education app charts are led by games and classroom tools, and the largest student-focused apps—Duolingo, Quizlet, and recently PhotoMath—only serve a thin slice of student needs, leaving huge potential for new entrants.

We’ve spent the last two years at Socratic studying how students learn with the Internet. In hopes of inspiring the development of more student-focused apps, we’d like to share some of our insights about how students use their phones while studying today.

Via John Evans
Ricard Garcia's insight:

Interesting report... very solid!!

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Jukka Sormunen's curator insight, February 28, 4:14 AM

Main points and some thoughts from Klassikka.


  1. Battery life is everything

  2. Photos are the quickest way to share content

  3. Students treat their phones like a tutor, not a textbook

  4. Today’s educational content is painful to consume on mobile devices

  5. Friends teach each other over chat


We are using already fourth school year OnEdu learning solution and going to start using next generation OnEdu 2.0 platform in next few weeks among first schools in the World and hope meet as platform users the most keypoints which @cjpedregal mentioned in his blog post. There is also good pings for publishers and learning material creators.


Also to keep in mind that Mobie Ltd. offers also Mobile Tablets for students which are great from k12 to University level. Students have been very happy with their hybrid solution like Mobie M11. Powerful Windows 10, easy to carry, good camera and battery life is for full day of study in University.


We think in Klassikka that OnEdu is the best solution out there and so is IMAILE.EU in it`s report where they compared 72 learning platforms in the World. OnEdu is on top 5 now in the World and is the only one from EU area.If interested more about report, ask @mobieoy


OnEdu is also only platform where publishers are creating html5 mobile friendly materials for students and OnEdu Social platform itself works like facebook to allowing students make groups and having conversations with you mate students.


OnEdu offers school large variation on publishing Mobile friendly Zine publications like school newspaper, teacher preparation publications, school guidebooks, safety booklets and what is most powerful for students, they can do it themselves! In @klassikka we have more than 50 different publication at the moment and that comes with extra costs in OnEdu learning platform.


Here is some school magazines created by students to look up.

https://klassikka.onedu.fi/web/non-solum-julkaisut-2014-2015/

Sylvain Verstrepen's curator insight, February 28, 12:51 PM

ajoutez votre perspicacité ...

María Dolores Díaz Noguera's curator insight, February 28, 3:55 PM

Building an Educational App? Read This First (EdSurge News) | @scoopit via @joevans http://sco.lt/...

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The Classroom Is Dead — Bright — Medium

The Classroom Is Dead - Bright - Medium

For generations, thinkers have attempted to reimagine the classroom, to improve the classroom, and, of course, to disrupt the classroom, and where has all that gotten us?


Via Nik Peachey
Ricard Garcia's insight:

A crisp portrait of a real future? Or an exercise of wishful thinking? The floo is yours, read and say!

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Frances's curator insight, February 1, 9:50 AM

Crazy? Brilliant? Off Base? Possible? How do you judge new ideas about learning?

Marinhos's curator insight, February 6, 5:38 AM

Mais uma vez anunciam a morte da sala de aula. Temo que ela permaneça viva - e por muito tempo - pois continuamos a formar professores que a alimentam. Se as licenciaturas mudarem, haverá uma chance de mudarmos a escola, ainda que ela tenha sala de aulas. Se as licenciaturas permanecerem no passado, não haverá um outro futuro para a escola.

Marta Sponsiello's curator insight, March 11, 6:37 AM

An interesting and light look at the future of education.

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Classmill - Create classes with links, videos, images & files.

Classmill - Create classes with links, videos, images & files. | Create: 2.0 Tools... and ESL | Scoop.it

Via Ana Cristina Pratas
Ricard Garcia's insight:

A very nice concept! A good tool for techie tecahers who want to keep their lessons neat and in order :-)

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Kevin Crouch's curator insight, January 22, 9:29 PM

Class curation as simple as it could possibly be

Ryan Cloyd's curator insight, January 25, 3:41 PM

This looks very promising. I've had some work with Skyepack and wonder how similar they are...

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The end of ‘just Google it’: Why students need to be digitally literate

The end of ‘just Google it’: Why students need to be digitally literate | Create: 2.0 Tools... and ESL | Scoop.it
With so much information readily available in a range of multimodal formats, from text to multimedia, apps and social networking, we need to blend technological learning and critical literacy together so that students can critically appraise the information that they are accessing. Teaching digital literacy is something that can be embedded into regular teaching in all subjects at all stages of education. To do that, it needs to be explicitly taught and reinforced by every teacher in every subject in a way that is appropriate for students.

Via Nik Peachey
Ricard Garcia's insight:

A must-read!! Food for thought!!

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Willem Kuypers's curator insight, October 12, 2015 12:20 PM

Voilà une des compétences du 21e siècle. D'abord les profs doivent être plus intelligents que de dire d'aller le chercher sur Google, et les étudiants doivent avoir quelques stratégies pour chercher de l'information sur Internet. Google en soi renvoie tout et n'importe quoi (en privilégiant son propre écosystème d'ailleurs).

Curatorially Yours's curator insight, October 15, 2015 6:07 PM

A terrific article that explores why digital literacy skills are so essential. Not just device proficiency! Not just effective search skills! Our students need to think critically about what they view - this requires explicit teaching.

Sonia Santoveña's curator insight, October 19, 2015 1:50 AM

añada su visión ...

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Down the Rabbit Hole: How To Turn Your Class into an Alternate Reality Game

Down the Rabbit Hole: How To Turn Your Class into an Alternate Reality Game | Create: 2.0 Tools... and ESL | Scoop.it
Ricard Garcia's insight:

A very good introduction to alternate reality... worth reading!!

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9 iPad Apps that Assess Student Learning

9 iPad Apps that Assess Student Learning | Create: 2.0 Tools... and ESL | Scoop.it

"As an iPad Lab teacher, I work closely with the classroom teachers to deepen and assess their students’ understanding of the material taught in the classroom—oftentimes, teachers ask that I spend additional time in the lab covering material that they’ve already taught.

The apps listed below are some of my favorite apps to use in these instances. Technology allows students opportunities to demonstrate and engage in learning in ways that go beyond using paper and pencil.

A tedious review session, suddenly becomes a something to look forward to. Completing a project that demonstrates the child’s knowledge about a topic becomes a task to be enjoyed and flaunted.

Use these apps to take your classroom learning environment and assessment to the next level."


Via John Evans
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Kirstin Beckett's comment, September 12, 2015 1:40 AM
Hi I think you have compiled a great resource on teaching and learning with iPad. Also I would like to share with you this great new blog I came across on using iPad Pro in teaching learning http://www.assignmenthelp.net/blog/38-reasons-why-every-educator-needs-an-ipad-pro/ Give it a read if you find some time. You might like it.
Dr. Theresa Kauffman's curator insight, September 12, 2015 9:35 PM

Check out these apps to engage students as they show you what they know. I love it when we can engage students at a high level while making learning fun!

ICTE Solutions Australia's curator insight, September 17, 2015 6:49 PM

Useful information for those who have an iPad program at their school.

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Create free interactive timelines

Create free interactive timelines | Create: 2.0 Tools... and ESL | Scoop.it
Create free interactive timelines. Hstry is a free digital learning tool which promotes collaboration and engagement in the classroom.
Ricard Garcia's insight:

There are quite a few timeline webtools... but Hstry provides a clearer look, crisp and engaging!!

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Announcing Expeditions: taking students places a school bus can’t go

Announcing Expeditions: taking students places a school bus can’t go | Create: 2.0 Tools... and ESL | Scoop.it
Ricard Garcia's insight:

Virtual reality with a solid use. No more flash in the pan!!

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Lisa Nielsen: The Innovative Educator: Banning Cell Phones Prepares Students for The Past

Lisa Nielsen: The Innovative Educator: Banning Cell Phones Prepares Students for The Past | Create: 2.0 Tools... and ESL | Scoop.it
Ricard Garcia's insight:

I agree 100%... time to make a move and assume we must change the tide and turn fears into challenges

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8 Reasons Why Open Badges Are Awesome

8 Reasons Why Open Badges Are Awesome | Create: 2.0 Tools... and ESL | Scoop.it
The 8 Reasons Why Open Badges Are Awesome Infographic presents the usefulness of badges as indicators of skills learned inside or outside the classroom.

Via EDTECH@UTRGV
Ricard Garcia's insight:

Worth a look!!!!

Badges are the key to engaging learners into their quest for progress in their learning.

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Steve Whitmore's curator insight, May 22, 2015 9:19 AM

Thinking through the badge idea in Professional Learning...

Wendy Zaruba's curator insight, May 22, 2015 3:00 PM

Badges are the new trophies, are you using them?

David Bell's curator insight, May 22, 2015 4:15 PM

This infographic is an great way to share the Open Badge concept with those who don't yet know about it.